Player Matchup

Izanami
Izanami
Banski-4
Izanami
Level 28
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Ebi-F-T-Eastside
Jing Wei
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 47L
916 Elo+
Party 2
Sun Wukong
Sun Wukong
VATER-GHOST
Sun Wukong
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 94L
916 Elo+
Party 2
Team Averages
Level 30
1,420 SR
1,110 Elo+

VS

Team Averages
Level 108
1,496 SR
1,545 Elo+
Discordia
Discordia
KuroFelidae
Discordia
Level 112
God Stats
4W - 1L
1,500 SR
Queue Stats
214W - 194L
1,568 Elo+
Party 1
Neith
Neith
LeprechaunLuigh
Neith
Level 98
God Stats
15W - 12L
1,487 SR
Queue Stats
190W - 174L
1,568 Elo+
Party 1
Bellona
Bellona
MenagoChicken
Bellona
Level 115
God Stats
7W - 5L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Banski-4
Izanami
12
0 / 6 / 1
7,905
565
3,681
13,999
3,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 8 / 0
8,379
599
3,482
13,181
3,471
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
VATER-GHOST
Sun Wukong
12
1 / 6 / 1
8,273
591
7,468
15,087
5,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KuroFelidae
Discordia
17
13 / 0 / 3
11,672
834
18,482
6,276
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 13
10,234
731
8,967
8,021
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
14
4 / 1 / 10
10,444
746
9,582
9,155
11,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
20
20
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
Banski-4
Izanami
0
6
1
0.08
L
1
8
0
0.13
W
Discordia
KuroFelidae
Discordia
13
0
3
14.5
W
3
1
13
9.5
W
Bellona
4
1
10
9
L
Sun Wukong
VATER-GHOST
Sun Wukong
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,631
Damage
37,031
42,267
Taken
23,452
12,328
Mitigated
17,730
4,058
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Banski-4
Izanami
3,681
2,011
149
1,808
13,999
3,295
207
8,191
5,328
0
20,861
L
3,482
2,130
158
311
13,181
3,471
0
4,446
8,439
0
22,664
W
Discordia
KuroFelidae
Discordia
18,482
426
0
1,242
6,276
2,020
639
321
5,955
56,583
0
W
8,967
2,125
0
2,216
8,021
3,784
1,719
308
7,713
0
36,187
W
Bellona
9,582
2,879
0
2,100
9,155
11,926
36
0
9,155
0
26,220
L
Sun Wukong
VATER-GHOST
Sun Wukong
7,468
1,731
0
1,632
15,087
5,562
0
5,290
9,479
0
26,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,557
Gold Earned
32,350
125
Minions Killed
164
5
Camps Cleared
7
692,578
Distance Traveled
779,991
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,905
565
46
3
2
222,002
1
L
Jing Wei
8,379
599
45
3
2
234,317
0
W
Discordia
11,672
834
79
6
3
275,468
1
W
Neith
10,234
731
54
4
2
248,907
3
W
Bellona
10,444
746
31
2
2
255,616
6
L
Sun Wukong
8,273
591
34
2
1
236,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role