Player Matchup

Fenrir
Fenrir
Fake-Regalia
Fenrir
Level 5
God Stats
1W - 2L
1,523 SR
Queue Stats
2W - 5L
1,400 Elo+
Party 3
Rama
Rama
Fluid-combo
Rama
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
204W - 175L
1,532 Elo+
Party 4
Poseidon
Poseidon
Nytebud7
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,491 Elo+
Party 3
Aphrodite
Aphrodite
errorfromdanorth
Aphrodite
Level 29
God Stats
198W - 167L
1,612 SR
Queue Stats
683W - 730L
1,518 Elo+
Party 4
Ne Zha
Ne Zha
ttv_mkinneberg
Ne Zha
Level 113
God Stats
5W - 5L
1,500 SR
Queue Stats
342W - 319L
1,535 Elo+
Party 4
Team Averages
Level 71
1,527 SR
1,495 Elo+

VS

Team Averages
Level 55
1,375 SR
1,379 Elo+
Da Ji
Da Ji
GH0STB0RN
Da Ji
Level 85
God Stats
5W - 7L
1,198 SR
Queue Stats
92W - 100L
1,327 Elo+
Party 2
Cerberus
Cerberus
Knightmare948
Cerberus
Level 27
God Stats
2W - 2L
1,276 SR
Queue Stats
40W - 40L
1,270 Elo+
Party 2
Amaterasu
Amaterasu
RudeMrHoliday
Amaterasu
Level 29
God Stats
23W - 19L
1,568 SR
Queue Stats
38W - 44L
1,332 Elo+
Party 2
Heimdallr
Heimdallr
Tasty_Calzone
Heimdallr
Level 87
God Stats
2W - 7L
1,288 SR
Queue Stats
315W - 284L
1,502 Elo+
Party 1
Neith
Neith
ijlm0319
Neith
Level 47
God Stats
14W - 16L
1,547 SR
Queue Stats
157W - 182L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 3 / 0
7,745
298
1,146
3,429
1,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

20
10 / 5 / 8
13,565
522
21,500
22,423
6,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Nytebud7
Poseidon
20
10 / 7 / 9
14,140
544
30,011
22,013
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
19
4 / 3 / 14
13,099
504
5,019
17,382
20,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
8 / 6 / 8
13,223
509
11,020
20,503
7,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GH0STB0RN
Da Ji
20
11 / 7 / 3
15,309
589
18,412
20,519
10,173
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Knightmare948
Cerberus
17
0 / 9 / 7
11,625
447
8,632
22,839
23,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
RudeMrHoliday
Amaterasu
20
3 / 4 / 4
13,801
531
7,741
21,761
16,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Tasty_Calzone
Heimdallr
20
3 / 6 / 7
14,484
557
15,291
18,504
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
ijlm0319
Neith
20
7 / 6 / 3
14,644
563
12,323
19,368
9,554
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
48
32
Kills
24
24
Deaths
32
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
0
0
L
10
5
8
2.8
W
Da Ji
GH0STB0RN
Da Ji
11
7
3
1.79
W
Cerberus
Knightmare948
Cerberus
0
9
7
0.39
L
Poseidon
Nytebud7
Poseidon
10
7
9
2.07
W
Amaterasu
RudeMrHoliday
Amaterasu
3
4
4
1.25
W
Heimdallr
Tasty_Calzone
Heimdallr
3
6
7
1.08
L
Aphrodite
4
3
14
3.67
W
Neith
ijlm0319
Neith
7
6
3
1.42
L
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,696
Damage
62,399
85,750
Taken
102,991
41,334
Mitigated
66,906
35,081
Healing
23,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,146
177
0
959
3,429
1,146
0
0
3,429
0
8,264
L
21,500
16,358
0
8,129
22,423
6,557
3,065
1,864
20,559
0
101,908
W
Da Ji
GH0STB0RN
Da Ji
18,412
4,700
0
250
20,519
10,173
864
7,096
13,423
0
121,565
W
Cerberus
Knightmare948
Cerberus
8,632
892
0
4,248
22,839
23,230
584
12,323
10,516
38,368
0
L
Poseidon
Nytebud7
Poseidon
30,011
5,459
139
7,053
22,013
5,701
306
4,038
17,975
113,353
0
W
Amaterasu
RudeMrHoliday
Amaterasu
7,741
2,086
0
5,162
21,761
16,115
3,578
5,797
15,871
0
83,164
W
Heimdallr
Tasty_Calzone
Heimdallr
15,291
7,834
0
7,413
18,504
7,834
4,290
2,336
16,168
0
122,366
L
Aphrodite
5,019
283
3,598
8,572
17,382
20,571
615
2,405
14,977
32,763
0
W
Neith
ijlm0319
Neith
12,323
3,111
0
5,966
19,368
9,554
0
7,478
11,890
0
112,139
L
11,020
4,271
0
6,631
20,503
7,359
460
325
20,178
0
75,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,772
Gold Earned
69,863
504
Minions Killed
693
0
Camps Cleared
0
2,111,900
Distance Traveled
2,330,145
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,745
298
16
1
0
107,882
1
L
Rama
13,565
522
157
6
0
447,358
5
W
Da Ji
15,309
589
135
5
0
484,035
8
W
Cerberus
11,625
447
76
3
0
489,491
4
L
Poseidon
14,140
544
159
6
0
488,265
9
W
Amaterasu
13,801
531
155
6
0
489,003
0
W
Heimdallr
14,484
557
168
6
0
443,706
1
L
Aphrodite
13,099
504
61
2
0
513,601
3
W
Neith
14,644
563
159
6
0
423,910
1
L
Ne Zha
13,223
509
111
4
0
554,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role