Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DjGopnik
Achilles
Level 31
God Stats
1W - 2L
1,261 SR
Queue Stats
17W - 39L
1,206 Elo+
Solo
Loki
Loki
Yùkì
Loki
Level 68
God Stats
0W - 2L
1,248 SR
Queue Stats
105W - 99L
1,488 Elo+
Party 1
Izanami
Izanami
sh4dYy
Izanami
Level 29
God Stats
28W - 38L
1,393 SR
Queue Stats
126W - 132L
1,487 Elo+
Party 1
Team Averages
Level 72
1,380 SR
1,436 Elo+

VS

Team Averages
Level 63
1,490 SR
1,512 Elo+
Sylvanus
Sylvanus
BasedBigJesus
Sylvanus
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
83W - 102L
1,461 Elo+
Party 3
Loki
Loki
Manegger
Loki
Level 27
God Stats
2W - 5L
1,346 SR
Queue Stats
28W - 30L
1,484 Elo+
Party 3
Cthulhu
Cthulhu
MrCrYoniX
Cthulhu
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 19L
1,514 Elo+
Party 2
Horus
Horus
OsmiumCrusader76
Horus
Level 127
God Stats
7W - 9L
1,396 SR
Queue Stats
252W - 260L
1,487 Elo+
Party 3
Cerberus
Cerberus
TboKamp01
Cerberus
Level 34
God Stats
1W - 0L
1,706 SR
Queue Stats
44W - 29L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 8 / 2
10,324
574
10,476
11,654
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
 
Tyr
15
0 / 2 / 2
9,120
507
5,593
16,269
10,561
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
DjGopnik
Achilles
11
0 / 5 / 2
7,259
403
6,732
19,717
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
Yùkì
Loki
15
3 / 7 / 3
9,255
514
7,811
15,706
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
sh4dYy
Izanami
13
1 / 7 / 2
7,868
437
2,987
11,971
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BasedBigJesus
Sylvanus
16
6 / 1 / 6
9,615
534
10,814
9,886
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
17
4 / 2 / 11
10,487
583
8,334
9,481
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
MrCrYoniX
Cthulhu
14
1 / 2 / 11
9,046
503
8,195
9,507
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

18
15 / 3 / 1
11,672
648
13,830
14,552
9,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
TboKamp01
Cerberus
17
3 / 1 / 3
10,260
570
13,618
12,011
15,149
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
29
29
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
8
2
0.63
L
Tyr
 
Tyr
0
2
2
0.5
W
Sylvanus
BasedBigJesus
Sylvanus
6
1
6
9
L
Achilles
DjGopnik
Achilles
0
5
2
0.2
W
Loki
4
2
11
4.75
W
Cthulhu
MrCrYoniX
Cthulhu
1
2
11
3.25
W
15
3
1
5.17
W
Cerberus
TboKamp01
Cerberus
3
1
3
4.5
L
Loki
Yùkì
Loki
3
7
3
0.64
L
Izanami
sh4dYy
Izanami
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,599
Damage
54,791
75,317
Taken
55,437
32,853
Mitigated
43,682
19,335
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,476
2,264
0
1,494
11,654
3,207
709
1,287
10,367
47,946
3,994
L
Tyr
 
Tyr
5,593
1,098
0
6,399
16,269
10,561
0
9,202
7,067
0
58,558
W
Sylvanus
BasedBigJesus
Sylvanus
10,814
3,020
2,568
5,618
9,886
5,557
428
304
9,582
55,641
14,426
L
Achilles
DjGopnik
Achilles
6,732
1,525
297
4,375
19,717
11,511
74
11,008
8,709
0
29,642
W
Loki
8,334
1,963
0
2,205
9,481
4,431
0
3,027
6,454
0
64,398
W
Cthulhu
MrCrYoniX
Cthulhu
8,195
768
424
1,571
9,507
8,976
0
1,374
8,133
34,775
0
W
13,830
6,442
797
2,741
14,552
9,569
0
5,060
9,492
0
74,109
W
Cerberus
TboKamp01
Cerberus
13,618
1,532
0
4,876
12,011
15,149
76
152
11,859
76,805
0
L
Loki
Yùkì
Loki
7,811
2,294
0
5,049
15,706
4,405
0
2,664
13,042
0
62,014
L
Izanami
sh4dYy
Izanami
2,987
1,599
0
1,721
11,971
3,169
906
7,172
4,799
0
52,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,826
Gold Earned
51,080
512
Minions Killed
534
0
Camps Cleared
0
1,622,937
Distance Traveled
1,730,232
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,324
574
106
6
0
272,091
1
L
Tyr
9,120
507
137
8
0
368,851
0
W
Sylvanus
9,615
534
106
6
0
308,812
0
L
Achilles
7,259
403
50
3
0
334,339
9
W
Loki
10,487
583
102
6
0
369,849
4
W
Cthulhu
9,046
503
40
2
0
334,945
4
W
Horus
11,672
648
117
7
0
375,408
3
W
Cerberus
10,260
570
169
9
0
341,218
2
L
Loki
9,255
514
112
6
0
362,454
0
L
Izanami
7,868
437
107
6
0
285,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role