Player Matchup

Osiris
Osiris
AquaNinja4218
Osiris
Level 74
God Stats
0W - 2L
1,344 SR
Queue Stats
18W - 19L
1,607 Elo+
Solo
Hou Yi
Hou Yi
CrabWithAStick
Hou Yi
Level 123
God Stats
3W - 4L
1,658 SR
Queue Stats
60W - 78L
1,674 Elo+
Solo
Ymir
Ymir
DirtyMuffin710
Ymir
Level 85
God Stats
4W - 6L
1,766 SR
Queue Stats
43W - 80L
1,305 Elo+
Solo
Team Averages
Level 94
1,589 SR
1,529 Elo+

VS

Team Averages
Level 107
1,571 SR
1,375 Elo+
Baron Samedi
Baron Samedi
GHOST ZOMB13
Baron Samedi
Level 144
God Stats
5W - 2L
1,602 SR
Queue Stats
43W - 51L
1,457 Elo+
Solo
Sylvanus
Sylvanus
JaLatamJa
Sylvanus
Level 49
God Stats
29W - 25L
1,612 SR
Queue Stats
68W - 55L
1,603 Elo+
Solo
Xbalanque
Xbalanque
juanjogames4
Xbalanque
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 22L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 9
15,798
687
14,774
27,233
29,522
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 6 / 6
16,409
713
25,429
30,732
11,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 4 / 9
14,638
636
3,912
20,500
30,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GHOST ZOMB13
Baron Samedi
20
6 / 4 / 7
17,719
770
21,730
14,185
9,849
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
JaLatamJa
Sylvanus
20
5 / 5 / 10
16,179
703
19,933
22,642
19,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
juanjogames4
Xbalanque
17
7 / 8 / 8
15,094
656
21,540
17,677
6,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
17
Kills
18
18
Deaths
17
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
8
9
1.31
L
9
6
6
2
L
2
4
9
1.63
W
Baron Samedi
GHOST ZOMB13
Baron Samedi
6
4
7
2.38
W
Sylvanus
JaLatamJa
Sylvanus
5
5
10
2
W
Xbalanque
juanjogames4
Xbalanque
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,115
Damage
63,203
78,465
Taken
54,504
71,765
Mitigated
36,635
17,151
Healing
15,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,774
4,820
73
1,463
27,233
29,522
134
16,534
10,699
0
47,573
L
25,429
15,600
506
12,395
30,732
11,781
3,206
15,188
15,544
0
105,340
L
3,912
183
614
2,100
20,500
30,462
0
8,912
11,588
13,079
0
W
Baron Samedi
GHOST ZOMB13
Baron Samedi
21,730
2,053
1,250
3,004
14,185
9,849
1,018
1,179
13,006
85,307
0
W
Sylvanus
JaLatamJa
Sylvanus
19,933
6,262
1,464
7,988
22,642
19,824
791
1,669
20,973
51,135
9,214
W
Xbalanque
juanjogames4
Xbalanque
21,540
10,197
0
2,099
17,677
6,962
1,072
1,508
16,169
0
68,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,845
Gold Earned
48,992
215
Minions Killed
240
6
Camps Cleared
11
1,031,570
Distance Traveled
1,026,418
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
15,798
687
64
3
2
372,769
4
L
Hou Yi
16,409
713
131
6
3
349,356
2
L
Ymir
14,638
636
20
1
1
309,445
1
W
Baron Samedi
17,719
770
108
5
5
353,910
2
W
Sylvanus
16,179
703
57
2
4
350,584
11
W
Xbalanque
15,094
656
75
3
2
321,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role