Player Matchup

Baron Samedi
Baron Samedi
Raviick
Baron Samedi
Level 69
God Stats
14W - 8L
1,612 SR
Queue Stats
226W - 132L
1,663 Elo+
Party 3
Izanami
Izanami
RoflanPominki777
Izanami
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
57W - 66L
1,399 Elo+
Party 2
Discordia
Discordia
Ta1ker
Discordia
Level 33
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 43L
1,364 Elo+
Party 2
Ne Zha
Ne Zha
WantexX
Ne Zha
Level 99
God Stats
26W - 8L
1,852 SR
Queue Stats
240W - 139L
1,645 Elo+
Party 3
Athena
Athena
sedragon
Athena
Level 66
God Stats
3W - 3L
1,735 SR
Queue Stats
191W - 99L
1,686 Elo+
Party 3
Team Averages
Level 59
1,640 SR
1,552 Elo+

VS

Team Averages
Level 67
1,520 SR
1,341 Elo+
Sol
Sol
Crusader301
Sol
Level 22
God Stats
10W - 19L
1,436 SR
Queue Stats
12W - 30L
1,271 Elo+
Party 1
Atlas
Atlas
Drustyy
Atlas
Level 157
God Stats
2W - 1L
1,630 SR
Queue Stats
62W - 45L
1,389 Elo+
Party 1
Neith
Neith
JohanThePro
Neith
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 37L
1,481 Elo+
Solo
Thanatos
Thanatos
JokerTso
Thanatos
Level 27
God Stats
3W - 9L
1,581 SR
Queue Stats
23W - 34L
1,308 Elo+
Party 1
Bellona
Bellona
whoznext1
Bellona
Level 27
God Stats
10W - 10L
1,454 SR
Queue Stats
22W - 47L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Raviick
Baron Samedi
19
10 / 1 / 24
12,779
1,278
23,980
9,396
4,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 3 / 18
12,901
1,290
16,890
10,597
4,399
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Ta1ker
Discordia
19
6 / 2 / 23
12,691
1,269
19,907
3,764
1,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
WantexX
Ne Zha
19
15 / 3 / 18
13,245
1,325
20,140
13,124
5,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
sedragon
Athena
19
4 / 0 / 33
12,351
1,235
10,727
15,547
23,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

263

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 2
10,973
1,097
6,790
18,911
6,055
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Drustyy
Atlas
17
4 / 6 / 5
12,828
1,283
13,648
26,645
27,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 5 / 6
10,151
1,015
7,658
10,632
4,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
JokerTso
Thanatos
17
3 / 13 / 5
11,889
1,189
11,604
19,925
7,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
whoznext1
Bellona
17
0 / 12 / 6
10,462
1,046
8,363
20,518
19,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
33
45
Kills
9
9
Deaths
45
116
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Atlas
Drustyy
Atlas
4
6
5
1.08
L
0
5
6
0.6
L
Thanatos
JokerTso
Thanatos
3
13
5
0.42
W
Baron Samedi
Raviick
Baron Samedi
10
1
24
22
W
10
3
18
6.33
W
Discordia
Ta1ker
Discordia
6
2
23
8.75
W
Ne Zha
WantexX
Ne Zha
15
3
18
8
W
Athena
sedragon
Athena
4
0
33
20.5
L
Bellona
whoznext1
Bellona
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,644
Damage
48,063
52,428
Taken
96,631
39,562
Mitigated
65,186
9,205
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,790
3,538
0
2,121
18,911
6,055
0
14,198
4,713
36,632
0
L
Atlas
Drustyy
Atlas
13,648
4,264
744
3,250
26,645
27,753
0
16,850
9,795
30,143
0
L
7,658
2,301
0
787
10,632
4,263
0
4,352
6,280
0
28,105
L
Thanatos
JokerTso
Thanatos
11,604
1,964
0
3,402
19,925
7,526
0
9,701
10,224
0
23,840
W
Baron Samedi
Raviick
Baron Samedi
23,980
1,979
3,141
2,886
9,396
4,500
0
4,009
5,310
38,754
0
W
16,890
10,730
0
563
10,597
4,399
0
6,140
4,422
0
34,673
W
Discordia
Ta1ker
Discordia
19,907
866
0
391
3,764
1,423
0
1,399
2,337
41,121
0
W
Ne Zha
WantexX
Ne Zha
20,140
8,036
0
2,224
13,124
5,341
0
3,244
9,693
0
36,853
W
Athena
sedragon
Athena
10,727
2,281
0
0
15,547
23,899
0
5,646
9,636
15,618
0
L
Bellona
whoznext1
Bellona
8,363
2,602
0
830
20,518
19,589
0
9,513
11,005
0
15,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,967
Gold Earned
56,303
176
Minions Killed
182
6
Camps Cleared
5
933,491
Distance Traveled
907,546
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,973
1,097
76
8
0
176,390
1
L
Atlas
12,828
1,283
24
2
0
230,581
1
L
Neith
10,151
1,015
47
5
2
124,675
0
L
Thanatos
11,889
1,189
26
3
2
191,292
2
W
Baron Samedi
12,779
1,278
40
4
1
191,056
3
W
Izanami
12,901
1,290
47
5
1
157,506
0
W
Discordia
12,691
1,269
57
6
0
196,198
1
W
Ne Zha
13,245
1,325
28
3
4
188,241
0
W
Athena
12,351
1,235
4
0
0
200,490
0
L
Bellona
10,462
1,046
9
1
1
184,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role