Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BlazedFallen
Neith
Level 145
God Stats
4W - 0L
1,691 SR
Queue Stats
110W - 76L
1,723 Elo+
Party 1
Xing Tian
Xing Tian
Mysstake
Xing Tian
Level 137
God Stats
2W - 0L
1,285 SR
Queue Stats
36W - 19L
1,603 Elo+
Party 1
Cliodhna
Cliodhna
Oukame
Cliodhna
Level 148
God Stats
5W - 4L
1,699 SR
Queue Stats
59W - 61L
1,562 Elo+
Party 1
Mercury
Mercury
Wagge
Mercury
Level 123
God Stats
74W - 38L
1,850 SR
Queue Stats
248W - 233L
1,496 Elo+
Solo
Team Averages
Level 123
1,605 SR
1,577 Elo+

VS

Team Averages
Level 127
1,519 SR
1,543 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AtomicKingg
Artemis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,607 Elo+
Solo
Arachne
Arachne
Kabiru
Arachne
Level 125
God Stats
6W - 6L
1,282 SR
Queue Stats
79W - 76L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
Predru
Cthulhu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 117L
1,582 Elo+
Solo
Erlang Shen
Erlang Shen
shonito
Erlang Shen
Level 125
God Stats
3W - 1L
1,813 SR
Queue Stats
81W - 78L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 3 / 9
10,456
581
12,048
7,131
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 6
9,982
555
9,614
12,012
4,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Mysstake
Xing Tian
13
1 / 1 / 6
8,695
483
4,395
9,532
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Oukame
Cliodhna
19
13 / 0 / 3
12,282
682
20,408
19,242
13,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
Wagge
Mercury
16
4 / 3 / 6
10,282
571
6,024
14,554
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
5 / 3 / 2
9,686
538
10,890
10,452
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
AtomicKingg
Artemis
15
1 / 5 / 2
8,938
497
7,962
14,427
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Kabiru
Arachne
16
2 / 5 / 2
9,271
515
7,422
16,674
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Predru
Cthulhu
14
0 / 6 / 1
8,147
453
9,180
17,668
16,638
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
shonito
Erlang Shen
11
1 / 3 / 8
7,940
441
5,284
14,366
16,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
22
Kills
9
9
Deaths
22
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
9
2.17
L
Baba Yaga
 
Baba Yaga
5
3
2
2
L
Artemis
AtomicKingg
Artemis
1
5
2
0.4
W
2
2
6
2.5
L
Arachne
Kabiru
Arachne
2
5
2
0.6
W
Xing Tian
Mysstake
Xing Tian
1
1
6
4
W
Cliodhna
Oukame
Cliodhna
13
0
3
14.5
L
Cthulhu
Predru
Cthulhu
0
6
1
0.08
W
Mercury
Wagge
Mercury
4
3
6
2.33
L
Erlang Shen
shonito
Erlang Shen
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,489
Damage
40,738
62,471
Taken
73,587
32,816
Mitigated
47,293
21,825
Healing
21,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,048
2,741
111
845
7,131
2,149
1,580
1,957
5,046
58,209
0
L
Baba Yaga
 
Baba Yaga
10,890
273
63
3,895
10,452
4,159
625
2,756
7,189
69,413
0
L
Artemis
AtomicKingg
Artemis
7,962
2,481
0
4,652
14,427
4,498
1,204
2,551
11,876
0
66,506
W
9,614
3,917
0
4,901
12,012
4,168
926
2,596
9,286
0
77,992
L
Arachne
Kabiru
Arachne
7,422
4,267
0
3,773
16,674
5,522
1,469
3,970
12,704
0
78,743
W
Xing Tian
Mysstake
Xing Tian
4,395
587
0
1,274
9,532
8,339
145
2,686
6,668
20,812
0
W
Cliodhna
Oukame
Cliodhna
20,408
3,784
0
10,213
19,242
13,068
834
8,068
11,048
0
89,356
L
Cthulhu
Predru
Cthulhu
9,180
760
192
5,031
17,668
16,638
0
3,370
14,298
54,894
0
W
Mercury
Wagge
Mercury
6,024
2,749
0
4,481
14,554
5,092
141
4,073
10,353
0
70,011
L
Erlang Shen
shonito
Erlang Shen
5,284
2,043
0
3,395
14,366
16,476
8
3,796
10,134
0
19,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,697
Gold Earned
43,982
519
Minions Killed
532
0
Camps Cleared
0
1,885,930
Distance Traveled
1,775,089
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,456
581
99
6
0
337,431
6
L
Baba Yaga
9,686
538
148
8
0
353,614
3
L
Artemis
8,938
497
116
6
0
292,375
3
W
Neith
9,982
555
130
7
0
368,128
2
L
Arachne
9,271
515
141
8
0
395,856
3
W
Xing Tian
8,695
483
34
2
0
348,403
5
W
Cliodhna
12,282
682
160
9
0
409,433
6
L
Cthulhu
8,147
453
105
6
0
357,796
4
W
Mercury
10,282
571
96
5
0
422,535
6
L
Erlang Shen
7,940
441
22
1
0
375,448
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role