Player Matchup

Cthulhu
Cthulhu
BuftButft
Cthulhu
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Medusa
Medusa
LordKakuzu
Medusa
Level 67
God Stats
4W - 8L
1,285 SR
Queue Stats
41W - 54L
1,213 Elo+
Party 1
Tiamat
Tiamat
TheBattleAnt
Tiamat
Level 86
God Stats
1W - 1L
1,563 SR
Queue Stats
195W - 235L
1,309 Elo+
Solo
Team Averages
Level 78
1,449 SR
1,341 Elo+

VS

Team Averages
Level 71
1,526 SR
1,276 Elo+
Vulcan
Vulcan
Exodus Sr
Vulcan
Level 89
God Stats
7W - 6L
1,634 SR
Queue Stats
152W - 211L
1,245 Elo+
Party 2
Atlas
Atlas
GawdDeezy
Atlas
Level 41
God Stats
15W - 20L
1,505 SR
Queue Stats
118W - 187L
1,251 Elo+
Party 2
Chaac
Chaac
hiptoss
Chaac
Level 84
God Stats
11W - 18L
1,438 SR
Queue Stats
136W - 182L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuftButft
Cthulhu
15
5 / 6 / 2
10,035
669
13,382
15,802
12,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
LordKakuzu
Medusa
15
4 / 3 / 4
10,331
689
8,098
13,177
4,774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
1 / 7 / 2
9,181
612
6,506
12,521
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Exodus Sr
Vulcan
16
6 / 1 / 6
10,928
729
11,564
7,295
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
GawdDeezy
Atlas
16
4 / 3 / 10
11,278
752
9,459
14,462
14,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
hiptoss
Chaac
15
6 / 6 / 6
10,713
714
11,765
14,954
7,144

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
10
Kills
16
16
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BuftButft
Cthulhu
5
6
2
1
W
Vulcan
Exodus Sr
Vulcan
6
1
6
9
W
Atlas
GawdDeezy
Atlas
4
3
10
3
L
Medusa
LordKakuzu
Medusa
4
3
4
2
L
Tiamat
1
7
2
0.29
W
Chaac
hiptoss
Chaac
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,986
Damage
32,788
41,500
Taken
36,711
22,928
Mitigated
25,434
7,014
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BuftButft
Cthulhu
13,382
1,634
668
1,865
15,802
12,781
141
9,054
6,748
36,610
0
W
Vulcan
Exodus Sr
Vulcan
11,564
4,975
492
1,313
7,295
3,528
590
4,834
2,340
39,557
0
W
Atlas
GawdDeezy
Atlas
9,459
2,996
109
4,463
14,462
14,762
341
5,129
9,028
25,421
0
L
Medusa
LordKakuzu
Medusa
8,098
4,598
140
2,161
13,177
4,774
411
7,617
5,560
0
28,077
L
Tiamat
6,506
506
0
2,180
12,521
5,373
0
5,100
7,421
27,286
0
W
Chaac
hiptoss
Chaac
11,765
2,146
0
2,374
14,954
7,144
333
9,630
4,886
0
29,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,547
Gold Earned
32,919
140
Minions Killed
124
7
Camps Cleared
4
743,165
Distance Traveled
797,074
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,035
669
54
4
1
259,095
1
W
Vulcan
10,928
729
58
4
3
278,713
2
W
Atlas
11,278
752
33
2
1
257,293
2
L
Medusa
10,331
689
55
4
3
270,450
3
L
Tiamat
9,181
612
31
2
3
213,620
1
W
Chaac
10,713
714
33
2
0
261,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role