Player Matchup

Shiva
Shiva
Ash1ok
Shiva
Level 101
God Stats
1W - 2L
1,652 SR
Queue Stats
176W - 168L
1,504 Elo+
Party 4
Thor
Thor
MyshuByshu
Thor
Level 58
God Stats
1W - 4L
1,285 SR
Queue Stats
284W - 313L
1,501 Elo+
Solo
Danzaburou
Danzaburou
PSIHOKALABS
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,694 Elo+
Party 2
Achilles
Achilles
Zhmon
Achilles
Level 76
God Stats
11W - 20L
1,444 SR
Queue Stats
347W - 362L
1,411 Elo+
Party 2
Anubis
Anubis
vengefultoad
Anubis
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
182W - 166L
1,476 Elo+
Party 4
Team Averages
Level 74
1,476 SR
1,517 Elo+

VS

Team Averages
Level 88
1,526 SR
1,497 Elo+
Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BERSERKILLO
Thor
Level 21
God Stats
6W - 4L
1,545 SR
Queue Stats
140W - 132L
1,532 Elo+
Party 3
Sol
Sol
Modobyk
Sol
Level 61
God Stats
16W - 13L
1,585 SR
Queue Stats
113W - 118L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ash1ok
Shiva
10
1 / 4 / 1
7,109
395
4,322
18,675
10,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 9 / 2
7,727
429
7,252
17,586
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
PSIHOKALABS
Danzaburou
11
2 / 7 / 3
7,990
444
6,114
13,132
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Zhmon
Achilles
12
0 / 8 / 0
7,598
422
5,524
18,678
10,153
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
2 / 7 / 2
8,518
473
9,544
15,666
5,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
9 / 1 / 6
11,213
623
12,394
9,414
8,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
 
Nox
17
8 / 1 / 9
10,472
582
10,004
7,030
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
 
Cerberus
14
6 / 1 / 11
9,776
543
7,665
17,934
17,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 2 / 9
10,214
567
15,488
12,680
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
17
5 / 1 / 5
10,511
584
19,964
11,302
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
6
Kills
35
35
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
1
6
12
W
Nox
 
Nox
8
1
9
12.5
W
Cerberus
 
Cerberus
6
1
11
11.5
L
Shiva
Ash1ok
Shiva
1
4
1
0.38
W
7
2
9
5.75
W
Sol
5
1
5
7.5
L
1
9
2
0.22
L
Danzaburou
PSIHOKALABS
Danzaburou
2
7
3
0.5
L
Achilles
Zhmon
Achilles
0
8
0
0
L
Anubis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,756
Damage
65,515
83,737
Taken
58,360
32,946
Mitigated
35,455
17,830
Healing
22,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,394
2,041
0
2,545
9,414
8,008
0
1,012
8,402
0
65,556
W
Nox
 
Nox
10,004
448
0
2,612
7,030
2,299
405
3,079
3,951
60,010
0
W
Cerberus
 
Cerberus
7,665
403
0
5,018
17,934
17,287
330
1,871
16,063
29,433
0
L
Shiva
Ash1ok
Shiva
4,322
1,402
558
4,810
18,675
10,388
0
11,228
7,412
0
24,925
W
15,488
3,439
0
3,538
12,680
4,517
0
3,014
9,666
0
72,242
W
Sol
19,964
4,842
0
8,559
11,302
3,344
3,453
735
10,567
93,213
0
L
7,252
1,514
0
2,765
17,586
4,134
0
7,362
10,192
95
42,873
L
Danzaburou
PSIHOKALABS
Danzaburou
6,114
2,227
0
1,890
13,132
2,381
0
9,262
3,791
0
26,828
L
Achilles
Zhmon
Achilles
5,524
1,075
0
3,667
18,678
10,153
0
3,755
14,315
72
43,935
L
Anubis
9,544
391
0
4,140
15,666
5,890
0
6,026
9,602
50,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
52,186
341
Minions Killed
574
0
Camps Cleared
0
1,529,939
Distance Traveled
1,749,062
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,213
623
143
8
0
346,005
7
W
Nox
10,472
582
114
6
0
339,662
4
W
Cerberus
9,776
543
59
3
0
367,537
9
L
Shiva
7,109
395
30
2
0
366,583
9
W
Thor
10,214
567
112
6
0
360,174
4
W
Sol
10,511
584
146
8
0
335,684
9
L
Thor
7,727
429
67
4
0
295,378
4
L
Danzaburou
7,990
444
57
3
0
291,752
2
L
Achilles
7,598
422
91
5
0
286,231
3
L
Anubis
8,518
473
96
5
0
289,995
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role