Player Matchup

Sol
Sol
Dyleaoo
Sol
Level 38
God Stats
7W - 12L
1,428 SR
Queue Stats
22W - 36L
1,324 Elo+
Party 1
Ravana
Ravana
GamingSpirit101
Ravana
Level 28
God Stats
1W - 2L
1,374 SR
Queue Stats
17W - 28L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
ThatOneChimp
Cthulhu
Level 13
God Stats
2W - 6L
1,511 SR
Queue Stats
2W - 10L
1,146 Elo+
Party 1
Cu Chulainn
Cu Chulainn
etrxrossa
Cu Chulainn
Level 37
God Stats
0W - 4L
1,062 SR
Queue Stats
22W - 33L
1,324 Elo+
Party 1
The Morrigan
The Morrigan
split shot12345
The Morrigan
Level 31
God Stats
4W - 4L
1,518 SR
Queue Stats
20W - 34L
1,308 Elo+
Party 1
Team Averages
Level 29
1,379 SR
1,285 Elo+

VS

Team Averages
Level 73
1,507 SR
1,436 Elo+
Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LuckyTrex5073
Ao Kuang
Level 28
God Stats
13W - 13L
1,550 SR
Queue Stats
67W - 87L
1,418 Elo+
Party 2
Agni
Agni
PartyHorse8178
Agni
Level 103
God Stats
10W - 7L
1,674 SR
Queue Stats
310W - 320L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Superdave3141
Danzaburou
Level 79
God Stats
1W - 2L
1,231 SR
Queue Stats
86W - 120L
1,423 Elo+
Party 2
Bellona
Bellona
X_Chuyitodios_X
Bellona
Level 49
God Stats
24W - 15L
1,579 SR
Queue Stats
205W - 203L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
1 / 7 / 0
5,876
452
5,634
10,203
1,557
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
6,139
472
6,129
11,413
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ThatOneChimp
Cthulhu
8
0 / 8 / 1
5,399
415
3,476
14,332
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
etrxrossa
Cu Chulainn
10
0 / 4 / 0
6,147
473
4,404
9,895
5,566
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
split shot12345
The Morrigan
10
1 / 5 / 0
6,293
484
1,620
6,262
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 1 / 11
7,852
604
4,509
10,275
7,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
LuckyTrex5073
Ao Kuang
13
10 / 1 / 4
8,688
668
6,877
8,004
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 0 / 3
9,099
700
6,081
5,670
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Superdave3141
Danzaburou
14
8 / 1 / 6
9,181
706
10,917
7,994
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 0 / 2
8,827
679
11,345
12,237
8,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
29
29
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
11
6.5
L
Sol
1
7
0
0.14
L
0
5
1
0.1
W
Ao Kuang
LuckyTrex5073
Ao Kuang
10
1
4
12
W
6
0
3
7.5
W
Danzaburou
Superdave3141
Danzaburou
8
1
6
11
L
Cthulhu
ThatOneChimp
Cthulhu
0
8
1
0.06
W
4
0
2
5
L
Cu Chulainn
etrxrossa
Cu Chulainn
0
4
0
0
L
The Morrigan
split shot12345
The Morrigan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,263
Damage
39,729
52,105
Taken
44,180
18,316
Mitigated
23,774
8,456
Healing
20,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,509
2,406
1,964
3,069
10,275
7,529
789
3,567
6,708
16,188
0
L
Sol
5,634
1,433
0
2,915
10,203
1,557
560
3,742
6,379
34,432
0
L
6,129
1,917
0
2,868
11,413
3,964
0
4,883
6,423
0
37,802
W
Ao Kuang
LuckyTrex5073
Ao Kuang
6,877
2,300
0
3,646
8,004
2,972
599
1,546
6,458
40,636
0
W
6,081
782
0
1,215
5,670
1,931
106
1,023
4,647
55,263
0
W
Danzaburou
Superdave3141
Danzaburou
10,917
4,570
0
3,854
7,994
2,940
2,273
4,094
3,900
0
71,823
L
Cthulhu
ThatOneChimp
Cthulhu
3,476
386
0
1,154
14,332
5,579
84
3,958
10,374
10,811
0
W
11,345
5,126
0
6,807
12,237
8,402
884
535
11,702
0
56,356
L
Cu Chulainn
etrxrossa
Cu Chulainn
4,404
1,607
0
1,069
9,895
5,566
216
186
9,709
1,921
26,880
L
The Morrigan
split shot12345
The Morrigan
1,620
703
0
450
6,262
1,650
66
4,269
1,753
24,500
611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
43,647
280
Minions Killed
408
0
Camps Cleared
0
1,246,170
Distance Traveled
1,325,236
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,852
604
16
1
0
257,061
4
L
Sol
5,876
452
60
5
0
233,599
1
L
Ravana
6,139
472
72
6
0
272,022
0
W
Ao Kuang
8,688
668
58
4
0
265,238
2
W
Agni
9,099
700
105
8
0
278,147
2
W
Danzaburou
9,181
706
103
8
0
234,651
8
L
Cthulhu
5,399
415
27
2
0
237,213
0
W
Bellona
8,827
679
126
10
0
290,139
4
L
Cu Chulainn
6,147
473
66
5
0
249,269
0
L
The Morrigan
6,293
484
55
4
0
254,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role