Player Matchup

Da Ji
Da Ji
BonkerPlays
Da Ji
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 85L
1,608 Elo+
Party 1
Janus
Janus
Covenator
Janus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,289 Elo+
Party 2
Hou Yi
Hou Yi
ELiT3Cloud
Hou Yi
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 84L
1,600 Elo+
Party 1
Geb
Geb
Edukarma
Geb
Level 91
God Stats
6W - 3L
1,731 SR
Queue Stats
313W - 306L
1,531 Elo+
Solo
Shiva
Shiva
ShishiiShishii
Shiva
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,289 Elo+
Party 2
Team Averages
Level 97
1,546 SR
1,463 Elo+

VS

Team Averages
Level 117
1,588 SR
1,583 Elo+
Anhur
Anhur
BullyHunter76
Anhur
Level 103
God Stats
5W - 3L
1,224 SR
Queue Stats
26W - 24L
1,533 Elo+
Party 3
Nu Wa
Nu Wa
GIO23VS
Nu Wa
Level 156
God Stats
6W - 3L
1,875 SR
Queue Stats
221W - 225L
1,526 Elo+
Solo
Shiva
Shiva
Hepnod
Shiva
Level 85
God Stats
3W - 0L
1,836 SR
Queue Stats
233W - 213L
1,628 Elo+
Solo
Atlas
Atlas
OgreCheese
Atlas
Level 87
God Stats
4W - 5L
1,507 SR
Queue Stats
26W - 23L
1,556 Elo+
Party 3
Thanatos
Thanatos
Sahanni
Thanatos
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 11L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,556
556
3,407
6,729
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Covenator
Janus
9
2 / 6 / 1
5,305
531
4,157
5,708
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
ELiT3Cloud
Hou Yi
8
0 / 2 / 0
4,836
484
4,486
5,367
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,888
489
2,832
8,701
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 5 / 0
4,121
412
2,341
6,722
2,371
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,357
536
3,798
4,796
1,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
GIO23VS
Nu Wa
10
2 / 1 / 4
6,184
618
6,013
4,124
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Hepnod
Shiva
11
6 / 0 / 0
6,760
676
3,530
6,471
3,086
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
9
2 / 0 / 5
5,579
558
2,963
6,514
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Sahanni
Thanatos
10
5 / 3 / 5
6,363
636
4,007
7,108
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
16
16
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
1
0
4
3
L
Janus
Covenator
Janus
2
6
1
0.42
L
Hou Yi
ELiT3Cloud
Hou Yi
0
2
0
0
L
0
2
0
0
W
Nu Wa
GIO23VS
Nu Wa
2
1
4
4
W
Shiva
Hepnod
Shiva
6
0
0
6
W
Atlas
2
0
5
4.5
W
Thanatos
Sahanni
Thanatos
5
3
5
2.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,223
Damage
20,311
33,227
Taken
29,013
10,646
Mitigated
10,754
8,528
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,407
639
0
2,807
6,729
2,142
0
762
5,817
0
27,772
W
3,798
2,301
0
1,599
4,796
1,016
0
1,365
3,431
0
29,910
L
Janus
Covenator
Janus
4,157
487
0
339
5,708
1,273
62
1,205
4,355
23,307
0
L
Hou Yi
ELiT3Cloud
Hou Yi
4,486
1,920
0
1,400
5,367
1,229
0
2,052
3,137
0
30,275
L
2,832
639
0
2,829
8,701
3,631
0
3,295
5,200
16,485
0
W
Nu Wa
GIO23VS
Nu Wa
6,013
884
0
439
4,124
1,074
862
1,288
2,836
32,792
0
W
Shiva
Hepnod
Shiva
3,530
278
233
2,186
6,471
3,086
0
1,519
4,952
3,623
26,112
W
Atlas
2,963
1,189
0
1,837
6,514
3,544
0
1,401
5,113
9,383
0
W
Thanatos
Sahanni
Thanatos
4,007
1,668
0
6,031
7,108
2,034
0
1,416
5,692
0
26,482
L
2,341
590
518
635
6,722
2,371
0
1,617
4,999
0
12,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,706
Gold Earned
30,243
220
Minions Killed
245
0
Camps Cleared
0
1,025,296
Distance Traveled
1,010,497
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,556
556
56
6
0
223,031
1
W
Anhur
5,357
536
55
6
0
186,887
3
L
Janus
5,305
531
52
5
0
186,413
0
L
Hou Yi
4,836
484
73
7
0
188,925
1
L
Geb
4,888
489
16
2
0
211,736
4
W
Nu Wa
6,184
618
65
7
0
194,801
1
W
Shiva
6,760
676
56
6
0
201,639
4
W
Atlas
5,579
558
13
1
0
227,419
4
W
Thanatos
6,363
636
56
6
0
199,751
2
L
Shiva
4,121
412
23
2
0
215,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role