Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Death Gun9824
Arachne
Level 59
God Stats
19W - 16L
1,625 SR
Queue Stats
632W - 605L
1,393 Elo+
Solo
Vulcan
Vulcan
K1N_BraNk
Vulcan
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 40L
1,485 Elo+
Solo
Kukulkan
Kukulkan
Kill2Win27
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Mikeplayz2
King Arthur
Level 121
God Stats
2W - 1L
1,706 SR
Queue Stats
81W - 76L
1,410 Elo+
Solo
Team Averages
Level 91
1,566 SR
1,458 Elo+

VS

Team Averages
Level 90
1,457 SR
1,453 Elo+
Susano
Susano
Buttah2x-YT
Susano
Level 128
God Stats
2W - 3L
1,213 SR
Queue Stats
168W - 165L
1,472 Elo+
Party 1
Bacchus
Bacchus
GoianoJunior
Bacchus
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,286 Elo+
Solo
Artemis
Artemis
Kay_James691
Artemis
Level 147
God Stats
1W - 4L
1,421 SR
Queue Stats
132W - 128L
1,493 Elo+
Party 1
Cabrakan
Cabrakan
Noah_finesse8
Cabrakan
Level 105
God Stats
7W - 4L
1,636 SR
Queue Stats
142W - 149L
1,486 Elo+
Party 1
Scylla
Scylla
SaintLaurentD0N
Scylla
Level 29
God Stats
10W - 4L
1,514 SR
Queue Stats
88W - 59L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 0
5,463
546
2,500
5,065
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
9
1 / 3 / 0
5,471
547
939
7,382
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
K1N_BraNk
Vulcan
10
0 / 3 / 0
5,847
585
2,364
4,951
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Kill2Win27
Kukulkan
8
0 / 2 / 0
4,949
495
867
2,895
880
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Mikeplayz2
King Arthur
7
0 / 3 / 0
4,651
465
2,042
8,587
3,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
3 / 0 / 2
6,768
677
4,997
5,801
1,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
GoianoJunior
Bacchus
8
2 / 0 / 2
5,131
513
725
2,659
1,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Kay_James691
Artemis
10
2 / 0 / 3
5,989
599
4,041
4,825
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Noah_finesse8
Cabrakan
11
2 / 0 / 6
6,364
636
3,897
5,882
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 0
6,223
622
2,784
4,200
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
13
13
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
Susano
3
0
2
4
L
Arachne
1
3
0
0.33
W
Bacchus
GoianoJunior
Bacchus
2
0
2
3
L
Vulcan
K1N_BraNk
Vulcan
0
3
0
0
W
Artemis
Kay_James691
Artemis
2
0
3
3.5
L
Kukulkan
Kill2Win27
Kukulkan
0
2
0
0
L
King Arthur
Mikeplayz2
King Arthur
0
3
0
0
W
Cabrakan
Noah_finesse8
Cabrakan
2
0
6
5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,712
Damage
16,444
28,880
Taken
23,367
10,469
Mitigated
9,328
3,690
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,500
1,536
0
1,047
5,065
1,950
500
339
4,726
0
29,739
W
Susano
4,997
1,116
0
1,710
5,801
1,742
108
278
5,501
0
41,177
L
Arachne
939
754
0
348
7,382
2,138
0
1,357
5,943
0
25,241
W
Bacchus
GoianoJunior
Bacchus
725
51
0
593
2,659
1,688
208
35
2,624
8,293
0
L
Vulcan
K1N_BraNk
Vulcan
2,364
437
0
815
4,951
1,749
0
2,901
1,948
36,199
0
W
Artemis
Kay_James691
Artemis
4,041
2,203
0
2,347
4,825
1,441
646
832
3,993
0
32,554
L
Kukulkan
Kill2Win27
Kukulkan
867
218
67
296
2,895
880
0
1,050
1,845
20,885
0
L
King Arthur
Mikeplayz2
King Arthur
2,042
386
0
1,117
8,587
3,752
0
1,483
7,104
0
15,457
W
Cabrakan
Noah_finesse8
Cabrakan
3,897
790
0
3,989
5,882
3,278
0
460
5,395
33,951
0
W
2,784
350
0
1,251
4,200
1,179
236
1,434
2,623
25,425
3,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,381
Gold Earned
30,475
282
Minions Killed
315
0
Camps Cleared
0
932,492
Distance Traveled
1,013,000
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,463
546
70
7
0
174,959
1
W
Susano
6,768
677
98
10
0
219,328
3
L
Arachne
5,471
547
57
6
0
216,360
0
W
Bacchus
5,131
513
14
1
0
218,888
2
L
Vulcan
5,847
585
82
8
0
191,062
2
W
Artemis
5,989
599
68
7
0
149,014
3
L
Kukulkan
4,949
495
47
5
0
177,826
1
L
King Arthur
4,651
465
26
3
0
172,285
0
W
Cabrakan
6,364
636
69
7
0
222,675
0
W
Scylla
6,223
622
66
7
0
203,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role