Player Matchup

Kali
Kali
Big Chungles23
Kali
Level 124
God Stats
7W - 6L
1,500 SR
Queue Stats
547W - 526L
1,486 Elo+
Party 2
Vulcan
Vulcan
Cameron214
Vulcan
Level 106
God Stats
3W - 1L
1,503 SR
Queue Stats
273W - 246L
1,568 Elo+
Party 2
Shiva
Shiva
KIntensity
Shiva
Level 85
God Stats
11W - 11L
1,460 SR
Queue Stats
445W - 397L
1,574 Elo+
Solo
Chaac
Chaac
Tiny Turtle3434
Chaac
Level 88
God Stats
0W - 4L
1,545 SR
Queue Stats
203W - 197L
1,524 Elo+
Party 2
Apollo
Apollo
changomarango1
Apollo
Level 154
God Stats
9W - 9L
1,524 SR
Queue Stats
558W - 519L
1,567 Elo+
Solo
Team Averages
Level 111
1,506 SR
1,544 Elo+

VS

Team Averages
Level 143
1,670 SR
1,612 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
DuFF THe FluFF
Fafnir
Level 117
God Stats
2W - 0L
1,765 SR
Queue Stats
2W - 0L
1,838 Elo+
Solo
Rama
Rama
NinjasStandAlone
Rama
Level 158
God Stats
5W - 0L
1,783 SR
Queue Stats
243W - 219L
1,590 Elo+
Party 1
Ne Zha
Ne Zha
Sir_Sphere
Ne Zha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 73L
1,571 Elo+
Party 1
Olorun
Olorun
jimlayey71
Olorun
Level 119
God Stats
14W - 6L
1,802 SR
Queue Stats
220W - 187L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,952
497
3,181
9,228
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Cameron214
Vulcan
12
2 / 4 / 1
6,938
496
8,189
6,053
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
10
1 / 2 / 0
6,278
448
4,082
10,443
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 2 / 0
6,917
494
7,924
12,545
12,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 1 / 0
7,600
543
4,603
7,399
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
8 / 0 / 3
8,539
610
8,276
6,516
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 0 / 4
6,894
492
2,933
8,971
10,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 1
7,319
523
3,397
8,187
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Sir_Sphere
Ne Zha
13
1 / 1 / 1
7,858
561
5,941
11,632
7,711
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
jimlayey71
Olorun
13
4 / 3 / 4
8,306
593
9,867
10,793
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
13
13
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
0
3
9.5
L
0
4
2
0.25
L
Vulcan
Cameron214
Vulcan
2
4
1
0.63
W
0
0
4
2
L
Shiva
1
2
0
0.5
W
0
1
1
0.5
W
Ne Zha
Sir_Sphere
Ne Zha
1
1
1
1.5
L
1
2
0
0.5
L
1
1
0
1
W
Olorun
jimlayey71
Olorun
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,979
Damage
30,414
45,668
Taken
46,099
26,899
Mitigated
27,845
14,979
Healing
20,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,276
2,799
0
590
6,516
2,750
0
1,843
4,509
0
54,895
L
3,181
697
0
3,394
9,228
3,572
0
1,857
7,371
0
45,479
L
Vulcan
Cameron214
Vulcan
8,189
1,865
0
1,440
6,053
1,782
0
2,770
3,283
43,349
0
W
2,933
846
219
3,976
8,971
10,772
431
1,349
7,552
15,063
0
L
Shiva
4,082
705
330
1,856
10,443
6,997
0
5,635
4,808
0
17,541
W
3,397
2,977
0
4,747
8,187
2,115
969
152
8,035
0
57,391
W
Ne Zha
Sir_Sphere
Ne Zha
5,941
3,228
0
4,924
11,632
7,711
770
169
11,441
0
51,741
L
7,924
1,843
0
5,061
12,545
12,437
235
821
11,724
0
42,454
L
4,603
2,679
0
2,898
7,399
2,111
0
477
6,922
0
58,038
W
Olorun
jimlayey71
Olorun
9,867
5,536
182
5,426
10,793
4,497
1,905
4,069
6,373
55,505
6,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,685
Gold Earned
38,916
399
Minions Killed
452
0
Camps Cleared
0
1,365,696
Distance Traveled
1,325,020
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,539
610
87
6
0
306,643
6
L
Kali
6,952
497
89
6
0
311,849
4
L
Vulcan
6,938
496
79
6
0
265,582
2
W
Fafnir
6,894
492
21
2
0
270,404
4
L
Shiva
6,278
448
23
2
0
261,474
5
W
Rama
7,319
523
119
9
0
241,738
3
W
Ne Zha
7,858
561
103
7
0
277,925
2
L
Chaac
6,917
494
84
6
0
249,754
0
L
Apollo
7,600
543
124
9
0
277,037
3
W
Olorun
8,306
593
122
9
0
228,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role