Player Matchup

Medusa
Medusa
ClarkTHFC
Medusa
Level 46
God Stats
15W - 14L
1,449 SR
Queue Stats
649W - 645L
1,523 Elo+
Solo
Cthulhu
Cthulhu
DerBuschi89
Cthulhu
Level 123
God Stats
1W - 1L
1,754 SR
Queue Stats
145W - 196L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
Hirok-i
Nu Wa
Level 64
God Stats
6W - 7L
1,500 SR
Queue Stats
11W - 22L
1,365 Elo+
Solo
Heimdallr
Heimdallr
xIstmirEgalx
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 121L
1,358 Elo+
Party 1
Baron Samedi
Baron Samedi
zsozso2006
Baron Samedi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,470 Elo+
Solo
Team Averages
Level 72
1,541 SR
1,435 Elo+

VS

Team Averages
Level 66
1,478 SR
1,437 Elo+
Sun Wukong
Sun Wukong
ByMoNsTeR69
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,319 Elo+
Party 2
Persephone
Persephone
Daninm01
Persephone
Level 48
God Stats
9W - 3L
1,500 SR
Queue Stats
28W - 37L
1,474 Elo+
Party 2
Artemis
Artemis
Domania1992
Artemis
Level 95
God Stats
5W - 5L
1,491 SR
Queue Stats
76W - 72L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fab1San
Tsukuyomi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,502 Elo+
Solo
Ymir
Ymir
Xx_21QUINI10_xX
Ymir
Level 108
God Stats
8W - 12L
1,401 SR
Queue Stats
70W - 89L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ClarkTHFC
Medusa
16
2 / 5 / 6
9,460
728
8,426
14,020
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
DerBuschi89
Cthulhu
16
1 / 3 / 8
9,249
711
11,294
16,689
11,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
Hirok-i
Nu Wa
18
4 / 2 / 2
10,294
792
12,344
7,398
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
xIstmirEgalx
Heimdallr
16
3 / 7 / 4
9,257
712
8,818
15,016
6,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
zsozso2006
Baron Samedi
16
4 / 6 / 4
9,463
728
10,704
17,605
8,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ByMoNsTeR69
Sun Wukong
19
6 / 1 / 10
10,947
842
14,063
14,371
10,458
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Daninm01
Persephone
18
6 / 2 / 6
10,956
843
20,854
9,929
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Domania1992
Artemis
16
2 / 5 / 2
9,468
728
8,249
15,144
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Fab1San
Tsukuyomi
17
3 / 4 / 8
9,940
765
9,150
12,470
4,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 2 / 5
10,253
789
10,425
15,518
9,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
14
Kills
23
23
Deaths
14
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ByMoNsTeR69
Sun Wukong
6
1
10
11
L
Medusa
ClarkTHFC
Medusa
2
5
6
1
W
Persephone
Daninm01
Persephone
6
2
6
4.5
L
Cthulhu
DerBuschi89
Cthulhu
1
3
8
1.67
W
Artemis
Domania1992
Artemis
2
5
2
0.6
W
Tsukuyomi
Fab1San
Tsukuyomi
3
4
8
1.75
L
Nu Wa
Hirok-i
Nu Wa
4
2
2
2.5
W
6
2
5
4.25
L
Heimdallr
xIstmirEgalx
Heimdallr
3
7
4
0.71
L
Baron Samedi
zsozso2006
Baron Samedi
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,586
Damage
62,741
70,728
Taken
67,432
34,362
Mitigated
33,220
16,332
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ByMoNsTeR69
Sun Wukong
14,063
2,825
0
2,160
14,371
10,458
0
7,450
6,921
0
49,225
L
Medusa
ClarkTHFC
Medusa
8,426
4,519
0
3,630
14,020
5,397
456
5,461
8,381
0
32,975
W
Persephone
Daninm01
Persephone
20,854
392
81
2,558
9,929
3,351
0
5,513
4,414
52,560
0
L
Cthulhu
DerBuschi89
Cthulhu
11,294
189
355
3,342
16,689
11,808
65
7,527
8,973
28,412
0
W
Artemis
Domania1992
Artemis
8,249
4,434
309
4,351
15,144
5,159
2,247
8,192
6,952
0
37,789
W
Tsukuyomi
Fab1San
Tsukuyomi
9,150
1,663
16
3,446
12,470
4,839
610
4,944
7,507
0
39,116
L
Nu Wa
Hirok-i
Nu Wa
12,344
5,953
235
1,742
7,398
2,815
272
2,559
4,789
48,667
0
W
10,425
2,030
0
2,338
15,518
9,413
0
8,241
7,277
32,099
0
L
Heimdallr
xIstmirEgalx
Heimdallr
8,818
4,571
0
963
15,016
6,138
255
5,838
9,040
0
20,749
L
Baron Samedi
zsozso2006
Baron Samedi
10,704
1,186
971
5,094
17,605
8,204
264
9,068
8,266
31,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,723
Gold Earned
51,564
250
Minions Killed
310
0
Camps Cleared
0
1,193,772
Distance Traveled
1,433,499
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,947
842
80
6
0
345,071
0
L
Medusa
9,460
728
50
4
0
232,913
2
W
Persephone
10,956
843
77
6
0
276,274
0
L
Cthulhu
9,249
711
49
4
0
277,159
3
W
Artemis
9,468
728
56
4
0
236,677
0
W
Tsukuyomi
9,940
765
69
5
0
328,372
2
L
Nu Wa
10,294
792
72
6
0
231,218
0
W
Ymir
10,253
789
28
2
0
247,105
3
L
Heimdallr
9,257
712
24
2
0
222,725
1
L
Baron Samedi
9,463
728
55
4
0
229,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role