Player Matchup

Ne Zha
Ne Zha
Cthulhu216
Ne Zha
Level 107
God Stats
11W - 3L
1,559 SR
Queue Stats
77W - 27L
1,778 Elo+
Party 1
Zhong Kui
Zhong Kui
Dozer_Tombo
Zhong Kui
Level 137
God Stats
2W - 2L
1,438 SR
Queue Stats
116W - 48L
1,725 Elo+
Party 1
Athena
Athena
SlightBuzz9257
Athena
Level 16
God Stats
29W - 3L
1,858 SR
Queue Stats
50W - 5L
1,886 Elo+
Party 1
Team Averages
Level 87
1,618 SR
1,796 Elo+

VS

Team Averages
Level 77
1,549 SR
1,823 Elo+
Ares
Ares
Sapper5080
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,695 Elo+
Party 2
Aphrodite
Aphrodite
Segi Adrian
Aphrodite
Level 25
God Stats
10W - 2L
1,790 SR
Queue Stats
33W - 18L
1,944 Elo+
Party 2
Vamana
Vamana
SusChigga
Vamana
Level 145
God Stats
0W - 2L
1,357 SR
Queue Stats
40W - 15L
1,831 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cthulhu216
Ne Zha
15
8 / 1 / 10
10,212
851
13,841
9,615
4,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Dozer_Tombo
Zhong Kui
16
9 / 1 / 10
10,365
864
15,967
9,226
6,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 16
9,376
781
8,799
13,854
15,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
8,348
696
6,176
15,604
16,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Segi Adrian
Aphrodite
11
0 / 10 / 2
7,236
603
3,887
12,287
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
SusChigga
Vamana
13
1 / 5 / 2
8,139
678
10,406
14,577
12,507
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
20
Kills
3
3
Deaths
20
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Cthulhu216
Ne Zha
8
1
10
13
W
Zhong Kui
Dozer_Tombo
Zhong Kui
9
1
10
14
L
2
5
1
0.5
L
Aphrodite
Segi Adrian
Aphrodite
0
10
2
0.1
W
3
1
16
11
L
Vamana
SusChigga
Vamana
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,607
Damage
20,469
32,695
Taken
42,468
27,059
Mitigated
35,679
11,815
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Cthulhu216
Ne Zha
13,841
4,608
0
4,290
9,615
4,996
1,235
2,765
6,850
0
43,783
W
Zhong Kui
Dozer_Tombo
Zhong Kui
15,967
1,399
860
5,529
9,226
6,419
1,392
2,691
6,535
47,411
0
L
6,176
1,377
0
989
15,604
16,127
0
9,668
5,613
11,443
0
L
Aphrodite
Segi Adrian
Aphrodite
3,887
560
1,870
1,992
12,287
7,045
0
7,486
4,496
15,788
0
W
8,799
2,620
0
1,136
13,854
15,644
0
5,031
8,823
18,905
0
L
Vamana
SusChigga
Vamana
10,406
4,909
0
1,880
14,577
12,507
0
7,644
6,652
0
38,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,953
Gold Earned
23,723
159
Minions Killed
105
10
Camps Cleared
2
712,148
Distance Traveled
607,277
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,212
851
63
5
5
240,282
2
W
Zhong Kui
10,365
864
73
6
2
227,410
1
L
Ares
8,348
696
9
1
1
200,594
0
L
Aphrodite
7,236
603
34
3
1
177,469
1
W
Athena
9,376
781
23
2
3
244,456
1
L
Vamana
8,139
678
62
5
0
229,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role