Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
LrdTourm3t
Nemesis
Level 153
God Stats
4W - 1L
1,907 SR
Queue Stats
41W - 31L
1,849 Elo+
Party 1
Team Averages
Level 138
1,581 SR
1,570 Elo+

VS

Team Averages
Level 137
1,474 SR
1,526 Elo+
Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
G0JIЯA
Shiva
Level 89
God Stats
2W - 9L
1,265 SR
Queue Stats
79W - 94L
1,482 Elo+
Solo
Awilix
Awilix
Klauztreich
Awilix
Level 155
God Stats
7W - 8L
1,645 SR
Queue Stats
119W - 127L
1,516 Elo+
Solo
Persephone
Persephone
SadBoyolinha
Persephone
Level 160
God Stats
5W - 6L
1,300 SR
Queue Stats
528W - 520L
1,588 Elo+
Solo
Odin
Odin
Wlffy
Odin
Level 153
God Stats
5W - 4L
1,662 SR
Queue Stats
177W - 154L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
6 / 4 / 4
8,483
566
8,702
11,981
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
 
Heimdallr
15
4 / 1 / 1
8,452
563
6,652
7,340
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
 
Janus
13
3 / 2 / 5
7,888
526
5,388
7,081
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
 
Yemoja
11
1 / 2 / 3
7,059
471
3,696
10,872
8,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
LrdTourm3t
Nemesis
15
2 / 3 / 3
8,826
588
7,879
8,620
6,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 1 / 1
6,448
430
2,269
3,562
1,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
G0JIЯA
Shiva
12
4 / 2 / 3
7,898
527
4,615
9,199
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
13
3 / 6 / 4
8,164
544
5,783
15,469
8,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
SadBoyolinha
Persephone
12
2 / 4 / 4
8,000
533
8,549
6,689
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Wlffy
Odin
12
2 / 4 / 3
7,302
487
5,607
10,092
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
16
Kills
12
12
Deaths
17
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
4
4
2
W
Heimdallr
 
Heimdallr
4
1
1
4.5
W
Janus
 
Janus
3
2
5
2.75
W
Yemoja
 
Yemoja
1
2
3
1.25
L
Chronos
 
Chronos
1
1
1
1.5
L
Shiva
G0JIЯA
Shiva
4
2
3
2.75
L
Awilix
3
6
4
0.83
W
Nemesis
LrdTourm3t
Nemesis
2
3
3
1.17
L
Persephone
SadBoyolinha
Persephone
2
4
4
1
L
Odin
Wlffy
Odin
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,317
Damage
26,823
45,894
Taken
45,011
26,574
Mitigated
22,294
11,793
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,702
3,543
0
2,993
11,981
6,125
0
2,718
9,103
0
48,559
W
Heimdallr
 
Heimdallr
6,652
2,790
0
1,886
7,340
3,194
401
1,456
5,816
0
60,715
W
Janus
 
Janus
5,388
220
0
625
7,081
2,188
1,389
1,618
5,351
49,139
0
W
Yemoja
 
Yemoja
3,696
641
1,226
2,076
10,872
8,239
243
3,652
7,014
19,608
3,948
L
Chronos
 
Chronos
2,269
1,288
0
778
3,562
1,073
0
411
3,151
22,581
3,743
L
Shiva
G0JIЯA
Shiva
4,615
793
576
2,143
9,199
8,169
0
2,596
6,603
0
25,315
L
Awilix
5,783
1,625
0
2,320
15,469
8,308
153
869
14,600
0
45,189
W
Nemesis
LrdTourm3t
Nemesis
7,879
3,476
0
2,987
8,620
6,828
502
424
8,190
0
53,422
L
Persephone
SadBoyolinha
Persephone
8,549
297
0
1,029
6,689
1,639
480
2,136
4,549
44,541
0
L
Odin
Wlffy
Odin
5,607
1,775
0
288
10,092
3,105
0
2,515
7,577
0
45,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
37,812
431
Minions Killed
364
0
Camps Cleared
0
1,451,824
Distance Traveled
1,446,241
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,483
566
75
5
0
306,599
3
W
Heimdallr
8,452
563
117
8
0
295,927
4
W
Janus
7,888
526
96
6
0
298,958
1
W
Yemoja
7,059
471
34
2
0
279,134
6
L
Chronos
6,448
430
69
5
0
233,025
2
L
Shiva
7,898
527
41
3
0
357,486
4
L
Awilix
8,164
544
97
6
0
273,787
5
W
Nemesis
8,826
588
109
7
0
271,206
0
L
Persephone
8,000
533
86
6
0
287,589
3
L
Odin
7,302
487
71
5
0
294,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role