Player Matchup

Set
Set
Gold III
 
Set
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
Hig_WRLD
Ares
Silver II
Level 88
God Stats
1W - 0L
1,750 SR
Queue Stats
15W - 21L
1,284 MMR
Party 1
Eset
Eset
Gold V
Raftless
Eset
Gold V
Level 87
God Stats
3W - 3L
1,601 SR
Queue Stats
15W - 17L
1,445 MMR
Party 1
Awilix
Awilix
Gold IV
TGB humanz
Awilix
Gold IV
Level 88
God Stats
3W - 2L
1,525 SR
Queue Stats
190W - 187L
1,391 MMR
Solo
Izanami
Izanami
Gold IV
elchurroglaseado
Izanami
Gold IV
Level 143
God Stats
9W - 7L
1,563 SR
Queue Stats
274W - 280L
1,424 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,588 SR
1,409 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,680 SR
1,414 MMR
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze V
Rambo ATG
Bacchus
Bronze V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,362 MMR
Solo
Kukulkan
Kukulkan
Silver II
Stickay26
Kukulkan
Silver II
Level 80
God Stats
1W - 1L
1,797 SR
Queue Stats
17W - 25L
1,409 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
robotninjaattack
Tsukuyomi
Gold III
Level 159
God Stats
6W - 3L
1,768 SR
Queue Stats
94W - 90L
1,383 MMR
Solo
Cernunnos
Cernunnos
Gold V
xHAGAx
Cernunnos
Gold V
Level 77
God Stats
2W - 2L
1,834 SR
Queue Stats
66W - 74L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
2 / 2 / 4
9,354
550
4,656
11,257
8,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
13
5 / 3 / 7
8,549
503
8,623
17,217
17,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
16
5 / 1 / 11
10,139
596
11,939
9,616
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
TGB humanz
Awilix
15
6 / 4 / 5
9,211
542
8,696
13,573
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 1 / 6
8,976
528
5,275
7,730
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
LokiMorgan Le FayArtioSol

VS

Bans
GebZeusKing ArthurBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 3 / 3
9,495
559
9,274
12,983
11,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Rambo ATG
Bacchus
12
2 / 4 / 2
7,975
469
5,995
13,561
11,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Stickay26
Kukulkan
12
1 / 5 / 5
7,741
455
5,732
9,136
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
14
3 / 5 / 2
8,602
506
7,799
11,526
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
xHAGAx
Cernunnos
14
2 / 3 / 0
8,356
492
7,111
10,279
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
20
Kills
11
11
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
2
4
2
L
Bellona
 
Bellona
3
3
3
1.5
W
Ares
5
3
7
2.83
W
Eset
5
1
11
10.5
L
Bacchus
Rambo ATG
Bacchus
2
4
2
0.75
L
Kukulkan
Stickay26
Kukulkan
1
5
5
0.7
W
Awilix
TGB humanz
Awilix
6
4
5
2.13
W
2
1
6
5
L
Tsukuyomi
3
5
2
0.8
L
Cernunnos
xHAGAx
Cernunnos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,189
Damage
35,911
59,393
Taken
57,485
37,457
Mitigated
33,243
16,451
Healing
13,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,656
1,734
0
2,781
11,257
8,725
683
533
10,724
0
60,483
L
Bellona
 
Bellona
9,274
4,543
0
3,776
12,983
11,750
310
3,305
9,678
0
69,122
W
Ares
8,623
598
0
2,527
17,217
17,403
0
4,771
12,446
16,299
0
W
Eset
11,939
548
1,141
2,788
9,616
3,877
67
3,805
5,811
64,129
0
L
Bacchus
Rambo ATG
Bacchus
5,995
717
0
1,838
13,561
11,219
0
5,701
7,860
21,516
0
L
Kukulkan
Stickay26
Kukulkan
5,732
333
0
995
9,136
2,802
0
5,118
4,018
35,495
0
W
Awilix
TGB humanz
Awilix
8,696
3,887
0
3,717
13,573
4,822
56
1,029
12,544
0
55,625
W
5,275
3,326
0
3,497
7,730
2,630
1,080
1,589
6,141
0
76,454
L
Tsukuyomi
7,799
1,931
0
3,009
11,526
4,026
54
3,220
8,306
0
57,032
L
Cernunnos
xHAGAx
Cernunnos
7,111
2,727
0
3,960
10,279
3,446
46
3,218
7,061
0
65,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,229
Gold Earned
42,169
460
Minions Killed
496
0
Camps Cleared
0
1,715,627
Distance Traveled
1,590,376
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,354
550
125
7
0
334,810
3
L
Bellona
9,495
559
163
10
0
351,068
4
W
Ares
8,549
503
11
1
0
326,273
7
W
Eset
10,139
596
110
6
0
350,366
3
L
Bacchus
7,975
469
29
2
0
318,656
5
L
Kukulkan
7,741
455
83
5
0
281,962
1
W
Awilix
9,211
542
88
5
0
374,272
7
W
Izanami
8,976
528
126
7
0
329,906
2
L
Tsukuyomi
8,602
506
96
6
0
344,024
1
L
Cernunnos
8,356
492
125
7
0
294,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role