Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
D0G TH1NG
Bellona
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,346 Elo+
Party 1
Atlas
Atlas
XxmihaelxX
Atlas
Level 58
God Stats
2W - 1L
1,786 SR
Queue Stats
132W - 137L
1,366 Elo+
Solo
Hera
Hera
patulo
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,458 Elo+
Solo
Team Averages
Level 81
1,557 SR
1,434 Elo+

VS

Team Averages
Level 84
1,540 SR
1,402 Elo+
Yemoja
Yemoja
MINIATOR
Yemoja
Level 87
God Stats
14W - 14L
1,455 SR
Queue Stats
83W - 122L
1,320 Elo+
Solo
Artio
Artio
WendigoNorth
Artio
Level 79
God Stats
18W - 19L
1,598 SR
Queue Stats
165W - 185L
1,360 Elo+
Solo
Thor
Thor
angellox30
Thor
Level 70
God Stats
3W - 5L
1,474 SR
Queue Stats
66W - 90L
1,344 Elo+
Solo
Sol
Sol
ironfinger003
Sol
Level 59
God Stats
76W - 91L
1,500 SR
Queue Stats
236W - 265L
1,517 Elo+
Solo
Hou Yi
Hou Yi
shortensign4707
Hou Yi
Level 123
God Stats
4W - 2L
1,671 SR
Queue Stats
240W - 238L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 1 / 2
3,826
638
1,846
3,807
1,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
 
Chiron
6
0 / 1 / 0
3,316
553
3,022
2,509
572
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
D0G TH1NG
Bellona
3
0 / 2 / 0
3,004
501
1,016
1,998
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
5
0 / 1 / 0
3,477
580
1,513
4,398
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
patulo
Hera
7
3 / 1 / 0
4,383
731
2,005
2,079
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MINIATOR
Yemoja
5
0 / 0 / 2
3,201
534
1,359
2,797
1,698
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
3 / 0 / 0
4,250
708
2,066
3,466
1,907
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

6
0 / 1 / 2
3,538
590
1,262
3,672
866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
3,446
574
1,288
3,324
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
2 / 0 / 0
3,890
648
1,204
2,985
770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
2
1
L
Chiron
 
Chiron
0
1
0
0
L
Bellona
D0G TH1NG
Bellona
0
2
0
0
W
Yemoja
MINIATOR
Yemoja
0
0
2
1
W
3
0
0
3
L
Atlas
0
1
0
0
W
0
1
2
1
W
0
2
0
0
L
Hera
patulo
Hera
3
1
0
3
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,402
Damage
7,179
14,791
Taken
16,244
4,996
Mitigated
6,058
2,672
Healing
5,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,846
650
0
622
3,807
1,086
0
1,121
2,632
0
15,105
L
Chiron
 
Chiron
3,022
646
374
389
2,509
572
150
514
1,995
0
15,503
L
Bellona
D0G TH1NG
Bellona
1,016
465
0
271
1,998
1,117
0
1,286
712
0
5,059
W
Yemoja
MINIATOR
Yemoja
1,359
196
312
30
2,797
1,698
0
756
2,041
5,483
0
W
2,066
645
0
2,136
3,466
1,907
0
0
3,466
14,081
0
L
Atlas
1,513
692
0
1,016
4,398
1,724
0
845
3,553
9,474
0
W
1,262
238
0
1,490
3,672
866
0
509
3,117
0
10,949
W
1,288
266
0
1,416
3,324
817
0
1,488
1,674
11,281
0
L
Hera
patulo
Hera
2,005
438
0
0
2,079
497
553
751
1,186
15,784
0
W
1,204
543
1
375
2,985
770
0
557
2,428
0
15,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,006
Gold Earned
18,325
135
Minions Killed
125
0
Camps Cleared
0
500,691
Distance Traveled
549,146
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,826
638
37
6
0
119,035
0
L
Chiron
3,316
553
28
5
0
103,999
2
L
Bellona
3,004
501
14
2
0
57,318
0
W
Yemoja
3,201
534
6
1
0
112,319
4
W
Artio
4,250
708
28
5
0
107,571
1
L
Atlas
3,477
580
17
3
0
112,190
0
W
Thor
3,538
590
29
5
0
113,843
1
W
Sol
3,446
574
25
4
0
110,947
5
L
Hera
4,383
731
39
7
0
108,149
0
W
Hou Yi
3,890
648
37
6
0
104,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role