Player Matchup

Fafnir
Fafnir
Fearsome_Fox00
Fafnir
Level 46
God Stats
9W - 8L
1,491 SR
Queue Stats
153W - 165L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
LuckyTrex5073
Kukulkan
Level 28
God Stats
5W - 3L
1,658 SR
Queue Stats
67W - 87L
1,425 Elo+
Party 1
Pele
Pele
Superdave3141
Pele
Level 79
God Stats
1W - 3L
1,733 SR
Queue Stats
86W - 120L
1,430 Elo+
Party 1
Cerberus
Cerberus
luizfogo15
Cerberus
Level 109
God Stats
2W - 1L
1,345 SR
Queue Stats
7W - 4L
1,586 Elo+
Solo
Neith
Neith
xXcaptNeoXx
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,565 Elo+
Party 2
Team Averages
Level 54
1,546 SR
1,485 Elo+

VS

Team Averages
Level 115
1,499 SR
1,405 Elo+
Neith
Neith
Samu_naranja
Neith
Level 108
God Stats
7W - 5L
1,461 SR
Queue Stats
132W - 139L
1,404 Elo+
Solo
Nox
Nox
SlipCurs3_666
Nox
Level 103
God Stats
25W - 12L
1,728 SR
Queue Stats
166W - 180L
1,486 Elo+
Party 3
Thor
Thor
marcqemiras69
Thor
Level 136
God Stats
10W - 9L
1,461 SR
Queue Stats
27W - 34L
1,347 Elo+
Solo
Erlang Shen
Erlang Shen
militar166arisco
Erlang Shen
Level 108
God Stats
35W - 32L
1,509 SR
Queue Stats
171W - 186L
1,338 Elo+
Solo
Tyr
Tyr
radec9995
Tyr
Level 122
God Stats
7W - 14L
1,338 SR
Queue Stats
269W - 288L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,674
425
1,905
9,077
8,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
LuckyTrex5073
Kukulkan
9
1 / 4 / 1
5,685
517
2,575
6,121
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 3 / 0
7,229
657
5,086
9,663
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
luizfogo15
Cerberus
8
0 / 1 / 1
4,913
447
2,348
6,953
3,301
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 1
4,640
422
2,091
5,799
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 3
7,697
700
10,245
6,788
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 1 / 3
6,300
573
3,766
3,324
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 3
7,030
639
4,076
4,804
1,619
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
militar166arisco
Erlang Shen
10
2 / 1 / 1
6,444
586
4,807
4,799
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 1 / 5
6,227
566
3,905
5,779
3,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
18
18
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Kukulkan
LuckyTrex5073
Kukulkan
1
4
1
0.38
W
8
2
3
4.75
W
2
1
3
3.5
L
4
3
0
1.33
L
Cerberus
luizfogo15
Cerberus
0
1
1
0.5
W
3
0
3
4.5
W
Erlang Shen
militar166arisco
Erlang Shen
2
1
1
2.5
W
3
1
5
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,005
Damage
26,799
37,613
Taken
25,494
17,056
Mitigated
11,630
6,097
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,905
661
0
688
9,077
8,739
0
409
8,668
12,016
0
L
Kukulkan
LuckyTrex5073
Kukulkan
2,575
452
0
690
6,121
1,784
96
2,103
4,018
21,801
0
W
10,245
4,509
0
2,054
6,788
2,544
2,342
918
5,870
0
43,148
W
3,766
425
0
612
3,324
685
179
1,624
1,622
26,958
0
L
5,086
1,059
0
1,167
9,663
2,546
0
566
9,097
0
44,059
L
Cerberus
luizfogo15
Cerberus
2,348
295
0
3,130
6,953
3,301
0
688
6,265
15,943
0
W
4,076
0
277
176
4,804
1,619
0
0
4,804
0
34,729
W
Erlang Shen
militar166arisco
Erlang Shen
4,807
2,240
0
1,258
4,799
2,832
394
2,019
2,750
0
25,025
W
3,905
822
223
1,684
5,779
3,950
146
2,091
3,620
0
19,555
L
2,091
922
0
422
5,799
686
58
0
5,799
0
8,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,141
Gold Earned
33,698
209
Minions Killed
290
0
Camps Cleared
0
992,209
Distance Traveled
1,107,310
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,674
425
13
1
0
215,297
0
L
Kukulkan
5,685
517
58
5
0
177,621
4
W
Neith
7,697
700
82
7
0
193,368
0
W
Nox
6,300
573
54
5
0
232,918
4
L
Pele
7,229
657
89
8
0
245,831
2
L
Cerberus
4,913
447
33
3
0
203,488
3
W
Thor
7,030
639
70
6
0
228,124
0
W
Erlang Shen
6,444
586
61
6
0
191,414
0
W
Tyr
6,227
566
23
2
0
261,486
2
L
Neith
4,640
422
16
1
0
149,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role