Player Matchup

Sobek
Sobek
Diamond II
 
Sobek
Diamond II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Masters
BeeeGarber
Cabrakan
Masters
Level 88
God Stats
25W - 18L
1,859 SR
Queue Stats
300W - 206L
2,694 MMR
Party 2
Medusa
Medusa
Masters
STỐRM
Medusa
Masters
Level 105
God Stats
5W - 4L
1,666 SR
Queue Stats
321W - 220L
2,833 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 108
1,675 SR
2,342 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 97
1,635 SR
2,702 MMR
Achilles
Achilles
Masters
BleachedGene
Achilles
Masters
Level 66
God Stats
7W - 9L
1,614 SR
Queue Stats
626W - 310L
2,916 MMR
Party 1
Zeus
Zeus
Masters
Fifa-king-20-19_
Zeus
Masters
Level 65
God Stats
10W - 3L
1,964 SR
Queue Stats
89W - 51L
2,716 MMR
Party 1
Nemesis
Nemesis
Diamond II
Harbor
Nemesis
Diamond II
Level 160
God Stats
1W - 0L
1,326 SR
Queue Stats
26W - 25L
2,474 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 5 / 5
10,459
654
7,539
22,440
30,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
BeeeGarber
Cabrakan
15
5 / 1 / 1
11,422
714
9,671
19,114
28,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
STỐRM
Medusa
14
0 / 3 / 5
9,584
599
18,223
10,695
4,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
FenrirBastetSolAh Muzen CabGeb

VS

Bans
ThothAresGilgameshArtioOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BleachedGene
Achilles
15
2 / 2 / 6
11,386
712
9,848
20,071
27,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 3 / 4
11,457
716
26,193
9,079
4,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Harbor
Nemesis
16
2 / 1 / 5
11,044
690
11,354
18,137
13,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
6
Kills
9
9
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
5
0.7
L
Cabrakan
BeeeGarber
Cabrakan
5
1
1
5.5
W
Achilles
BleachedGene
Achilles
2
2
6
2.5
W
5
3
4
2.33
W
Nemesis
Harbor
Nemesis
2
1
5
4.5
L
Medusa
STỐRM
Medusa
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,433
Damage
47,395
52,249
Taken
47,287
63,370
Mitigated
44,788
10,901
Healing
17,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,539
866
215
4,906
22,440
30,647
0
11,566
10,439
19,439
0
L
Cabrakan
BeeeGarber
Cabrakan
9,671
1,417
0
5,242
19,114
28,414
0
9,588
9,200
21,569
0
W
Achilles
BleachedGene
Achilles
9,848
2,705
0
7,573
20,071
27,062
479
7,723
12,348
0
34,227
W
26,193
2,379
0
2,720
9,079
4,424
1,015
4,230
4,849
71,528
0
W
Nemesis
Harbor
Nemesis
11,354
5,201
0
7,132
18,137
13,302
1,186
5,584
12,553
0
37,945
L
Medusa
STỐRM
Medusa
18,223
5,847
0
538
10,695
4,309
66
5,430
5,165
0
56,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
33,887
149
Minions Killed
164
6
Camps Cleared
9
897,457
Distance Traveled
903,432
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,459
654
22
1
1
264,326
3
L
Cabrakan
11,422
714
30
2
2
314,512
6
W
Achilles
11,386
712
28
2
2
305,555
2
W
Zeus
11,457
716
84
5
5
275,624
1
W
Nemesis
11,044
690
52
3
2
322,253
5
L
Medusa
9,584
599
97
6
3
318,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role