Player Matchup

Sylvanus
Sylvanus
Platinum II
Cunhitzz
Sylvanus
Platinum II
Level 160
God Stats
11W - 9L
1,690 SR
Queue Stats
179W - 173L
1,815 MMR
Solo
Chiron
Chiron
Platinum V
FluffyFreddo
Chiron
Platinum V
Level 146
God Stats
8W - 6L
1,507 SR
Queue Stats
310W - 287L
1,779 MMR
Solo
Camazotz
Camazotz
Platinum IV
Verkury
Camazotz
Platinum IV
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 68L
1,975 MMR
Party 2
Nu Wa
Nu Wa
Platinum V
roberelpecas
Nu Wa
Platinum V
Level 158
God Stats
6W - 10L
1,554 SR
Queue Stats
64W - 59L
1,770 MMR
Solo
Loki
Loki
Platinum III
xPertasu
Loki
Platinum III
Level 156
God Stats
4W - 7L
1,456 SR
Queue Stats
74W - 72L
2,021 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,542 SR
1,872 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,608 SR
1,877 MMR
Osiris
Osiris
Platinum V
BakjeVla
Osiris
Platinum V
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,765 MMR
Solo
Pele
Pele
Platinum V
Gandlafpl
Pele
Platinum V
Level 160
God Stats
4W - 7L
1,776 SR
Queue Stats
177W - 177L
1,753 MMR
Solo
Hou Yi
Hou Yi
Platinum I
bigcrocodile8751
Hou Yi
Platinum I
Level 158
God Stats
23W - 16L
1,717 SR
Queue Stats
212W - 199L
1,970 MMR
Party 1
Horus
Horus
Platinum V
lzuu
Horus
Platinum V
Level 148
God Stats
3W - 0L
1,691 SR
Queue Stats
35W - 26L
1,868 MMR
Party 1
Sol
Sol
Diamond V
vaso0
Sol
Diamond V
Level 148
God Stats
2W - 1L
1,358 SR
Queue Stats
168W - 152L
2,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cunhitzz
Sylvanus
17
1 / 6 / 6
11,904
441
9,330
25,251
20,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
20
2 / 5 / 4
14,291
529
16,161
18,389
6,016
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Verkury
Camazotz
20
4 / 5 / 8
13,538
501
14,445
26,415
14,375
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
1 / 3 / 8
14,736
546
22,394
13,150
5,591
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
20
6 / 7 / 1
14,236
527
13,823
23,254
9,202
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KuzenboBastetAtlasGilgamesh

VS

Bans
CliodhnaThothAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BakjeVla
Osiris
20
8 / 5 / 4
16,471
610
25,450
28,884
34,242
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
20
7 / 3 / 7
16,268
603
11,858
26,736
10,847
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 3 / 11
15,787
585
20,904
20,394
8,601
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
lzuu
Horus
19
2 / 0 / 9
13,129
486
6,138
21,433
27,484
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
vaso0
Sol
20
5 / 3 / 2
15,819
586
15,889
19,287
8,028
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
14
Kills
26
26
Deaths
14
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Osiris
BakjeVla
Osiris
8
5
4
2
L
Sylvanus
Cunhitzz
Sylvanus
1
6
6
0.67
L
Chiron
2
5
4
0.8
W
Pele
7
3
7
3.5
L
Camazotz
Verkury
Camazotz
4
5
8
1.6
W
4
3
11
3.17
W
Horus
lzuu
Horus
2
0
9
6.5
L
1
3
8
1.67
W
Sol
vaso0
Sol
5
3
2
2
L
Loki
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,153
Damage
80,239
106,459
Taken
116,734
55,749
Mitigated
89,202
40,769
Healing
48,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BakjeVla
Osiris
25,450
10,593
0
10,672
28,884
34,242
1,497
6,216
22,406
16,719
95,473
L
Sylvanus
Cunhitzz
Sylvanus
9,330
1,235
6,983
7,817
25,251
20,565
15
4,898
20,353
41,448
0
L
Chiron
16,161
7,074
1,066
5,619
18,389
6,016
0
1,800
16,589
0
132,873
W
Pele
11,858
2,732
0
4,190
26,736
10,847
891
6,520
18,028
0
128,094
L
Camazotz
Verkury
Camazotz
14,445
3,302
0
13,439
26,415
14,375
0
4,863
21,552
0
94,371
W
20,904
10,944
0
9,396
20,394
8,601
6,224
6,127
14,150
0
156,587
W
Horus
lzuu
Horus
6,138
2,712
3,229
10,594
21,433
27,484
263
7,299
13,891
0
27,067
L
22,394
3,678
0
768
13,150
5,591
3,864
4,599
8,551
153,216
0
W
Sol
vaso0
Sol
15,889
4,503
0
10,511
19,287
8,028
1,876
6,794
12,220
185,371
0
L
Loki
13,823
4,917
0
5,077
23,254
9,202
0
3,106
20,148
0
100,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,705
Gold Earned
77,474
834
Minions Killed
837
0
Camps Cleared
0
2,571,699
Distance Traveled
2,744,987
40
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
16,471
610
171
6
0
524,594
3
L
Sylvanus
11,904
441
47
2
0
473,355
10
L
Chiron
14,291
529
220
8
0
492,364
14
W
Pele
16,268
603
177
7
0
577,823
7
L
Camazotz
13,538
501
140
5
0
581,818
6
W
Hou Yi
15,787
585
203
8
0
514,261
11
W
Horus
13,129
486
42
2
0
606,884
15
L
Nu Wa
14,736
546
273
10
0
505,223
8
W
Sol
15,819
586
244
9
0
521,425
10
L
Loki
14,236
527
154
6
0
518,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role