Player Matchup

Hercules
Hercules
Deliama
Hercules
Level 117
God Stats
8W - 2L
1,901 SR
Queue Stats
138W - 114L
1,557 Elo+
Party 1
Ravana
Ravana
NapeGrodzilla
Ravana
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,604 Elo+
Party 1
Discordia
Discordia
Nosferamoustik
Discordia
Level 129
God Stats
2W - 1L
1,506 SR
Queue Stats
125W - 101L
1,589 Elo+
Party 1
Yemoja
Yemoja
Zjenja
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,498 Elo+
Solo
Ah Puch
Ah Puch
hamme01
Ah Puch
Level 47
God Stats
13W - 4L
1,694 SR
Queue Stats
457W - 420L
1,603 Elo+
Solo
Team Averages
Level 66
1,620 SR
1,570 Elo+

VS

Team Averages
Level 67
1,463 SR
1,622 Elo+
Neith
Neith
BirdofRevenge
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,804 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DurzyKutas
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,752 Elo+
Solo
Osiris
Osiris
KowalaXP
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Reovina
Aphrodite
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 97L
1,573 Elo+
Solo
Nu Wa
Nu Wa
Vanvett
Nu Wa
Level 126
God Stats
6W - 6L
1,317 SR
Queue Stats
465W - 504L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deliama
Hercules
18
6 / 4 / 20
12,081
863
11,951
29,782
43,735
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
6 / 4 / 20
11,169
798
11,073
19,845
27,492
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Nosferamoustik
Discordia
19
8 / 4 / 19
11,682
834
22,973
14,338
6,860
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Zjenja
Yemoja
16
1 / 3 / 24
10,021
716
5,577
16,943
21,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
hamme01
Ah Puch
20
11 / 2 / 16
12,393
885
29,515
14,076
7,411
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 6
9,175
655
15,300
15,805
5,591
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
DurzyKutas
Morgan Le Fay
18
4 / 6 / 11
10,785
770
22,433
19,002
6,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
KowalaXP
Osiris
20
6 / 3 / 9
10,982
784
17,189
20,675
22,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Reovina
Aphrodite
15
2 / 8 / 6
9,240
660
7,075
16,406
8,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Vanvett
Nu Wa
17
4 / 7 / 7
10,500
750
16,173
12,665
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
56
32
Kills
17
17
Deaths
32
99
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Hercules
Deliama
Hercules
6
4
20
4
L
Morgan Le Fay
DurzyKutas
Morgan Le Fay
4
6
11
1.58
L
Osiris
KowalaXP
Osiris
6
3
9
3.5
W
6
4
20
4
W
Discordia
Nosferamoustik
Discordia
8
4
19
4.38
L
Aphrodite
Reovina
Aphrodite
2
8
6
0.63
L
Nu Wa
Vanvett
Nu Wa
4
7
7
1.07
W
Yemoja
Zjenja
Yemoja
1
3
24
4.33
W
Ah Puch
hamme01
Ah Puch
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,089
Damage
78,170
94,984
Taken
84,553
106,826
Mitigated
48,060
43,365
Healing
28,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,300
5,539
384
2,474
15,805
5,591
78
10,262
5,543
0
24,903
W
Hercules
Deliama
Hercules
11,951
2,128
3,656
10,120
29,782
43,735
271
14,604
15,178
0
17,735
L
Morgan Le Fay
DurzyKutas
Morgan Le Fay
22,433
1,422
1,403
2,593
19,002
6,651
441
14,424
4,578
30,401
0
L
Osiris
KowalaXP
Osiris
17,189
5,921
941
3,420
20,675
22,527
0
14,791
5,884
0
28,845
W
11,073
3,891
2,582
4,992
19,845
27,492
1,436
9,765
10,080
0
26,139
W
Discordia
Nosferamoustik
Discordia
22,973
1,520
2,018
1,508
14,338
6,860
1,096
6,057
8,281
41,636
0
L
Aphrodite
Reovina
Aphrodite
7,075
613
10,555
5,459
16,406
8,492
42
11,174
5,232
15,179
0
L
Nu Wa
Vanvett
Nu Wa
16,173
2,586
1,067
359
12,665
4,799
1,007
7,414
5,251
40,546
0
W
Yemoja
Zjenja
Yemoja
5,577
945
10,317
2,609
16,943
21,328
635
8,119
8,824
17,832
0
W
Ah Puch
hamme01
Ah Puch
29,515
1,857
1,725
3,838
14,076
7,411
1,817
7,136
6,940
57,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,346
Gold Earned
50,682
163
Minions Killed
161
0
Camps Cleared
0
1,338,372
Distance Traveled
1,236,531
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,175
655
44
3
0
234,785
0
W
Hercules
12,081
863
8
1
0
281,280
0
L
Morgan Le Fay
10,785
770
22
2
0
259,243
0
L
Osiris
10,982
784
15
1
0
283,819
0
W
Ravana
11,169
798
35
3
0
279,353
0
W
Discordia
11,682
834
44
3
0
253,648
0
L
Aphrodite
9,240
660
25
2
0
234,382
0
L
Nu Wa
10,500
750
55
4
0
224,302
3
W
Yemoja
10,021
716
10
1
0
236,902
1
W
Ah Puch
12,393
885
66
5
0
287,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role