Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigBoiBico
Ah Muzen Cab
Level 107
God Stats
36W - 13L
1,759 SR
Queue Stats
348W - 198L
1,700 Elo+
Party 3
Cerberus
Cerberus
GeneralQuick30
Cerberus
Level 89
God Stats
8W - 1L
1,947 SR
Queue Stats
59W - 53L
1,463 Elo+
Party 1
Tyr
Tyr
N4STY BOOMER
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 81L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
SparringGold
Tsukuyomi
Level 107
God Stats
1W - 2L
1,341 SR
Queue Stats
71W - 62L
1,478 Elo+
Party 1
Zeus
Zeus
WhatsDatSmell
Zeus
Level 38
God Stats
4W - 0L
1,781 SR
Queue Stats
112W - 29L
1,775 Elo+
Party 3
Team Averages
Level 73
1,666 SR
1,571 Elo+

VS

Team Averages
Level 67
1,490 SR
1,591 Elo+
Hel
Hel
FiveStarChaos
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,720 Elo+
Party 2
Raijin
Raijin
ITru3I_
Raijin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,707 Elo+
Party 2
Awilix
Awilix
ORgaymer
Awilix
Level 60
God Stats
1W - 1L
1,473 SR
Queue Stats
16W - 26L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sannos09
Ah Muzen Cab
Level 66
God Stats
16W - 16L
1,475 SR
Queue Stats
86W - 94L
1,508 Elo+
Solo
Atlas
Atlas
THe X D3mon
Atlas
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 58L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigBoiBico
Ah Muzen Cab
18
17 / 3 / 14
11,346
946
31,556
14,001
5,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
16
3 / 3 / 17
10,045
837
7,307
20,831
16,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 5 / 22
9,118
760
4,149
12,913
9,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
SparringGold
Tsukuyomi
16
5 / 3 / 19
9,905
825
13,033
12,767
4,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
13 / 0 / 15
11,643
970
20,242
6,245
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 6
10,130
844
10,804
20,691
9,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
ITru3I_
Raijin
16
6 / 6 / 4
9,621
802
12,134
15,436
5,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
ORgaymer
Awilix
14
1 / 9 / 5
8,098
675
5,408
14,627
4,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Sannos09
Ah Muzen Cab
14
0 / 10 / 6
8,171
681
10,432
15,108
4,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 4
8,227
686
7,860
20,140
13,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
38
38
Kills
13
14
Deaths
38
87
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigBoiBico
Ah Muzen Cab
17
3
14
8
L
5
7
6
1.14
W
Cerberus
3
3
17
3.83
L
Raijin
ITru3I_
Raijin
6
6
4
1.33
W
0
5
22
2.2
L
Awilix
ORgaymer
Awilix
1
9
5
0.39
L
Ah Muzen Cab
Sannos09
Ah Muzen Cab
0
10
6
0.3
W
Tsukuyomi
SparringGold
Tsukuyomi
5
3
19
4.83
L
1
6
4
0.5
W
13
0
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,287
Damage
46,638
66,757
Taken
86,002
38,614
Mitigated
38,240
17,076
Healing
17,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigBoiBico
Ah Muzen Cab
31,556
15,595
0
4,303
14,001
5,564
5,485
6,713
7,160
0
61,125
L
10,804
855
3,558
6,592
20,691
9,608
0
6,700
13,666
21,871
0
W
Cerberus
7,307
349
2,356
5,919
20,831
16,250
264
10,087
10,451
18,817
0
L
Raijin
ITru3I_
Raijin
12,134
887
0
636
15,436
5,334
0
6,397
8,795
29,588
0
W
4,149
1,297
43
964
12,913
9,915
0
4,272
8,431
0
19,655
L
Awilix
ORgaymer
Awilix
5,408
2,641
103
454
14,627
4,827
1,067
3,386
11,111
0
23,085
L
Ah Muzen Cab
Sannos09
Ah Muzen Cab
10,432
2,701
642
1,198
15,108
4,648
0
4,035
10,946
0
29,730
W
Tsukuyomi
SparringGold
Tsukuyomi
13,033
3,339
0
2,020
12,767
4,634
427
6,511
6,064
0
30,678
L
7,860
2,721
550
3,384
20,140
13,823
0
5,909
13,935
17,999
0
W
20,242
1,728
192
1,279
6,245
2,251
1,622
2,360
3,853
49,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,057
Gold Earned
44,247
253
Minions Killed
194
0
Camps Cleared
0
1,323,349
Distance Traveled
1,114,309
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,346
946
79
7
0
259,915
1
L
Hel
10,130
844
31
3
0
236,353
0
W
Cerberus
10,045
837
36
3
0
266,625
0
L
Raijin
9,621
802
58
5
0
221,292
1
W
Tyr
9,118
760
27
2
0
250,803
0
L
Awilix
8,098
675
29
2
0
226,645
0
L
Ah Muzen Cab
8,171
681
50
4
0
206,110
1
W
Tsukuyomi
9,905
825
36
3
0
277,132
1
L
Atlas
8,227
686
26
2
0
223,909
2
W
Zeus
11,643
970
75
6
0
268,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role