Player Matchup

Osiris
Osiris
Diamond V
 
Osiris
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Feeleta
Hou Yi
Platinum V
Level 114
God Stats
10W - 4L
1,917 SR
Queue Stats
45W - 31L
1,957 MMR
Party 3
Susano
Susano
Diamond V
Nobobuu
Susano
Diamond V
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
2,089 MMR
Party 2
Ganesha
Ganesha
Platinum V
TheAnоtherOther
Ganesha
Platinum V
Level 34
God Stats
4W - 2L
1,966 SR
Queue Stats
30W - 13L
2,019 MMR
Party 3
Ra
Ra
Platinum I
hades300
Ra
Platinum I
Level 128
God Stats
10W - 7L
1,500 SR
Queue Stats
204W - 201L
2,160 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 106
1,677 SR
1,945 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,676 SR
2,030 MMR
Chernobog
Chernobog
Diamond IV
DBFanboy
Chernobog
Diamond IV
Level 156
God Stats
12W - 13L
1,732 SR
Queue Stats
479W - 481L
2,094 MMR
Solo
Sobek
Sobek
Diamond V
Kartvelian
Sobek
Diamond V
Level 160
God Stats
1W - 1L
1,832 SR
Queue Stats
132W - 121L
2,068 MMR
Solo
Sol
Sol
Platinum I
Mike27R
Sol
Platinum I
Level 158
God Stats
26W - 19L
1,719 SR
Queue Stats
447W - 433L
1,944 MMR
Party 1
Nemesis
Nemesis
Diamond IV
Thomasflop
Nemesis
Diamond IV
Level 154
God Stats
25W - 23L
1,681 SR
Queue Stats
436W - 423L
2,157 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
rWoosh
Tsukuyomi
Platinum I
Level 86
God Stats
3W - 6L
1,415 SR
Queue Stats
58W - 49L
1,888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
2 / 3 / 13
13,151
598
10,233
23,196
26,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Feeleta
Hou Yi
20
14 / 1 / 9
15,799
718
23,669
20,107
9,713
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
Nobobuu
Susano
20
11 / 5 / 9
14,280
649
24,304
21,853
10,301
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
0 / 2 / 20
12,764
580
10,155
25,370
31,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 4 / 4
14,266
648
17,168
13,863
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CliodhnaArachneOdinThoth

VS

Bans
FenrirBastetZeusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DBFanboy
Chernobog
18
1 / 9 / 6
11,987
545
9,193
19,614
6,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
15
2 / 8 / 5
10,577
481
8,453
29,784
36,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
19
5 / 4 / 1
12,500
568
17,024
20,900
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Thomasflop
Nemesis
17
4 / 6 / 7
11,234
511
15,873
21,997
9,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
rWoosh
Tsukuyomi
16
3 / 9 / 8
11,055
503
15,021
23,396
17,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
36
Kills
15
15
Deaths
36
55
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
3
13
2.83
L
Chernobog
DBFanboy
Chernobog
1
9
6
0.44
W
Hou Yi
Feeleta
Hou Yi
14
1
9
18.5
L
Sobek
2
8
5
0.56
L
Sol
5
4
1
1.38
W
Susano
Nobobuu
Susano
11
5
9
3.1
W
0
2
20
5
L
Nemesis
Thomasflop
Nemesis
4
6
7
1.25
W
9
4
4
2.75
L
Tsukuyomi
rWoosh
Tsukuyomi
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,529
Damage
65,564
104,389
Taken
115,691
83,761
Mitigated
76,185
42,221
Healing
28,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,233
2,829
0
9,137
23,196
26,517
2,926
9,323
13,873
0
72,533
L
Chernobog
DBFanboy
Chernobog
9,193
4,588
0
3,884
19,614
6,547
2,290
3,513
16,043
0
91,726
W
Hou Yi
Feeleta
Hou Yi
23,669
13,157
0
12,805
20,107
9,713
11,861
3,012
17,095
0
145,413
L
Sobek
8,453
793
0
7,569
29,784
36,269
0
8,569
20,994
37,522
0
L
Sol
17,024
6,226
0
12,168
20,900
6,038
1,260
4,498
16,323
111,298
0
W
Susano
Nobobuu
Susano
24,304
6,852
0
2,846
21,853
10,301
727
5,764
16,089
0
102,599
W
10,155
1,197
0
5,988
25,370
31,032
0
5,426
19,944
40,368
5,763
L
Nemesis
Thomasflop
Nemesis
15,873
6,969
0
2,654
21,997
9,815
0
4,890
16,936
0
81,909
W
17,168
2,491
6,315
5,130
13,863
6,198
1,674
4,662
9,201
115,459
0
L
Tsukuyomi
rWoosh
Tsukuyomi
15,021
3,190
0
1,741
23,396
17,516
233
5,515
17,770
0
58,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,260
Gold Earned
57,353
691
Minions Killed
578
0
Camps Cleared
0
2,336,000
Distance Traveled
2,088,782
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,151
598
121
6
0
479,274
5
L
Chernobog
11,987
545
159
7
0
422,878
4
W
Hou Yi
15,799
718
205
9
0
412,912
5
L
Sobek
10,577
481
44
2
0
370,062
1
L
Sol
12,500
568
161
7
0
393,079
6
W
Susano
14,280
649
134
6
0
498,499
2
W
Ganesha
12,764
580
17
1
0
467,891
8
L
Nemesis
11,234
511
134
6
0
477,311
3
W
Ra
14,266
648
214
10
0
477,424
6
L
Tsukuyomi
11,055
503
80
4
0
425,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role