Player Matchup

Baron Samedi
Baron Samedi
reeceholmes1
Baron Samedi
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 39L
1,085 Elo+
Party 1
Nike
Nike
roman-jailman
Nike
Level 88
God Stats
9W - 7L
1,553 SR
Queue Stats
31W - 33L
1,386 Elo+
Solo
Jing Wei
Jing Wei
warpig50cal1591
Jing Wei
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 79L
1,229 Elo+
Party 1
Team Averages
Level 78
1,518 SR
1,233 Elo+

VS

Team Averages
Level 58
1,440 SR
1,301 Elo+
Da Ji
Da Ji
MagnumMan520
Da Ji
Level 85
God Stats
15W - 15L
1,594 SR
Queue Stats
106W - 111L
1,390 Elo+
Solo
Bellona
Bellona
OddOptic Fl0W
Bellona
Level 49
God Stats
1W - 4L
1,226 SR
Queue Stats
58W - 81L
1,283 Elo+
Solo
Sol
Sol
Santigo4325
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
reeceholmes1
Baron Samedi
15
3 / 2 / 11
10,563
755
9,040
11,813
9,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 4 / 7
10,555
754
12,367
13,817
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
15
8 / 6 / 5
11,184
799
10,860
14,226
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 3
10,091
721
13,227
13,308
5,189
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
15
4 / 2 / 8
10,510
751
9,894
14,807
11,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 7
9,771
698
7,178
14,609
4,540
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
15
Kills
11
12
Deaths
15
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
L
Bellona
4
2
8
4
L
2
6
7
0.92
W
Baron Samedi
reeceholmes1
Baron Samedi
3
2
11
4.25
W
4
4
7
1.88
W
Jing Wei
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,267
Damage
30,299
39,856
Taken
42,724
25,482
Mitigated
21,713
12,689
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,227
3,966
0
0
13,308
5,189
674
2,755
10,169
0
28,608
L
Bellona
9,894
2,461
579
2,470
14,807
11,984
115
3,587
10,951
0
27,808
L
7,178
1,780
220
3,101
14,609
4,540
1,211
3,501
10,736
32,139
0
W
Baron Samedi
reeceholmes1
Baron Samedi
9,040
647
1,667
4,061
11,813
9,623
685
1,206
10,607
34,408
0
W
12,367
1,395
125
2,557
13,817
10,972
507
3,311
10,506
0
30,553
W
Jing Wei
10,860
8,285
157
4,122
14,226
4,887
1,066
2,776
11,450
0
39,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,302
Gold Earned
30,372
137
Minions Killed
120
3
Camps Cleared
6
775,402
Distance Traveled
750,251
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,091
721
27
2
3
227,267
4
L
Bellona
10,510
751
36
3
2
293,825
1
L
Sol
9,771
698
57
4
1
229,159
3
W
Baron Samedi
10,563
755
53
4
1
232,489
2
W
Nike
10,555
754
34
2
0
267,011
0
W
Jing Wei
11,184
799
50
4
2
275,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role