Player Matchup

Tiamat
Tiamat
FanDeYonaguni
Tiamat
Level 69
God Stats
0W - 1L
1,618 SR
Queue Stats
35W - 37L
1,430 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Fearsome_Fox00
Ah Muzen Cab
Level 46
God Stats
2W - 5L
1,283 SR
Queue Stats
153W - 165L
1,407 Elo+
Party 2
Chaac
Chaac
LowTyrGod
Chaac
Level 69
God Stats
4W - 7L
1,500 SR
Queue Stats
24W - 20L
1,283 Elo+
Solo
Mercury
Mercury
TLM VeNoMRaptor
Mercury
Level 96
God Stats
6W - 4L
1,867 SR
Queue Stats
35W - 24L
1,438 Elo+
Party 3
Cthulhu
Cthulhu
xXcaptNeoXx
Cthulhu
Level 7
God Stats
2W - 4L
1,709 SR
Queue Stats
3W - 9L
1,430 Elo+
Party 2
Team Averages
Level 57
1,596 SR
1,398 Elo+

VS

Team Averages
Level 87
1,510 SR
1,412 Elo+
Shiva
Shiva
 
Shiva
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Colt4020
Artemis
Level 56
God Stats
3W - 6L
1,500 SR
Queue Stats
145W - 169L
1,368 Elo+
Solo
Thoth
Thoth
God Weekly
Thoth
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,299 Elo+
Party 1
Cliodhna
Cliodhna
RetroNazV
Cliodhna
Level 118
God Stats
3W - 2L
1,548 SR
Queue Stats
66W - 70L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 0
7,647
546
4,326
10,140
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Fearsome_Fox00
Ah Muzen Cab
10
0 / 3 / 1
6,300
450
6,671
8,658
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
LowTyrGod
Chaac
12
4 / 2 / 0
7,721
552
7,448
8,990
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 4 / 2
7,064
505
3,425
10,384
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
xXcaptNeoXx
Cthulhu
9
0 / 3 / 0
6,034
431
1,748
9,618
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
2 / 4 / 1
7,587
542
4,533
9,112
8,409
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
 
Xing Tian
12
3 / 1 / 7
7,570
541
3,255
11,191
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Colt4020
Artemis
13
3 / 2 / 6
7,576
541
12,817
7,269
2,667
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
13
7 / 2 / 3
8,646
618
4,263
6,284
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
RetroNazV
Cliodhna
14
4 / 1 / 6
8,166
583
6,473
9,978
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
10
Kills
19
19
Deaths
10
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
4
1
0.63
W
Xing Tian
 
Xing Tian
3
1
7
6.5
W
Artemis
Colt4020
Artemis
3
2
6
3
L
4
7
0
0.57
L
Ah Muzen Cab
Fearsome_Fox00
Ah Muzen Cab
0
3
1
0.17
W
Thoth
7
2
3
4.25
L
Chaac
LowTyrGod
Chaac
4
2
0
2
W
Cliodhna
RetroNazV
Cliodhna
4
1
6
7
L
2
4
2
0.75
L
Cthulhu
xXcaptNeoXx
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,618
Damage
31,341
47,790
Taken
43,834
20,663
Mitigated
25,796
12,163
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,533
1,276
0
1,299
9,112
8,409
102
0
9,112
0
40,325
W
Xing Tian
 
Xing Tian
3,255
374
297
2,841
11,191
8,800
0
2,524
8,667
15,892
0
W
Artemis
Colt4020
Artemis
12,817
5,946
0
2,313
7,269
2,667
871
1,542
5,727
0
47,362
L
4,326
0
0
2,006
10,140
4,546
0
3,310
6,830
41,318
0
L
Ah Muzen Cab
Fearsome_Fox00
Ah Muzen Cab
6,671
3,028
0
3,112
8,658
1,782
0
1,881
6,777
0
32,987
W
Thoth
4,263
430
73
700
6,284
1,984
308
924
5,360
39,600
0
L
Chaac
LowTyrGod
Chaac
7,448
1,703
0
5,479
8,990
5,993
0
588
8,402
0
39,974
W
Cliodhna
RetroNazV
Cliodhna
6,473
909
0
3,285
9,978
3,936
217
1,084
8,894
0
56,132
L
3,425
1,049
0
534
10,384
2,707
0
787
9,597
0
34,680
L
Cthulhu
xXcaptNeoXx
Cthulhu
1,748
268
186
846
9,618
5,635
0
952
8,666
15,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,766
Gold Earned
39,545
307
Minions Killed
360
0
Camps Cleared
0
1,294,879
Distance Traveled
1,284,846
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,587
542
86
6
0
238,524
3
W
Xing Tian
7,570
541
21
2
0
272,762
2
W
Artemis
7,576
541
99
7
0
240,611
0
L
Tiamat
7,647
546
70
5
0
258,360
1
L
Ah Muzen Cab
6,300
450
63
5
0
272,539
1
W
Thoth
8,646
618
69
5
0
268,698
2
L
Chaac
7,721
552
84
6
0
206,511
1
W
Cliodhna
8,166
583
85
6
0
264,251
2
L
Mercury
7,064
505
63
5
0
318,766
1
L
Cthulhu
6,034
431
27
2
0
238,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role