Player Matchup

Arachne
Arachne
AjLaKaos
Arachne
Level 86
God Stats
53W - 40L
1,421 SR
Queue Stats
945W - 1,061L
1,310 Elo+
Party 1
Hades
Hades
JamboCollins
Hades
Level 60
God Stats
1W - 2L
1,139 SR
Queue Stats
179W - 244L
1,288 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LegendaryMush
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,413 Elo+
Party 2
Zeus
Zeus
lolzxymyG
Zeus
Level 60
God Stats
17W - 16L
1,662 SR
Queue Stats
130W - 155L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
yurmawsells_avon
Cthulhu
Level 28
God Stats
1W - 4L
1,439 SR
Queue Stats
21W - 51L
1,192 Elo+
Party 1
Team Averages
Level 50
1,432 SR
1,327 Elo+

VS

Team Averages
Level 76
1,502 SR
1,399 Elo+
He Bo
He Bo
Barbariska_devil
He Bo
Level 47
God Stats
2W - 0L
1,708 SR
Queue Stats
49W - 67L
1,420 Elo+
Party 3
Ao Kuang
Ao Kuang
King_199_Stif
Ao Kuang
Level 79
God Stats
3W - 4L
1,252 SR
Queue Stats
277W - 345L
1,432 Elo+
Party 3
Neith
Neith
djdante01
Neith
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 104L
1,356 Elo+
Solo
Sylvanus
Sylvanus
mr_velosiped
Sylvanus
Level 101
God Stats
5W - 7L
1,337 SR
Queue Stats
276W - 333L
1,449 Elo+
Party 3
Atlas
Atlas
Äppelwoi
Atlas
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
26W - 27L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AjLaKaos
Arachne
20
4 / 6 / 12
14,142
544
15,269
29,218
9,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
9 / 7 / 5
12,828
493
15,414
24,522
10,198
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
LegendaryMush
Ah Muzen Cab
18
2 / 7 / 8
12,383
476
19,165
18,147
6,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
20
9 / 5 / 0
14,129
543
21,492
13,958
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 17 / 7
12,130
467
10,040
33,234
23,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 8
11,450
440
15,492
16,542
6,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
King_199_Stif
Ao Kuang
20
13 / 8 / 7
13,297
511
21,959
25,106
10,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
djdante01
Neith
20
16 / 3 / 12
15,220
585
27,079
15,928
7,109
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
mr_velosiped
Sylvanus
17
9 / 4 / 18
12,392
477
15,788
31,617
39,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
Äppelwoi
Atlas
17
1 / 2 / 8
10,861
418
9,452
17,089
12,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
95
27
Kills
42
42
Deaths
27
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Arachne
AjLaKaos
Arachne
4
6
12
1.67
W
3
10
8
0.7
L
9
7
5
1.64
W
Ao Kuang
King_199_Stif
Ao Kuang
13
8
7
2.06
L
Ah Muzen Cab
LegendaryMush
Ah Muzen Cab
2
7
8
0.86
W
Neith
djdante01
Neith
16
3
12
7.33
L
Zeus
9
5
0
1.8
W
Sylvanus
mr_velosiped
Sylvanus
9
4
18
4.5
L
3
17
7
0.38
W
Atlas
Äppelwoi
Atlas
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,380
Damage
89,770
119,079
Taken
106,282
54,650
Mitigated
76,398
21,572
Healing
35,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AjLaKaos
Arachne
15,269
12,205
0
5,803
29,218
9,636
2,201
11,641
16,622
0
121,852
W
15,492
1,630
202
2,687
16,542
6,294
509
10,047
6,440
60,301
0
L
15,414
1,901
261
9,382
24,522
10,198
596
18,515
5,431
54,311
0
W
Ao Kuang
King_199_Stif
Ao Kuang
21,959
6,324
0
10,140
25,106
10,482
596
10,356
13,371
73,234
13,611
L
Ah Muzen Cab
LegendaryMush
Ah Muzen Cab
19,165
7,011
0
3,064
18,147
6,845
0
10,046
7,951
0
85,231
W
Neith
djdante01
Neith
27,079
12,787
0
2,406
15,928
7,109
3,850
7,734
8,099
0
102,617
L
Zeus
21,492
1,340
0
2,424
13,958
4,656
1,898
5,634
7,959
90,630
0
W
Sylvanus
mr_velosiped
Sylvanus
15,788
4,999
4,944
13,132
31,617
39,893
757
10,124
19,542
43,806
10,541
L
10,040
1,179
0
638
33,234
23,315
0
11,916
21,022
27,453
0
W
Atlas
Äppelwoi
Atlas
9,452
2,591
0
2,339
17,089
12,620
408
7,879
8,503
58,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,612
Gold Earned
63,220
553
Minions Killed
611
0
Camps Cleared
0
2,123,678
Distance Traveled
2,162,291
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,142
544
146
6
0
503,128
8
W
He Bo
11,450
440
121
5
0
411,435
0
L
Hades
12,828
493
81
3
0
432,976
5
W
Ao Kuang
13,297
511
104
4
0
475,326
0
L
Ah Muzen Cab
12,383
476
138
5
0
411,495
0
W
Neith
15,220
585
196
8
0
414,539
0
L
Zeus
14,129
543
154
6
0
378,464
3
W
Sylvanus
12,392
477
99
4
0
422,130
6
L
Cthulhu
12,130
467
34
1
0
397,615
0
W
Atlas
10,861
418
91
4
0
438,861
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role