Player Matchup

Mulan
Mulan
AKUUUUMMMPPPOOOO
Mulan
Level 124
God Stats
4W - 3L
1,506 SR
Queue Stats
271W - 202L
1,710 Elo+
Party 1
Tyr
Tyr
IzProlific
Tyr
Level 129
God Stats
4W - 10L
1,537 SR
Queue Stats
216W - 201L
1,505 Elo+
Party 3
Mercury
Mercury
LEEEEBROOOOOONNN
Mercury
Level 144
God Stats
2W - 0L
1,322 SR
Queue Stats
222W - 179L
1,612 Elo+
Party 1
Izanami
Izanami
STANKEN910
Izanami
Level 48
God Stats
13W - 8L
1,332 SR
Queue Stats
264W - 243L
1,506 Elo+
Party 3
Tiamat
Tiamat
lowkeyalec
Tiamat
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 44L
1,715 Elo+
Party 1
Team Averages
Level 91
1,439 SR
1,610 Elo+

VS

Team Averages
Level 68
1,646 SR
1,472 Elo+
Gilgamesh
Gilgamesh
Catchygmertag22
Gilgamesh
Level 121
God Stats
3W - 4L
1,815 SR
Queue Stats
154W - 128L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
JustSoManyCups
Kukulkan
Level 26
God Stats
9W - 10L
1,608 SR
Queue Stats
135W - 119L
1,432 Elo+
Party 2
Hou Yi
Hou Yi
Snoopyman1000
Hou Yi
Level 29
God Stats
7W - 6L
1,524 SR
Queue Stats
60W - 41L
1,443 Elo+
Party 2
Shiva
Shiva
SyCoSimple
Shiva
Level 48
God Stats
18W - 12L
1,671 SR
Queue Stats
207W - 210L
1,572 Elo+
Solo
Atlas
Atlas
whynoworky
Atlas
Level 117
God Stats
7W - 8L
1,615 SR
Queue Stats
58W - 59L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 9
15,975
614
22,800
25,365
14,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 2 / 7
16,329
628
19,874
32,571
40,255
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 9 / 9
14,652
564
15,327
32,784
15,104
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
STANKEN910
Izanami
20
6 / 4 / 7
15,340
590
14,035
17,983
5,747
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
lowkeyalec
Tiamat
20
2 / 1 / 11
14,728
566
16,340
9,149
7,851
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Catchygmertag22
Gilgamesh
20
8 / 9 / 7
13,242
509
21,081
29,122
19,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
19
4 / 8 / 9
12,588
484
14,239
15,512
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 7 / 4
11,313
435
11,782
17,242
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
20
3 / 3 / 3
13,318
512
15,024
21,003
19,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
18
3 / 7 / 7
11,148
429
11,438
25,530
29,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
52
34
Kills
22
22
Deaths
34
43
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
6
9
2.25
L
Gilgamesh
Catchygmertag22
Gilgamesh
8
9
7
1.28
W
7
2
7
5.25
L
Kukulkan
4
8
9
1.06
W
10
9
9
1.61
W
Izanami
STANKEN910
Izanami
6
4
7
2.38
L
4
7
4
0.86
L
Shiva
3
3
3
1.5
W
Tiamat
lowkeyalec
Tiamat
2
1
11
7.5
L
Atlas
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,376
Damage
73,564
117,852
Taken
108,409
83,910
Mitigated
80,139
41,571
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,800
5,055
0
11,269
25,365
14,953
4,043
4,898
20,166
0
139,769
L
Gilgamesh
Catchygmertag22
Gilgamesh
21,081
6,686
0
2,007
29,122
19,150
0
3,971
24,773
0
98,694
W
19,874
1,816
0
15,917
32,571
40,255
366
5,508
25,155
0
116,480
L
Kukulkan
14,239
977
0
350
15,512
5,229
0
2,107
12,939
68,226
0
W
15,327
6,479
1,724
3,761
32,784
15,104
3,869
7,092
22,769
1,449
71,223
W
Izanami
STANKEN910
Izanami
14,035
8,240
0
5,315
17,983
5,747
2,613
6,307
11,629
0
124,897
L
11,782
5,346
0
4,274
17,242
6,645
0
931
16,305
0
71,688
L
Shiva
15,024
3,946
135
2,362
21,003
19,758
0
1,573
19,355
0
104,939
W
Tiamat
lowkeyalec
Tiamat
16,340
392
0
3,585
9,149
7,851
801
2,613
6,492
100,968
0
L
Atlas
11,438
3,710
0
1,121
25,530
29,357
0
7,516
17,696
42,992
4,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,024
Gold Earned
61,609
849
Minions Killed
634
0
Camps Cleared
0
2,549,933
Distance Traveled
2,424,728
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,975
614
192
7
0
525,526
0
L
Gilgamesh
13,242
509
117
5
0
509,996
8
W
Tyr
16,329
628
211
8
0
595,411
0
L
Kukulkan
12,588
484
123
5
0
499,707
5
W
Mercury
14,652
564
74
3
0
487,664
2
W
Izanami
15,340
590
187
7
0
426,482
2
L
Hou Yi
11,313
435
130
5
0
450,045
6
L
Shiva
13,318
512
214
8
0
458,953
4
W
Tiamat
14,728
566
185
7
0
514,850
3
L
Atlas
11,148
429
50
2
0
506,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role