Player Matchup

Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Daryl2599
Anubis
Level 103
God Stats
12W - 4L
1,689 SR
Queue Stats
56W - 53L
1,518 Elo+
Party 2
Freya
Freya
DeadlyUser
Freya
Level 148
God Stats
7W - 1L
1,639 SR
Queue Stats
26W - 22L
1,527 Elo+
Solo
Bacchus
Bacchus
xwhysocereal
Bacchus
Level 63
God Stats
3W - 0L
1,603 SR
Queue Stats
9W - 6L
1,649 Elo+
Party 2
Team Averages
Level 98
1,586 SR
1,539 Elo+

VS

Team Averages
Level 98
1,486 SR
1,501 Elo+
Bastet
Bastet
Axelcardenas
Bastet
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 47L
1,505 Elo+
Solo
Ymir
Ymir
Djoorf_
Ymir
Level 66
God Stats
18W - 21L
1,449 SR
Queue Stats
42W - 56L
1,436 Elo+
Party 1
Chiron
Chiron
Frenchfrieslover
Chiron
Level 114
God Stats
0W - 2L
1,696 SR
Queue Stats
9W - 8L
1,532 Elo+
Solo
Anhur
Anhur
KoLe00
Anhur
Level 92
God Stats
1W - 2L
1,278 SR
Queue Stats
398W - 395L
1,513 Elo+
Party 1
Susano
Susano
TPFC_Iggy_98__
Susano
Level 113
God Stats
8W - 15L
1,505 SR
Queue Stats
259W - 278L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 1 / 0
8,833
631
7,095
13,184
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
 
Neith
13
4 / 3 / 1
7,966
569
7,292
6,530
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Daryl2599
Anubis
13
3 / 4 / 4
8,221
587
6,125
10,569
4,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
13
1 / 1 / 2
8,002
572
4,978
6,037
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
xwhysocereal
Bacchus
12
1 / 1 / 4
7,511
537
5,661
7,338
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 6 / 1
7,102
507
8,223
12,277
4,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Djoorf_
Ymir
12
1 / 2 / 4
7,081
506
1,764
8,670
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 3 / 0
8,433
602
7,103
9,660
3,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
KoLe00
Anhur
12
2 / 3 / 2
7,034
502
6,622
10,226
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 3
6,961
497
4,262
7,106
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
15
Kills
10
10
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
0
6
W
Neith
 
Neith
4
3
1
1.5
L
Bastet
2
6
1
0.42
W
Anubis
Daryl2599
Anubis
3
4
4
1.25
W
Freya
1
1
2
2
L
Ymir
Djoorf_
Ymir
1
2
4
1.5
L
3
3
0
1
L
Anhur
KoLe00
Anhur
2
3
2
1
L
2
1
3
3.5
W
Bacchus
xwhysocereal
Bacchus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,151
Damage
27,974
43,658
Taken
47,939
15,378
Mitigated
17,135
17,973
Healing
15,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,095
3,629
0
3,484
13,184
4,089
0
98
13,042
0
69,046
W
Neith
 
Neith
7,292
3,216
0
2,391
6,530
1,212
0
405
6,125
0
51,866
L
Bastet
8,223
1,896
0
2,760
12,277
4,216
0
5,463
6,814
0
35,249
W
Anubis
Daryl2599
Anubis
6,125
510
0
6,241
10,569
4,166
372
0
10,053
43,392
0
W
Freya
4,978
1,505
0
3,827
6,037
2,098
576
0
6,037
36,191
3,090
L
Ymir
Djoorf_
Ymir
1,764
270
227
2,959
8,670
4,207
0
2,779
5,891
22,152
6,018
L
7,103
2,105
0
2,892
9,660
3,410
378
2,926
6,733
0
57,409
L
Anhur
KoLe00
Anhur
6,622
3,086
0
4,022
10,226
2,975
0
2,503
7,723
0
42,466
L
4,262
657
0
2,356
7,106
2,327
0
2,517
4,589
0
39,805
W
Bacchus
xwhysocereal
Bacchus
5,661
839
0
2,030
7,338
3,813
0
817
6,521
18,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,533
Gold Earned
36,611
423
Minions Killed
394
0
Camps Cleared
0
1,371,190
Distance Traveled
1,355,819
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,833
631
106
8
0
354,405
1
W
Neith
7,966
569
97
7
0
252,319
1
L
Bastet
7,102
507
74
5
0
273,969
7
W
Anubis
8,221
587
99
7
0
213,481
1
W
Freya
8,002
572
104
7
0
266,387
5
L
Ymir
7,081
506
55
4
0
291,294
3
L
Chiron
8,433
602
116
8
0
241,976
4
L
Anhur
7,034
502
76
5
0
250,650
5
L
Susano
6,961
497
73
5
0
297,930
1
W
Bacchus
7,511
537
17
1
0
284,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role