Player Matchup

Mercury
Mercury
EightyOneDelta
Mercury
Level 65
God Stats
19W - 16L
1,525 SR
Queue Stats
144W - 87L
1,623 Elo+
Party 2
Chaac
Chaac
Ioppl
Chaac
Level 29
God Stats
51W - 14L
1,753 SR
Queue Stats
66W - 21L
1,721 Elo+
Party 2
Vulcan
Vulcan
MajorRage1
Vulcan
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 91L
1,705 Elo+
Party 2
Hou Yi
Hou Yi
Z3ntr1c
Hou Yi
Level 33
God Stats
6W - 3L
1,720 SR
Queue Stats
107W - 34L
1,799 Elo+
Party 2
Yemoja
Yemoja
alextheworst
Yemoja
Level 103
God Stats
10W - 5L
1,819 SR
Queue Stats
151W - 59L
1,697 Elo+
Party 2
Team Averages
Level 65
1,664 SR
1,709 Elo+

VS

Team Averages
Level 106
1,614 SR
1,579 Elo+
Cliodhna
Cliodhna
BigChiefIsaiah
Cliodhna
Level 147
God Stats
15W - 7L
1,741 SR
Queue Stats
169W - 139L
1,682 Elo+
Party 1
Hercules
Hercules
COOKIEOREOYUMMY1
Hercules
Level 121
God Stats
1W - 0L
1,865 SR
Queue Stats
13W - 13L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
DarkJinzo
Baron Samedi
Level 132
God Stats
4W - 2L
1,288 SR
Queue Stats
206W - 198L
1,508 Elo+
Solo
Geb
Geb
RingSting010
Geb
Level 87
God Stats
67W - 54L
1,555 SR
Queue Stats
134W - 147L
1,562 Elo+
Solo
Medusa
Medusa
okaycrystal
Medusa
Level 43
God Stats
2W - 2L
1,619 SR
Queue Stats
96W - 61L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 7
11,022
689
7,507
16,427
6,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Ioppl
Chaac
18
0 / 4 / 3
10,606
663
10,425
19,249
26,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
MajorRage1
Vulcan
18
3 / 1 / 4
11,308
707
24,482
10,559
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Z3ntr1c
Hou Yi
18
5 / 3 / 4
11,132
696
15,313
16,592
8,054
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
18
2 / 6 / 6
11,261
704
7,802
24,361
36,131
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
2 / 2 / 11
11,752
735
17,517
16,747
14,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 0 / 10
11,968
748
14,550
19,966
22,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
DarkJinzo
Baron Samedi
20
9 / 1 / 9
13,149
822
21,413
12,794
7,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 5 / 13
11,743
734
7,908
21,046
22,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
18
2 / 3 / 10
11,192
700
14,009
15,557
6,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
11
Kills
20
20
Deaths
11
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
2
2
11
3.75
W
5
0
10
10
W
Baron Samedi
DarkJinzo
Baron Samedi
9
1
9
13.5
L
1
6
7
0.75
L
Chaac
Ioppl
Chaac
0
4
3
0.38
L
Vulcan
MajorRage1
Vulcan
3
1
4
5
W
2
5
13
1.7
L
Hou Yi
Z3ntr1c
Hou Yi
5
3
4
2.33
L
Yemoja
2
6
6
0.83
W
Medusa
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,529
Damage
75,397
87,188
Taken
86,110
82,769
Mitigated
73,017
18,395
Healing
38,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
17,517
995
0
6,639
16,747
14,440
360
7,056
9,230
0
58,155
W
14,550
4,266
765
9,777
19,966
22,432
103
7,951
11,640
0
41,454
W
Baron Samedi
DarkJinzo
Baron Samedi
21,413
3,204
7,028
7,200
12,794
7,245
1,833
4,216
8,361
64,359
0
L
7,507
2,043
0
87
16,427
6,748
3,297
6,126
10,301
0
42,757
L
Chaac
Ioppl
Chaac
10,425
1,343
754
4,400
19,249
26,485
147
6,862
12,387
0
36,230
L
Vulcan
MajorRage1
Vulcan
24,482
5,982
63
2,387
10,559
5,351
0
3,301
7,258
64,150
0
W
7,908
96
0
4,317
21,046
22,148
514
6,558
14,058
21,297
0
L
Hou Yi
Z3ntr1c
Hou Yi
15,313
6,787
0
4,075
16,592
8,054
0
5,133
11,459
0
43,003
L
Yemoja
7,802
1,625
2,897
3,732
24,361
36,131
0
7,899
16,462
23,149
0
W
Medusa
14,009
6,969
0
2,959
15,557
6,752
2,868
5,527
9,946
0
56,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,329
Gold Earned
59,804
296
Minions Killed
335
0
Camps Cleared
0
1,521,207
Distance Traveled
1,805,776
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,752
735
86
5
0
410,709
2
W
Hercules
11,968
748
70
4
0
376,878
4
W
Baron Samedi
13,149
822
86
5
0
340,104
4
L
Mercury
11,022
689
62
4
0
337,223
1
L
Chaac
10,606
663
66
4
0
300,605
0
L
Vulcan
11,308
707
80
5
0
304,608
2
W
Geb
11,743
734
17
1
0
350,820
7
L
Hou Yi
11,132
696
56
4
0
300,147
5
L
Yemoja
11,261
704
32
2
0
278,624
0
W
Medusa
11,192
700
76
5
0
327,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role