Player Matchup

Fenrir
Fenrir
BlacKight
Fenrir
Level 147
God Stats
2W - 2L
1,700 SR
Queue Stats
129W - 126L
1,568 Elo+
Solo
Sol
Sol
Mr Vandelay 68
Sol
Level 159
God Stats
3W - 5L
1,443 SR
Queue Stats
372W - 437L
1,535 Elo+
Solo
Danzaburou
Danzaburou
Slagfist
Danzaburou
Level 119
God Stats
3W - 0L
1,482 SR
Queue Stats
53W - 41L
1,584 Elo+
Solo
Hades
Hades
UncleBubbles
Hades
Level 62
God Stats
6W - 3L
1,937 SR
Queue Stats
176W - 174L
1,571 Elo+
Solo
Shiva
Shiva
pingpongchingbi
Shiva
Level 136
God Stats
5W - 6L
1,664 SR
Queue Stats
197W - 191L
1,511 Elo+
Solo
Team Averages
Level 125
1,645 SR
1,554 Elo+

VS

Team Averages
Level 97
1,518 SR
1,627 Elo+
Ah Muzen Cab
Ah Muzen Cab
AOE Soldier
Ah Muzen Cab
Level 87
God Stats
2W - 3L
1,601 SR
Queue Stats
57W - 39L
1,663 Elo+
Solo
Cthulhu
Cthulhu
BigChiefIsaiah
Cthulhu
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
169W - 139L
1,696 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
COOKIEOREOYUMMY1
Morgan Le Fay
Level 121
God Stats
0W - 1L
1,627 SR
Queue Stats
13W - 13L
1,538 Elo+
Party 1
Geb
Geb
RingSting010
Geb
Level 87
God Stats
67W - 54L
1,570 SR
Queue Stats
134W - 147L
1,580 Elo+
Solo
Thor
Thor
okaycrystal
Thor
Level 43
God Stats
2W - 6L
1,293 SR
Queue Stats
96W - 61L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlacKight
Fenrir
20
11 / 6 / 10
12,779
799
13,063
17,257
13,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 5 / 11
11,743
734
11,313
14,281
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Slagfist
Danzaburou
20
3 / 0 / 10
13,304
832
15,658
14,265
6,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
12 / 7 / 6
13,659
854
25,233
24,563
15,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 3 / 17
12,625
789
17,602
17,781
19,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AOE Soldier
Ah Muzen Cab
18
0 / 4 / 8
11,269
704
13,261
15,636
6,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 4 / 7
13,003
813
21,831
24,811
30,203
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
COOKIEOREOYUMMY1
Morgan Le Fay
18
3 / 6 / 6
11,415
713
14,564
16,791
8,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 9 / 7
11,835
740
6,763
19,487
17,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 9 / 6
11,087
693
10,630
20,233
8,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
54
32
Kills
20
21
Deaths
32
54
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AOE Soldier
Ah Muzen Cab
0
4
8
1
L
10
4
7
3.38
W
Fenrir
BlacKight
Fenrir
11
6
10
2.67
L
Morgan Le Fay
COOKIEOREOYUMMY1
Morgan Le Fay
3
6
6
1
W
3
5
11
1.7
L
3
9
7
0.72
W
Danzaburou
Slagfist
Danzaburou
3
0
10
8
W
12
7
6
2.14
L
4
9
6
0.78
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,869
Damage
67,049
88,147
Taken
96,958
61,544
Mitigated
71,257
19,851
Healing
19,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AOE Soldier
Ah Muzen Cab
13,261
7,181
0
6,145
15,636
6,506
629
6,610
8,977
0
57,380
L
21,831
1,024
701
4,043
24,811
30,203
108
9,741
14,858
41,123
0
W
Fenrir
BlacKight
Fenrir
13,063
3,417
0
2,030
17,257
13,791
650
7,697
8,643
0
26,659
L
Morgan Le Fay
COOKIEOREOYUMMY1
Morgan Le Fay
14,564
2,043
0
4,481
16,791
8,471
0
2,992
13,731
43,947
0
W
11,313
3,987
165
3,789
14,281
6,390
2,487
5,266
8,927
52,211
3,776
L
6,763
38
0
3,165
19,487
17,587
27
8,182
11,160
23,629
0
W
Danzaburou
Slagfist
Danzaburou
15,658
6,081
0
2,029
14,265
6,303
1,853
8,945
5,068
0
73,224
W
25,233
2,967
853
8,236
24,563
15,390
2,423
11,350
13,000
57,540
0
L
10,630
1,811
0
541
20,233
8,490
215
8,844
11,151
0
39,081
W
17,602
2,370
1,264
1,485
17,781
19,670
3
9,054
8,584
1,826
45,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,110
Gold Earned
58,609
389
Minions Killed
292
0
Camps Cleared
0
1,643,888
Distance Traveled
1,586,012
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,269
704
99
6
0
311,423
0
L
Cthulhu
13,003
813
48
3
0
346,598
1
W
Fenrir
12,779
799
27
2
0
333,106
0
L
Morgan Le Fay
11,415
713
60
4
0
311,868
3
W
Sol
11,743
734
79
5
0
292,013
1
L
Geb
11,835
740
30
2
0
315,497
6
W
Danzaburou
13,304
832
124
8
0
348,792
2
W
Hades
13,659
854
82
5
0
304,327
0
L
Thor
11,087
693
55
3
0
300,626
0
W
Shiva
12,625
789
77
5
0
365,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role