Player Matchup

Guan Yu
Guan Yu
Gold II
DarrenCNC
Guan Yu
Gold II
Level 89
God Stats
7W - 2L
1,776 SR
Queue Stats
122W - 111L
1,683 MMR
Party 3
Serqet
Serqet
Gold III
Ghespenst
Serqet
Gold III
Level 106
God Stats
14W - 7L
1,665 SR
Queue Stats
208W - 214L
1,633 MMR
Solo
Bastet
Bastet
Gold II
GreggCNC
Bastet
Gold II
Level 157
God Stats
2W - 1L
1,715 SR
Queue Stats
171W - 165L
1,683 MMR
Party 3
Nu Wa
Nu Wa
Gold IV
Xfighter4321
Nu Wa
Gold IV
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 97L
1,643 MMR
Solo
The Morrigan
The Morrigan
Gold II
knighttart
The Morrigan
Gold II
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
395W - 386L
1,660 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,631 SR
1,661 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,570 SR
1,641 MMR
Sol
Sol
Gold II
 
Sol
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold III
Groszek123
Awilix
Gold III
Level 157
God Stats
3W - 2L
1,837 SR
Queue Stats
218W - 226L
1,641 MMR
Party 2
Nike
Nike
Gold III
Kinetix07
Nike
Gold III
Level 69
God Stats
3W - 3L
1,683 SR
Queue Stats
123W - 121L
1,553 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
LoveMeCurrwaa
Cabrakan
Platinum III
Level 148
God Stats
5W - 5L
1,314 SR
Queue Stats
244W - 229L
1,803 MMR
Party 1
Janus
Janus
Gold I
Stormyyy2020
Janus
Gold I
Level 129
God Stats
6W - 8L
1,518 SR
Queue Stats
72W - 71L
1,709 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarrenCNC
Guan Yu
20
5 / 4 / 7
14,048
585
14,659
28,320
31,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Ghespenst
Serqet
18
3 / 3 / 16
12,919
538
10,873
25,622
23,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
GreggCNC
Bastet
20
14 / 4 / 13
14,867
619
27,122
20,320
9,326
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 1 / 6
14,976
624
17,296
13,384
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

The Morrigan
knighttart
The Morrigan
20
7 / 4 / 10
14,177
591
19,343
12,902
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
GilgameshHe BoCliodhna

VS

Bans
ThanatosGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
1 / 5 / 4
11,274
470
14,113
20,075
8,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Groszek123
Awilix
19
6 / 10 / 5
12,131
505
11,436
24,484
7,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nike
15
4 / 4 / 4
10,690
445
8,399
23,918
25,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
LoveMeCurrwaa
Cabrakan
19
3 / 5 / 6
11,682
487
15,272
22,730
28,771
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 9 / 5
10,797
450
14,830
20,157
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
33
Kills
16
16
Deaths
33
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
4
0.6
W
Guan Yu
DarrenCNC
Guan Yu
5
4
7
2.13
W
Serqet
Ghespenst
Serqet
3
3
16
3.67
W
Bastet
GreggCNC
Bastet
14
4
13
5.13
L
Awilix
Groszek123
Awilix
6
10
5
0.85
L
Nike
4
4
4
1.5
L
Cabrakan
LoveMeCurrwaa
Cabrakan
3
5
6
1.2
L
2
9
5
0.5
W
4
1
6
7
W
The Morrigan
knighttart
The Morrigan
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,293
Damage
64,050
100,548
Taken
111,364
74,707
Mitigated
74,837
30,163
Healing
23,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,113
4,153
0
9,378
20,075
8,403
210
6,973
12,736
100,278
9,080
W
Guan Yu
DarrenCNC
Guan Yu
14,659
2,440
2,414
8,565
28,320
31,262
590
15,491
12,623
0
89,222
W
Serqet
Ghespenst
Serqet
10,873
1,699
0
4,939
25,622
23,534
723
9,756
15,574
539
41,617
W
Bastet
GreggCNC
Bastet
27,122
10,419
0
6,731
20,320
9,326
3,485
5,421
14,711
0
95,639
L
Awilix
Groszek123
Awilix
11,436
5,659
0
5,359
24,484
7,551
40
7,422
16,504
0
78,679
L
Nike
8,399
954
0
2,174
23,918
25,075
0
9,431
13,828
0
32,788
L
Cabrakan
LoveMeCurrwaa
Cabrakan
15,272
2,137
0
3,885
22,730
28,771
0
5,505
16,972
77,933
0
L
14,830
506
222
2,882
20,157
5,037
0
4,584
14,593
81,175
0
W
17,296
5,966
0
5,671
13,384
5,043
3,653
5,559
7,783
134,622
0
W
The Morrigan
knighttart
The Morrigan
19,343
3,022
0
1,843
12,902
5,542
3,252
6,612
6,106
112,655
4,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,987
Gold Earned
56,574
713
Minions Killed
646
0
Camps Cleared
0
2,347,320
Distance Traveled
2,189,281
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,274
470
167
7
0
437,673
5
W
Guan Yu
14,048
585
178
7
0
481,575
5
W
Serqet
12,919
538
47
2
0
511,375
11
W
Bastet
14,867
619
128
5
0
511,794
3
L
Awilix
12,131
505
131
5
0
432,961
1
L
Nike
10,690
445
52
2
0
475,962
0
L
Cabrakan
11,682
487
158
7
0
390,634
6
L
Janus
10,797
450
138
6
0
452,051
8
W
Nu Wa
14,976
624
197
8
0
429,166
3
W
The Morrigan
14,177
591
163
7
0
413,410
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role