Player Matchup

Atlas
Atlas
HardBallJohnny
Atlas
Level 149
God Stats
47W - 50L
1,510 SR
Queue Stats
173W - 176L
1,462 Elo+
Solo
Aphrodite
Aphrodite
Piranha75
Aphrodite
Level 123
God Stats
0W - 2L
1,519 SR
Queue Stats
22W - 19L
1,430 Elo+
Solo
Nu Wa
Nu Wa
ernealc92
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 222L
1,475 Elo+
Solo
Nemesis
Nemesis
rob freak
Nemesis
Level 147
God Stats
51W - 49L
1,500 SR
Queue Stats
1,408W - 1,475L
1,456 Elo+
Solo
King Arthur
King Arthur
xWhOxDaT
King Arthur
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 126L
1,432 Elo+
Solo
Team Averages
Level 129
1,506 SR
1,451 Elo+

VS

Team Averages
Level 106
1,571 SR
1,454 Elo+
Arachne
Arachne
D1NKELMAN
Arachne
Level 100
God Stats
107W - 98L
1,484 SR
Queue Stats
448W - 455L
1,439 Elo+
Solo
Scylla
Scylla
Ezdeath3035
Scylla
Level 147
God Stats
23W - 22L
1,451 SR
Queue Stats
280W - 337L
1,398 Elo+
Party 1
Hachiman
Hachiman
Henry_Gomitas
Hachiman
Level 103
God Stats
7W - 5L
1,907 SR
Queue Stats
130W - 135L
1,515 Elo+
Solo
Merlin
Merlin
MagicSharkicorn
Merlin
Level 106
God Stats
3W - 3L
1,543 SR
Queue Stats
7W - 14L
1,426 Elo+
Party 1
Skadi
Skadi
MochiWaffles
Skadi
Level 74
God Stats
10W - 9L
1,467 SR
Queue Stats
76W - 68L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 0
10,809
901
1,201
2,967
1,319
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Piranha75
Aphrodite
17
0 / 7 / 1
11,867
989
8,656
22,013
9,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
ernealc92
Nu Wa
17
2 / 15 / 1
12,568
1,047
14,382
26,442
8,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
rob freak
Nemesis
17
1 / 5 / 2
12,133
1,011
9,241
15,275
9,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
xWhOxDaT
King Arthur
17
0 / 2 / 2
11,890
991
3,404
17,115
16,596
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D1NKELMAN
Arachne
19
1 / 1 / 14
13,075
1,090
6,701
13,030
6,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
20
11 / 0 / 12
14,403
1,200
16,217
3,775
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Henry_Gomitas
Hachiman
20
10 / 0 / 14
15,104
1,259
25,158
11,671
4,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 1 / 11
12,706
1,059
9,379
6,044
2,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
6 / 1 / 15
13,561
1,130
21,816
8,507
2,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
96
3
Kills
30
30
Deaths
3
6
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Arachne
D1NKELMAN
Arachne
1
1
14
8
W
Scylla
11
0
12
17
L
0
1
0
0
W
Hachiman
Henry_Gomitas
Hachiman
10
0
14
17
W
2
1
11
7.5
W
6
1
15
13.5
L
Aphrodite
Piranha75
Aphrodite
0
7
1
0.07
L
Nu Wa
ernealc92
Nu Wa
2
15
1
0.17
L
Nemesis
rob freak
Nemesis
1
5
2
0.4
L
King Arthur
xWhOxDaT
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,884
Damage
79,271
83,812
Taken
43,027
45,807
Mitigated
18,030
7,549
Healing
10,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
D1NKELMAN
Arachne
6,701
5,320
0
3,070
13,030
6,624
0
7,083
5,947
0
29,029
W
Scylla
16,217
1,115
0
1,135
3,775
1,346
0
2,876
899
35,004
0
L
1,201
235
0
0
2,967
1,319
0
508
2,429
4,214
0
W
Hachiman
Henry_Gomitas
Hachiman
25,158
18,052
0
6,709
11,671
4,598
0
5,748
5,923
0
54,834
W
9,379
106
0
0
6,044
2,649
0
3,622
2,422
31,215
0
W
21,816
8,829
0
0
8,507
2,813
0
5,688
2,819
0
44,396
L
Aphrodite
Piranha75
Aphrodite
8,656
169
1,493
5,073
22,013
9,740
0
7,487
14,259
33,632
0
L
Nu Wa
ernealc92
Nu Wa
14,382
5,097
0
552
26,442
8,238
0
7,017
19,157
42,023
0
L
Nemesis
rob freak
Nemesis
9,241
2,255
0
366
15,275
9,914
0
4,695
10,396
0
19,179
L
King Arthur
xWhOxDaT
King Arthur
3,404
287
0
65
17,115
16,596
0
5,010
11,975
3,801
17,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,267
Gold Earned
68,849
195
Minions Killed
272
2
Camps Cleared
12
843,611
Distance Traveled
1,230,132
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,075
1,090
57
5
3
257,443
0
W
Scylla
14,403
1,200
60
5
1
258,954
0
L
Atlas
10,809
901
7
1
0
66,599
1
W
Hachiman
15,104
1,259
56
5
3
235,881
1
W
Merlin
12,706
1,059
58
5
1
243,265
0
W
Skadi
13,561
1,130
41
3
4
234,589
0
L
Aphrodite
11,867
989
67
6
0
208,851
0
L
Nu Wa
12,568
1,047
44
4
2
176,754
1
L
Nemesis
12,133
1,011
22
2
0
195,351
2
L
King Arthur
11,890
991
55
5
0
196,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role