Player Matchup

Medusa
Medusa
Astralsymere
Medusa
Level 49
God Stats
5W - 3L
1,382 SR
Queue Stats
166W - 194L
1,444 Elo+
Solo
Anubis
Anubis
Justalilpush
Anubis
Level 86
God Stats
17W - 21L
1,454 SR
Queue Stats
177W - 148L
1,519 Elo+
Party 2
Hades
Hades
KeepGoing1990
Hades
Level 36
God Stats
19W - 28L
1,488 SR
Queue Stats
32W - 41L
1,390 Elo+
Party 2
Ratatoskr
Ratatoskr
Praetoria IV
Ratatoskr
Level 66
God Stats
17W - 6L
1,724 SR
Queue Stats
45W - 41L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
TurbooTom
Sylvanus
Level 49
God Stats
12W - 5L
1,563 SR
Queue Stats
68W - 60L
1,434 Elo+
Party 2
Team Averages
Level 57
1,522 SR
1,450 Elo+

VS

Team Averages
Level 56
1,512 SR
1,436 Elo+
Nu Wa
Nu Wa
BatCurglar
Nu Wa
Level 24
God Stats
7W - 4L
1,257 SR
Queue Stats
170W - 163L
1,244 Elo+
Party 1
Bacchus
Bacchus
ElCerdoAlm
Bacchus
Level 88
God Stats
4W - 8L
1,227 SR
Queue Stats
253W - 278L
1,450 Elo+
Party 1
Loki
Loki
FSA_Gengar
Loki
Level 66
God Stats
0W - 1L
1,581 SR
Queue Stats
7W - 7L
1,709 Elo+
Party 3
Danzaburou
Danzaburou
beamerbum
Danzaburou
Level 83
God Stats
12W - 8L
1,741 SR
Queue Stats
187W - 190L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
luchowx
Gilgamesh
Level 21
God Stats
1W - 2L
1,756 SR
Queue Stats
38W - 70L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 5 / 9
14,498
580
16,087
19,090
9,055
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
20
16 / 2 / 10
14,657
586
31,892
24,753
13,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
6 / 4 / 6
13,498
540
18,371
19,158
11,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
Praetoria IV
Ratatoskr
20
18 / 4 / 8
16,260
650
22,725
25,882
11,092
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
TurbooTom
Sylvanus
16
0 / 2 / 20
12,213
489
7,503
19,632
22,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 11 / 3
10,031
401
13,436
17,824
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ElCerdoAlm
Bacchus
16
4 / 8 / 8
12,075
483
15,258
27,592
40,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 14 / 5
11,463
459
6,904
21,122
5,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
beamerbum
Danzaburou
18
7 / 7 / 6
12,570
503
21,918
24,508
7,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
luchowx
Gilgamesh
17
1 / 8 / 3
10,686
427
9,109
26,526
19,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
42
48
Kills
17
17
Deaths
48
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
5
9
2.5
L
Nu Wa
2
11
3
0.32
L
Bacchus
ElCerdoAlm
Bacchus
4
8
8
1
L
3
14
5
0.39
W
Anubis
16
2
10
10.5
W
6
4
6
2.25
W
Ratatoskr
Praetoria IV
Ratatoskr
18
4
8
5.5
W
Sylvanus
TurbooTom
Sylvanus
0
2
20
5
L
Danzaburou
beamerbum
Danzaburou
7
7
6
1.43
L
Gilgamesh
luchowx
Gilgamesh
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,578
Damage
66,625
108,515
Taken
117,572
67,572
Mitigated
76,898
52,229
Healing
16,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,087
6,126
0
5,269
19,090
9,055
3,779
4,730
14,221
0
126,246
L
Nu Wa
13,436
2,892
0
1,010
17,824
4,035
0
9,253
8,571
49,680
0
L
Bacchus
ElCerdoAlm
Bacchus
15,258
1,647
668
3,861
27,592
40,162
0
12,168
15,424
39,955
0
L
6,904
1,129
0
531
21,122
5,598
0
11,537
9,585
0
58,337
W
Anubis
31,892
1,492
0
16,198
24,753
13,964
3,189
4,667
19,886
110,839
0
W
18,371
274
272
5,401
19,158
11,433
2,683
6,114
12,741
101,233
0
W
Ratatoskr
Praetoria IV
Ratatoskr
22,725
12,753
0
12,415
25,882
11,092
2,080
5,993
19,609
107
141,611
W
Sylvanus
TurbooTom
Sylvanus
7,503
2,296
4,166
8,508
19,632
22,028
1,066
6,050
13,364
27,042
0
L
Danzaburou
beamerbum
Danzaburou
21,918
12,933
0
7,436
24,508
7,946
0
11,594
12,914
0
65,215
L
Gilgamesh
luchowx
Gilgamesh
9,109
1,683
520
2,463
26,526
19,157
0
13,285
13,241
0
67,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,126
Gold Earned
56,825
678
Minions Killed
429
0
Camps Cleared
0
2,327,806
Distance Traveled
2,154,706
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,498
580
169
7
0
450,055
3
L
Nu Wa
10,031
401
77
3
0
368,111
2
L
Bacchus
12,075
483
58
2
0
471,406
1
L
Loki
11,463
459
80
3
0
428,515
0
W
Anubis
14,657
586
148
6
0
409,454
3
W
Hades
13,498
540
158
6
0
470,936
0
W
Ratatoskr
16,260
650
171
7
0
573,489
0
W
Sylvanus
12,213
489
32
1
0
423,872
1
L
Danzaburou
12,570
503
98
4
0
425,671
2
L
Gilgamesh
10,686
427
116
5
0
461,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role