Player Matchup

Apollo
Apollo
Darkskinn
Apollo
Level 55
God Stats
10W - 10L
1,447 SR
Queue Stats
333W - 333L
1,531 Elo+
Party 1
Thanatos
Thanatos
DominAsiian
Thanatos
Level 47
God Stats
15W - 9L
1,720 SR
Queue Stats
160W - 133L
1,527 Elo+
Party 1
Athena
Athena
K-Glockey
Athena
Level 43
God Stats
6W - 10L
1,602 SR
Queue Stats
20W - 34L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
Ketameanie
Baron Samedi
Level 65
God Stats
21W - 13L
1,624 SR
Queue Stats
175W - 174L
1,518 Elo+
Party 1
King Arthur
King Arthur
KuramaLinkMode
King Arthur
Level 44
God Stats
5W - 2L
1,856 SR
Queue Stats
15W - 8L
1,703 Elo+
Solo
Team Averages
Level 51
1,650 SR
1,566 Elo+

VS

Team Averages
Level 55
1,506 SR
1,574 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Ajax_137
Shiva
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
336W - 300L
1,521 Elo+
Party 2
Bacchus
Bacchus
ChocolateNole
Bacchus
Level 17
God Stats
6W - 9L
1,432 SR
Queue Stats
180W - 175L
1,505 Elo+
Party 2
Izanami
Izanami
DevGuy
Izanami
Level 50
God Stats
38W - 25L
1,597 SR
Queue Stats
111W - 102L
1,523 Elo+
Party 2
Kali
Kali
Xragxerus
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,819 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Darkskinn
Apollo
7
0 / 5 / 2
4,706
471
3,776
6,609
1,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
DominAsiian
Thanatos
10
4 / 3 / 1
6,531
653
5,290
9,448
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
K-Glockey
Athena
6
0 / 6 / 1
4,318
432
1,551
9,554
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Ketameanie
Baron Samedi
10
2 / 2 / 1
5,564
556
2,106
4,214
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KuramaLinkMode
King Arthur
10
0 / 2 / 0
5,362
536
3,761
11,084
5,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 2 / 2
6,572
657
3,794
3,344
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Ajax_137
Shiva
12
1 / 0 / 4
6,900
690
7,859
8,956
4,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
10
3 / 1 / 10
6,713
671
4,256
8,434
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
DevGuy
Izanami
13
9 / 2 / 2
8,095
810
9,241
6,926
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
10
2 / 1 / 2
6,057
606
2,488
5,506
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
18
18
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
2
2
W
Shiva
Ajax_137
Shiva
1
0
4
3
W
Bacchus
3
1
10
8
L
Apollo
Darkskinn
Apollo
0
5
2
0.2
W
Izanami
DevGuy
Izanami
9
2
2
5
L
Thanatos
DominAsiian
Thanatos
4
3
1
1.5
L
Athena
K-Glockey
Athena
0
6
1
0.08
L
Baron Samedi
Ketameanie
Baron Samedi
2
2
1
1.25
L
King Arthur
KuramaLinkMode
King Arthur
0
2
0
0
W
Kali
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,484
Damage
27,638
40,909
Taken
33,166
14,291
Mitigated
18,117
15,326
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,794
584
0
560
3,344
1,109
826
854
2,490
30,682
0
W
Shiva
Ajax_137
Shiva
7,859
2,714
340
5,268
8,956
4,936
149
151
8,805
0
43,081
W
Bacchus
4,256
661
439
2,382
8,434
8,312
786
1,286
7,148
9,376
0
L
Apollo
Darkskinn
Apollo
3,776
2,379
0
1,569
6,609
1,167
0
1,119
5,490
0
23,018
W
Izanami
DevGuy
Izanami
9,241
6,316
0
2,991
6,926
2,082
2,849
775
6,151
0
60,306
L
Thanatos
DominAsiian
Thanatos
5,290
1,004
0
6,764
9,448
3,440
0
1,971
7,405
0
34,261
L
Athena
K-Glockey
Athena
1,551
428
0
1,228
9,554
2,652
0
1,659
7,853
9,438
0
L
Baron Samedi
Ketameanie
Baron Samedi
2,106
132
186
1,576
4,214
1,454
0
1,681
2,417
26,877
0
L
King Arthur
KuramaLinkMode
King Arthur
3,761
734
0
4,003
11,084
5,578
0
1,330
9,694
0
31,090
W
Kali
2,488
948
0
2,576
5,506
1,678
364
591
4,915
0
17,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,481
Gold Earned
34,337
240
Minions Killed
346
0
Camps Cleared
0
1,039,833
Distance Traveled
1,057,266
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,572
657
81
8
0
214,891
3
W
Shiva
6,900
690
97
10
0
204,749
1
W
Bacchus
6,713
671
8
1
0
213,320
0
L
Apollo
4,706
471
39
4
0
196,831
2
W
Izanami
8,095
810
120
12
0
193,724
0
L
Thanatos
6,531
653
65
7
0
232,903
1
L
Athena
4,318
432
20
2
0
210,438
3
L
Baron Samedi
5,564
556
50
5
0
208,625
4
L
King Arthur
5,362
536
66
7
0
191,036
4
W
Kali
6,057
606
40
4
0
230,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role