Player Matchup

Izanami
Izanami
Anbu_Ghost18
Izanami
Level 69
God Stats
15W - 13L
1,515 SR
Queue Stats
64W - 67L
1,410 Elo+
Party 3
Ra
Ra
Ewok062005
Ra
Level 91
God Stats
4W - 1L
1,794 SR
Queue Stats
34W - 35L
1,435 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ParadoxPat
Tsukuyomi
Level 128
God Stats
25W - 21L
1,465 SR
Queue Stats
178W - 156L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
singhmeharban-me
Jormungandr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,437 Elo+
Party 3
Chaac
Chaac
wtfisachucko
Chaac
Level 128
God Stats
22W - 23L
1,346 SR
Queue Stats
811W - 831L
1,439 Elo+
Party 2
Team Averages
Level 101
1,524 SR
1,439 Elo+

VS

Team Averages
Level 99
1,479 SR
1,430 Elo+
Chiron
Chiron
DonJuanBonDon
Chiron
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,455 Elo+
Party 1
King Arthur
King Arthur
tastemysmoothie
King Arthur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 141L
1,524 Elo+
Party 4
Ao Kuang
Ao Kuang
tate58
Ao Kuang
Level 88
God Stats
2W - 1L
1,713 SR
Queue Stats
25W - 30L
1,395 Elo+
Party 1
Thoth
Thoth
wamkinghaji
Thoth
Level 126
God Stats
1W - 2L
1,543 SR
Queue Stats
124W - 135L
1,366 Elo+
Party 1
Athena
Athena
yaboi_Raymel
Athena
Level 88
God Stats
0W - 1L
1,140 SR
Queue Stats
56W - 77L
1,412 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anbu_Ghost18
Izanami
20
6 / 5 / 3
13,122
571
9,936
18,147
6,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 6 / 11
11,843
515
9,595
14,439
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
ParadoxPat
Tsukuyomi
20
17 / 2 / 5
14,493
630
24,605
17,106
8,045
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
singhmeharban-me
Jormungandr
17
2 / 1 / 12
12,420
540
15,231
18,741
16,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
6 / 3 / 14
13,315
579
20,216
29,322
35,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 3
10,891
474
17,652
18,303
6,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
tastemysmoothie
King Arthur
18
3 / 11 / 1
11,484
499
13,561
23,906
19,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
tate58
Ao Kuang
17
6 / 8 / 1
11,195
487
10,401
23,524
8,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 4
10,078
438
11,141
13,507
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
15
1 / 5 / 7
10,063
438
7,714
24,226
28,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
34
Kills
17
17
Deaths
34
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anbu_Ghost18
Izanami
6
5
3
1.5
L
5
5
3
1.3
W
3
6
11
1.42
W
Tsukuyomi
ParadoxPat
Tsukuyomi
17
2
5
9.75
W
Jormungandr
singhmeharban-me
Jormungandr
2
1
12
8
L
King Arthur
tastemysmoothie
King Arthur
3
11
1
0.32
L
Ao Kuang
tate58
Ao Kuang
6
8
1
0.81
L
2
5
4
0.8
W
6
3
14
4.33
L
Athena
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,583
Damage
60,469
97,755
Taken
103,466
72,101
Mitigated
67,704
30,946
Healing
20,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anbu_Ghost18
Izanami
9,936
9,134
0
3,916
18,147
6,421
5,399
4,547
13,532
0
124,819
L
17,652
7,820
838
4,345
18,303
6,752
1,597
6,372
11,885
0
83,172
W
9,595
1,167
5,022
3,758
14,439
4,893
1,969
6,374
7,728
59,805
0
W
Tsukuyomi
ParadoxPat
Tsukuyomi
24,605
6,211
0
1,041
17,106
8,045
1,255
6,216
10,755
0
116,867
W
Jormungandr
singhmeharban-me
Jormungandr
15,231
2,189
3,324
3,978
18,741
16,947
764
5,809
12,733
40,390
8,629
L
King Arthur
tastemysmoothie
King Arthur
13,561
1,277
0
4,187
23,906
19,316
365
3,053
20,800
0
63,067
L
Ao Kuang
tate58
Ao Kuang
10,401
2,393
0
5,746
23,524
8,684
62
4,344
19,042
71,977
0
L
11,141
430
0
3,864
13,507
3,964
497
3,027
10,254
60,970
0
W
20,216
4,683
0
9,907
29,322
35,795
0
5,418
23,751
0
89,578
L
Athena
7,714
1,752
340
997
24,226
28,988
208
5,355
18,639
33,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,193
Gold Earned
53,711
626
Minions Killed
517
0
Camps Cleared
0
2,227,308
Distance Traveled
1,956,472
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,122
571
188
8
0
394,731
2
L
Chiron
10,891
474
131
6
0
351,485
6
W
Ra
11,843
515
101
4
0
427,450
0
W
Tsukuyomi
14,493
630
141
6
0
503,737
4
W
Jormungandr
12,420
540
56
2
0
446,660
4
L
King Arthur
11,484
499
107
5
0
379,723
0
L
Ao Kuang
11,195
487
107
5
0
407,540
2
L
Thoth
10,078
438
125
5
0
401,296
5
W
Chaac
13,315
579
140
6
0
454,730
1
L
Athena
10,063
438
47
2
0
416,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role