Player Matchup

Medusa
Medusa
STRAPARDSON
Medusa
Level 6
God Stats
1W - 4L
1,256 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
SelfMadeQuesoo
Scylla
Level 19
God Stats
11W - 9L
1,325 SR
Queue Stats
122W - 99L
1,388 Elo+
Party 1
Mercury
Mercury
steeelsy
Mercury
Level 79
God Stats
1W - 3L
1,363 SR
Queue Stats
224W - 169L
1,348 Elo+
Party 1
Team Averages
Level 35
1,314 SR
1,412 Elo+

VS

Team Averages
Level 32
1,329 SR
1,323 Elo+
Pele
Pele
Darth bOLa
Pele
Level 5
God Stats
1W - 5L
1,150 SR
Queue Stats
2W - 6L
1,371 Elo+
Party 2
Cabrakan
Cabrakan
HydratedBrush22
Cabrakan
Level 24
God Stats
0W - 2L
1,257 SR
Queue Stats
6W - 12L
1,234 Elo+
Party 2
Olorun
Olorun
SKELETONComet51
Olorun
Level 67
God Stats
0W - 2L
1,581 SR
Queue Stats
190W - 259L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 3 / 10
9,802
754
9,565
8,178
2,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
8 / 3 / 6
10,676
821
13,449
7,418
2,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
steeelsy
Mercury
15
3 / 2 / 12
9,613
739
8,682
7,538
2,921
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
8,981
691
3,717
11,221
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
12
0 / 4 / 6
8,020
617
3,316
14,097
16,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 7 / 1
10,749
827
8,091
12,593
4,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
17
Kills
8
8
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Cabrakan
0
4
6
0.75
L
6
7
1
0.93
W
Medusa
6
3
10
3.67
W
8
3
6
3.67
W
Mercury
steeelsy
Mercury
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,696
Damage
15,124
23,134
Taken
37,911
7,826
Mitigated
25,538
3,916
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,717
273
0
833
11,221
3,835
0
4,040
7,181
0
19,729
L
Cabrakan
3,316
0
0
113
14,097
16,816
0
4,589
9,508
9,146
0
L
8,091
5,025
327
2,864
12,593
4,887
0
5,626
6,967
34,959
0
W
Medusa
9,565
4,170
301
393
8,178
2,577
909
3,716
4,462
0
25,636
W
13,449
1,051
0
1,772
7,418
2,328
575
5,598
1,820
39,372
0
W
Mercury
steeelsy
Mercury
8,682
3,046
0
1,450
7,538
2,921
665
2,605
4,933
0
27,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,091
Gold Earned
27,750
131
Minions Killed
95
10
Camps Cleared
2
764,450
Distance Traveled
659,364
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,981
691
23
2
2
226,321
0
L
Cabrakan
8,020
617
9
1
0
233,679
0
L
Olorun
10,749
827
63
5
0
199,364
1
W
Medusa
9,802
754
35
3
1
249,632
3
W
Scylla
10,676
821
61
5
4
227,182
0
W
Mercury
9,613
739
35
3
5
287,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role