Player Matchup

Bellona
Bellona
Birdmeaat
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ConquaxX
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
EdoPedo
Zhong Kui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,545 Elo+
Party 2
Apollo
Apollo
HHHHHAN
Apollo
Level 102
God Stats
32W - 39L
1,444 SR
Queue Stats
663W - 692L
1,443 Elo+
Solo
Pele
Pele
YuSHinoSuna
Pele
Level 87
God Stats
0W - 4L
1,207 SR
Queue Stats
10W - 19L
1,449 Elo+
Party 2
Team Averages
Level 53
1,430 SR
1,487 Elo+

VS

Team Averages
Level 71
1,513 SR
1,465 Elo+
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Crantiiko
Susano
Level 56
God Stats
2W - 3L
1,272 SR
Queue Stats
33W - 39L
1,495 Elo+
Solo
Osiris
Osiris
Schmoiker
Osiris
Level 128
God Stats
11W - 16L
1,341 SR
Queue Stats
199W - 195L
1,423 Elo+
Solo
Ymir
Ymir
sephidevil
Ymir
Level 69
God Stats
1W - 6L
1,500 SR
Queue Stats
207W - 238L
1,438 Elo+
Solo
Apollo
Apollo
Хуесос22832
Apollo
Level 36
God Stats
8W - 2L
1,951 SR
Queue Stats
45W - 39L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Birdmeaat
Bellona
8
0 / 3 / 0
4,531
453
1,310
5,165
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
ConquaxX
Cthulhu
6
0 / 5 / 2
4,457
446
2,873
8,851
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
EdoPedo
Zhong Kui
9
3 / 1 / 2
5,743
574
5,305
5,859
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
HHHHHAN
Apollo
8
2 / 6 / 0
5,209
521
5,022
8,268
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 4 / 0
5,738
574
4,822
8,777
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 3 / 1
6,514
651
4,840
6,178
1,859
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Crantiiko
Susano
10
5 / 2 / 4
6,103
610
4,106
7,124
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Schmoiker
Osiris
11
2 / 0 / 2
6,313
631
3,378
5,202
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
4 / 0 / 7
6,368
637
4,361
7,061
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
4 / 3 / 6
6,468
647
8,672
7,037
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
8
Kills
18
19
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
3
1
1.17
L
Bellona
Birdmeaat
Bellona
0
3
0
0
L
Cthulhu
ConquaxX
Cthulhu
0
5
2
0.2
W
Susano
Crantiiko
Susano
5
2
4
3.5
L
Zhong Kui
EdoPedo
Zhong Kui
3
1
2
4
L
Apollo
HHHHHAN
Apollo
2
6
0
0.33
W
Osiris
Schmoiker
Osiris
2
0
2
3
L
3
4
0
0.75
W
4
0
7
7.5
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,332
Damage
25,357
36,920
Taken
32,602
15,588
Mitigated
13,800
9,490
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,840
992
0
1,996
6,178
1,859
103
2,178
4,000
37,515
0
L
Bellona
Birdmeaat
Bellona
1,310
291
0
891
5,165
3,152
0
0
5,165
1,845
9,940
L
Cthulhu
ConquaxX
Cthulhu
2,873
583
0
371
8,851
4,285
0
4,118
4,733
5,518
0
W
Susano
Crantiiko
Susano
4,106
775
0
2,179
7,124
2,071
0
1,538
5,586
0
22,407
L
Zhong Kui
EdoPedo
Zhong Kui
5,305
892
0
2,981
5,859
3,798
0
2,857
3,002
22,417
1,500
L
Apollo
HHHHHAN
Apollo
5,022
3,414
0
2,176
8,268
1,935
0
1,456
6,812
0
29,402
W
Osiris
Schmoiker
Osiris
3,378
1,167
0
2,572
5,202
3,449
0
481
4,721
0
30,017
L
4,822
1,470
0
3,071
8,777
2,418
0
770
8,007
0
30,690
W
4,361
1,337
0
2,765
7,061
4,192
0
2,003
5,058
15,960
0
W
8,672
6,000
0
2,499
7,037
2,229
326
1,630
5,407
0
36,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
31,766
179
Minions Killed
291
0
Camps Cleared
0
1,016,818
Distance Traveled
1,076,639
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,514
651
80
8
0
203,575
1
L
Bellona
4,531
453
25
3
0
204,181
1
L
Cthulhu
4,457
446
5
1
0
196,961
0
W
Susano
6,103
610
43
4
0
261,220
1
L
Zhong Kui
5,743
574
46
5
0
210,733
1
L
Apollo
5,209
521
52
5
0
191,057
4
W
Osiris
6,313
631
77
8
0
209,329
4
L
Pele
5,738
574
51
5
0
213,886
5
W
Ymir
6,368
637
28
3
0
199,439
1
W
Apollo
6,468
647
63
6
0
203,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role