Player Matchup

Ah Puch
Ah Puch
AtomicKingg
Ah Puch
Level 144
God Stats
0W - 1L
1,775 SR
Queue Stats
11W - 10L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
JLCGPR
Kuzenbo
Level 89
God Stats
1W - 4L
1,206 SR
Queue Stats
74W - 120L
1,443 Elo+
Party 2
Ymir
Ymir
Lucas_silva6996
Ymir
Level 88
God Stats
4W - 5L
1,585 SR
Queue Stats
177W - 199L
1,433 Elo+
Party 1
Charybdis
Charybdis
MetikosJP
Charybdis
Level 85
God Stats
3W - 6L
1,450 SR
Queue Stats
109W - 133L
1,442 Elo+
Party 1
King Arthur
King Arthur
TheScytheVG
King Arthur
Level 104
God Stats
0W - 2L
1,299 SR
Queue Stats
73W - 110L
1,446 Elo+
Party 2
Team Averages
Level 102
1,463 SR
1,469 Elo+

VS

Team Averages
Level 97
1,581 SR
1,498 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JeanMoura7
Izanami
Level 32
God Stats
6W - 5L
1,750 SR
Queue Stats
235W - 190L
1,581 Elo+
Party 3
Sylvanus
Sylvanus
RaphaelBurgos
Sylvanus
Level 148
God Stats
74W - 58L
1,653 SR
Queue Stats
198W - 147L
1,565 Elo+
Party 3
Ra
Ra
YouTube_Lynneker
Ra
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 39L
1,372 Elo+
Solo
Ravana
Ravana
ilhacomauzaimer
Ravana
Level 72
God Stats
4W - 3L
1,500 SR
Queue Stats
507W - 557L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AtomicKingg
Ah Puch
1
0 / 0 / 0
2,517
503
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
JLCGPR
Kuzenbo
6
1 / 2 / 0
3,296
659
670
4,242
1,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
3,564
713
1,628
2,606
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
MetikosJP
Charybdis
4
0 / 3 / 1
2,991
598
630
3,413
481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
TheScytheVG
King Arthur
6
0 / 1 / 1
3,326
665
1,681
4,429
1,465
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 1 / 0
3,987
797
2,645
2,591
874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
JeanMoura7
Izanami
7
2 / 0 / 3
4,260
852
3,653
2,003
432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
RaphaelBurgos
Sylvanus
6
3 / 1 / 2
4,027
805
2,101
2,253
1,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 0 / 0
3,864
773
972
2,060
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,440
688
0
1,781
440

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
0
1
L
Ah Puch
AtomicKingg
Ah Puch
0
0
0
0
L
Kuzenbo
JLCGPR
Kuzenbo
1
2
0
0.5
W
Izanami
JeanMoura7
Izanami
2
0
3
3.5
L
1
0
0
1
L
Charybdis
MetikosJP
Charybdis
0
3
1
0.17
W
Sylvanus
RaphaelBurgos
Sylvanus
3
1
2
4
L
King Arthur
TheScytheVG
King Arthur
0
1
1
0.5
W
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,609
Damage
9,371
14,690
Taken
10,688
4,794
Mitigated
3,489
4,710
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,645
1,591
0
1,105
2,591
874
0
238
2,353
18,117
0
L
Ah Puch
AtomicKingg
Ah Puch
0
0
0
0
0
0
0
0
0
264
0
L
Kuzenbo
JLCGPR
Kuzenbo
670
361
0
1,260
4,242
1,898
0
847
3,395
5,175
0
W
Izanami
JeanMoura7
Izanami
3,653
2,645
0
1,139
2,003
432
204
137
1,866
0
25,417
L
1,628
238
0
1,006
2,606
950
0
933
1,610
14,850
0
L
Charybdis
MetikosJP
Charybdis
630
563
0
944
3,413
481
0
866
2,547
0
9,946
W
Sylvanus
RaphaelBurgos
Sylvanus
2,101
976
63
971
2,253
1,036
108
533
1,720
7,678
2,980
L
King Arthur
TheScytheVG
King Arthur
1,681
350
0
1,500
4,429
1,465
0
2,621
1,808
0
12,205
W
972
178
0
925
2,060
707
310
1,390
670
18,205
0
W
0
0
0
334
1,781
440
0
0
1,781
0
12,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,694
Gold Earned
19,578
82
Minions Killed
178
0
Camps Cleared
0
423,153
Distance Traveled
500,909
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,987
797
36
7
0
95,397
1
L
Ah Puch
2,517
503
2
0
0
13,691
0
L
Kuzenbo
3,296
659
5
1
0
97,280
0
W
Izanami
4,260
852
45
9
0
87,492
0
L
Ymir
3,564
713
32
6
0
112,417
1
L
Charybdis
2,991
598
16
3
0
88,217
1
W
Sylvanus
4,027
805
21
4
0
92,628
2
L
King Arthur
3,326
665
27
5
0
111,548
2
W
Ra
3,864
773
42
8
0
104,291
1
W
Ravana
3,440
688
34
7
0
121,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role