Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
AngelofOmen
Vamana
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 34L
1,714 Elo+
Party 1
Olorun
Olorun
Woltrr
Olorun
Level 18
God Stats
1W - 0L
1,892 SR
Queue Stats
5W - 0L
1,855 Elo+
Party 1
Team Averages
Level 107
1,631 SR
1,690 Elo+

VS

Team Averages
Level 51
1,577 SR
1,582 Elo+
Atlas
Atlas
MLGilbertDadPatt
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,602 Elo+
Party 2
Anhur
Anhur
Onlyvlone
Anhur
Level 65
God Stats
1W - 1L
1,732 SR
Queue Stats
14W - 14L
1,587 Elo+
Party 2
Aphrodite
Aphrodite
Spawnslays
Aphrodite
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
9 / 0 / 5
8,618
958
15,080
8,407
2,861
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
12
4 / 1 / 8
7,584
843
4,118
7,678
5,104
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
Woltrr
Olorun
10
1 / 2 / 8
6,733
748
5,350
5,621
1,385
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,032
670
3,421
11,722
8,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Onlyvlone
Anhur
10
2 / 2 / 1
6,367
707
6,333
7,474
2,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Spawnslays
Aphrodite
9
1 / 7 / 2
5,882
654
1,369
8,723
5,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
3
3
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
0
5
11.5
W
Vamana
4
1
8
8
L
0
5
3
0.3
L
Anhur
Onlyvlone
Anhur
2
2
1
1.25
L
Aphrodite
Spawnslays
Aphrodite
1
7
2
0.29
W
Olorun
Woltrr
Olorun
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,548
Damage
11,123
21,706
Taken
27,919
9,350
Mitigated
16,467
9,813
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,080
7,099
0
5,388
8,407
2,861
2,288
2,228
6,179
43,258
3,960
W
Vamana
4,118
965
0
2,554
7,678
5,104
25
1,549
6,129
0
15,864
L
3,421
850
0
1,238
11,722
8,821
0
7,719
4,003
10,324
0
L
Anhur
Onlyvlone
Anhur
6,333
3,167
0
658
7,474
2,579
0
4,736
2,738
0
20,564
L
Aphrodite
Spawnslays
Aphrodite
1,369
116
2,360
2,285
8,723
5,067
0
6,252
2,471
14,537
0
W
Olorun
Woltrr
Olorun
5,350
2,991
539
1,332
5,621
1,385
784
1,492
4,129
22,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,935
Gold Earned
18,281
125
Minions Killed
71
7
Camps Cleared
2
509,965
Distance Traveled
446,980
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,618
958
80
9
3
170,046
1
W
Vamana
7,584
843
24
3
2
192,997
2
L
Atlas
6,032
670
7
1
0
154,048
2
L
Anhur
6,367
707
42
5
1
154,078
0
L
Aphrodite
5,882
654
22
2
1
138,854
0
W
Olorun
6,733
748
21
2
2
146,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role