Player Matchup

Cerberus
Cerberus
BigBean130
Cerberus
Level 124
God Stats
1W - 1L
1,265 SR
Queue Stats
48W - 45L
1,463 Elo+
Party 2
Hou Yi
Hou Yi
LadyHunkRVNG
Hou Yi
Level 145
God Stats
1W - 1L
1,284 SR
Queue Stats
126W - 117L
1,522 Elo+
Party 1
Bakasura
Bakasura
LostyGirlxx
Bakasura
Level 104
God Stats
3W - 2L
1,636 SR
Queue Stats
233W - 210L
1,545 Elo+
Party 1
Atlas
Atlas
MrCreed64
Atlas
Level 110
God Stats
10W - 6L
1,616 SR
Queue Stats
64W - 61L
1,522 Elo+
Party 2
Zeus
Zeus
ZaedrisGrown
Zeus
Level 29
God Stats
7W - 5L
1,669 SR
Queue Stats
33W - 29L
1,548 Elo+
Party 1
Team Averages
Level 102
1,494 SR
1,520 Elo+

VS

Team Averages
Level 114
1,528 SR
1,486 Elo+
Ymir
Ymir
COCONUTJACK 627
Ymir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,585 Elo+
Party 3
Arachne
Arachne
CireDarling
Arachne
Level 49
God Stats
3W - 6L
1,508 SR
Queue Stats
8W - 16L
1,325 Elo+
Solo
Ullr
Ullr
Halfr1canHero
Ullr
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
158W - 186L
1,504 Elo+
Solo
Chaac
Chaac
IZMO 213
Chaac
Level 149
God Stats
3W - 4L
1,579 SR
Queue Stats
86W - 90L
1,511 Elo+
Party 3
Hel
Hel
thxyou666_YT
Hel
Level 88
God Stats
2W - 3L
1,554 SR
Queue Stats
14W - 15L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigBean130
Cerberus
16
1 / 1 / 19
9,590
799
8,674
15,330
16,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
16
5 / 1 / 10
9,205
767
11,669
6,792
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
LostyGirlxx
Bakasura
18
5 / 0 / 5
9,871
823
8,958
9,817
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
MrCreed64
Atlas
17
6 / 0 / 9
9,575
798
10,673
9,896
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 3 / 7
9,685
807
15,110
8,245
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
8,145
679
6,527
14,245
4,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
CireDarling
Arachne
14
1 / 4 / 3
8,324
694
8,024
13,475
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 1
8,402
700
5,732
12,326
3,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
IZMO 213
Chaac
15
1 / 5 / 2
8,387
699
13,048
15,579
9,104
15
1 / 5 / 0
8,298
692
5,018
10,930
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
25
Kills
5
5
Deaths
25
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigBean130
Cerberus
1
1
19
10.5
L
1
6
1
0.25
L
Arachne
CireDarling
Arachne
1
4
3
0.63
L
1
5
1
0.3
L
Chaac
IZMO 213
Chaac
1
5
2
0.4
W
Hou Yi
5
1
10
10
W
Bakasura
LostyGirlxx
Bakasura
5
0
5
7.5
W
Atlas
MrCreed64
Atlas
6
0
9
10.5
W
8
3
7
3.83
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,084
Damage
38,349
50,080
Taken
66,555
30,572
Mitigated
26,364
11,021
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigBean130
Cerberus
8,674
593
0
3,212
15,330
16,193
0
2,650
12,680
22,819
0
L
6,527
471
185
2,196
14,245
4,805
0
9,694
4,085
21,345
0
L
Arachne
CireDarling
Arachne
8,024
6,009
0
3,790
13,475
4,926
0
6,468
6,274
0
21,170
L
5,732
1,452
0
380
12,326
3,494
0
5,251
6,567
0
28,540
L
Chaac
IZMO 213
Chaac
13,048
1,329
65
5,098
15,579
9,104
0
5,500
8,546
0
34,747
W
Hou Yi
11,669
4,447
0
662
6,792
2,772
1,287
1,725
5,067
0
23,634
W
Bakasura
LostyGirlxx
Bakasura
8,958
5,749
0
3,508
9,817
4,104
234
463
9,354
0
36,260
W
Atlas
MrCreed64
Atlas
10,673
1,907
557
2,124
9,896
4,584
0
1,879
8,017
37,015
0
W
15,110
1,702
0
958
8,245
2,919
0
4,828
3,417
37,117
0
L
5,018
102
2,581
4,275
10,930
4,035
0
5,874
4,715
25,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
41,556
302
Minions Killed
207
0
Camps Cleared
0
1,297,208
Distance Traveled
1,161,011
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,590
799
42
4
0
267,398
1
L
Ymir
8,145
679
26
2
0
197,029
0
L
Arachne
8,324
694
33
3
0
235,972
0
L
Ullr
8,402
700
48
4
0
253,544
4
L
Chaac
8,387
699
49
4
0
245,320
1
W
Hou Yi
9,205
767
32
3
0
235,338
3
W
Bakasura
9,871
823
93
8
0
308,211
1
W
Atlas
9,575
798
72
6
0
266,531
0
W
Zeus
9,685
807
63
5
0
219,730
1
L
Hel
8,298
692
51
4
0
229,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role