Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Frostroop
Thoth
Level 106
God Stats
1W - 0L
1,815 SR
Queue Stats
1W - 1L
1,268 Elo+
Party 1
Cliodhna
Cliodhna
MrCofeinka
Cliodhna
Level 80
God Stats
3W - 0L
1,843 SR
Queue Stats
11W - 9L
1,425 Elo+
Party 1
Shiva
Shiva
PECHENbKAX
Shiva
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,355 Elo+
Solo
Baba Yaga
Baba Yaga
TheCanadianLotus
Baba Yaga
Level 124
God Stats
1W - 0L
1,213 SR
Queue Stats
1W - 1L
1,268 Elo+
Party 1
Team Averages
Level 97
1,574 SR
1,363 Elo+

VS

Team Averages
Level 90
1,488 SR
1,450 Elo+
Charybdis
Charybdis
 
Charybdis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Duskleon
Da Ji
Level 109
God Stats
1W - 2L
1,605 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Anubis
Anubis
Knûppler
Anubis
Level 49
God Stats
89W - 101L
1,565 SR
Queue Stats
107W - 126L
1,476 Elo+
Solo
Sylvanus
Sylvanus
R-Valentyne
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
cobbay
Sun Wukong
Level 76
God Stats
0W - 1L
1,271 SR
Queue Stats
3W - 7L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 3 / 12
13,936
820
22,129
13,768
5,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Frostroop
Thoth
20
10 / 1 / 15
14,147
832
20,470
9,412
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
MrCofeinka
Cliodhna
20
6 / 7 / 12
13,432
790
15,043
19,514
5,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
18
2 / 5 / 19
12,224
719
12,299
18,311
9,307
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baba Yaga
20
8 / 3 / 17
14,061
827
26,926
14,533
5,604
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
2 / 3 / 10
11,201
659
7,218
17,727
7,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Duskleon
Da Ji
20
12 / 10 / 2
13,414
789
17,043
20,002
7,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Knûppler
Anubis
19
4 / 9 / 8
11,552
680
17,101
20,695
10,672
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
R-Valentyne
Sylvanus
18
1 / 5 / 10
11,767
692
9,593
28,286
32,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
cobbay
Sun Wukong
17
0 / 9 / 8
10,227
602
9,116
29,367
22,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
57
36
Kills
19
19
Deaths
36
75
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
3
12
5.33
L
Charybdis
 
Charybdis
2
3
10
2.33
L
Da Ji
Duskleon
Da Ji
12
10
2
1.3
W
Thoth
Frostroop
Thoth
10
1
15
17.5
L
Anubis
Knûppler
Anubis
4
9
8
0.89
W
Cliodhna
MrCofeinka
Cliodhna
6
7
12
1.71
W
Shiva
2
5
19
2.3
L
Sylvanus
R-Valentyne
Sylvanus
1
5
10
1.2
W
Baba Yaga
8
3
17
5.5
L
Sun Wukong
cobbay
Sun Wukong
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,867
Damage
60,071
75,538
Taken
116,077
28,932
Mitigated
81,340
16,487
Healing
29,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,129
6,934
127
2,932
13,768
5,242
2,938
3,043
10,638
0
59,302
L
Charybdis
 
Charybdis
7,218
3,529
173
3,778
17,727
7,643
0
4,490
13,197
0
37,952
L
Da Ji
Duskleon
Da Ji
17,043
5,183
0
640
20,002
7,752
0
10,929
9,029
0
33,497
W
Thoth
Frostroop
Thoth
20,470
454
0
1,480
9,412
3,271
0
1,952
7,314
54,479
0
L
Anubis
Knûppler
Anubis
17,101
948
0
4,607
20,695
10,672
0
8,184
12,511
47,419
0
W
Cliodhna
MrCofeinka
Cliodhna
15,043
2,908
0
3,915
19,514
5,508
0
8,358
11,088
0
59,139
W
Shiva
12,299
2,928
1,583
2,399
18,311
9,307
1,563
7,616
10,382
0
29,589
L
Sylvanus
R-Valentyne
Sylvanus
9,593
437
4,111
9,670
28,286
32,926
0
14,036
14,250
18,448
0
W
Baba Yaga
26,926
1,622
141
3,910
14,533
5,604
2,765
5,725
8,628
64,208
0
L
Sun Wukong
cobbay
Sun Wukong
9,116
1,142
306
5,730
29,367
22,347
229
9,673
19,694
0
31,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,800
Gold Earned
58,161
350
Minions Killed
218
0
Camps Cleared
0
1,713,140
Distance Traveled
1,448,596
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,936
820
78
5
0
324,337
1
L
Charybdis
11,201
659
61
4
0
297,951
6
L
Da Ji
13,414
789
34
2
0
279,501
0
W
Thoth
14,147
832
81
5
0
346,078
1
L
Anubis
11,552
680
67
4
0
255,174
1
W
Cliodhna
13,432
790
77
5
0
369,353
2
W
Shiva
12,224
719
29
2
0
314,484
0
L
Sylvanus
11,767
692
10
1
0
300,758
1
W
Baba Yaga
14,061
827
85
5
0
358,888
0
L
Sun Wukong
10,227
602
46
3
0
315,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role