Player Matchup

Kuzenbo
Kuzenbo
Beawrn
Kuzenbo
Level 67
God Stats
84W - 27L
1,860 SR
Queue Stats
118W - 47L
1,760 Elo+
Party 1
Scylla
Scylla
Hellberg
Scylla
Level 62
God Stats
40W - 23L
1,668 SR
Queue Stats
115W - 54L
1,698 Elo+
Party 1
Hercules
Hercules
KingBoa
Hercules
Level 67
God Stats
9W - 1L
1,960 SR
Queue Stats
136W - 61L
1,731 Elo+
Party 1
He Bo
He Bo
Zeltak91
He Bo
Level 29
God Stats
33W - 7L
1,943 SR
Queue Stats
47W - 13L
1,845 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
darkdragon46
Ah Muzen Cab
Level 28
God Stats
16W - 5L
1,638 SR
Queue Stats
223W - 137L
1,609 Elo+
Party 1
Team Averages
Level 51
1,814 SR
1,729 Elo+

VS

Team Averages
Level 84
1,504 SR
1,494 Elo+
Bastet
Bastet
Jordann
Bastet
Level 143
God Stats
11W - 11L
1,576 SR
Queue Stats
80W - 82L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
Kositar
Gilgamesh
Level 73
God Stats
2W - 4L
1,642 SR
Queue Stats
33W - 40L
1,490 Elo+
Party 2
Freya
Freya
LetMeLoki
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,477 Elo+
Party 2
Persephone
Persephone
arianaxX
Persephone
Level 147
God Stats
0W - 1L
1,180 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
siwyknurr1
Izanami
Level 29
God Stats
4W - 3L
1,620 SR
Queue Stats
41W - 44L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beawrn
Kuzenbo
20
14 / 1 / 9
15,312
901
15,646
26,135
27,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Hellberg
Scylla
20
3 / 5 / 9
12,779
752
12,973
12,091
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
KingBoa
Hercules
15
1 / 3 / 5
10,616
624
2,761
10,558
8,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Zeltak91
He Bo
19
5 / 4 / 14
12,661
745
13,014
11,062
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
darkdragon46
Ah Muzen Cab
20
12 / 4 / 10
15,032
884
26,151
18,686
7,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jordann
Bastet
18
2 / 12 / 9
11,241
661
12,466
21,316
8,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Kositar
Gilgamesh
19
5 / 10 / 6
11,957
703
13,447
23,277
17,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
LetMeLoki
Freya
19
4 / 6 / 4
11,722
690
11,633
17,528
6,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
arianaxX
Persephone
19
6 / 5 / 4
12,454
733
15,347
16,970
5,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
siwyknurr1
Izanami
16
0 / 2 / 3
10,116
595
2,845
11,326
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
35
Kills
17
17
Deaths
35
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Beawrn
Kuzenbo
14
1
9
18.5
W
Scylla
Hellberg
Scylla
3
5
9
1.5
L
Bastet
Jordann
Bastet
2
12
9
0.54
W
Hercules
KingBoa
Hercules
1
3
5
1.17
L
Gilgamesh
Kositar
Gilgamesh
5
10
6
0.8
L
Freya
LetMeLoki
Freya
4
6
4
1
W
He Bo
Zeltak91
He Bo
5
4
14
3
L
Persephone
arianaxX
Persephone
6
5
4
1.6
W
Ah Muzen Cab
darkdragon46
Ah Muzen Cab
12
4
10
4.25
L
Izanami
siwyknurr1
Izanami
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,545
Damage
55,738
78,532
Taken
90,417
51,787
Mitigated
41,461
29,306
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Beawrn
Kuzenbo
15,646
3,253
563
15,205
26,135
27,828
62
8,404
15,338
43,744
0
W
Scylla
Hellberg
Scylla
12,973
458
187
1,774
12,091
3,943
2,126
3,283
8,724
50,253
0
L
Bastet
Jordann
Bastet
12,466
3,065
0
3,637
21,316
8,122
0
7,434
13,882
0
31,980
W
Hercules
KingBoa
Hercules
2,761
596
0
2,432
10,558
8,581
110
2,965
7,565
0
9,060
L
Gilgamesh
Kositar
Gilgamesh
13,447
4,579
0
368
23,277
17,505
0
14,495
8,782
0
32,274
L
Freya
LetMeLoki
Freya
11,633
2,504
0
4,457
17,528
6,086
0
9,453
8,075
23,155
0
W
He Bo
Zeltak91
He Bo
13,014
588
120
2,260
11,062
4,044
0
4,438
6,466
36,623
0
L
Persephone
arianaxX
Persephone
15,347
119
0
3,359
16,970
5,896
0
7,559
9,406
51,560
0
W
Ah Muzen Cab
darkdragon46
Ah Muzen Cab
26,151
5,444
0
6,765
18,686
7,391
3,044
7,048
11,404
0
85,302
L
Izanami
siwyknurr1
Izanami
2,845
2,000
0
2,179
11,326
3,852
593
2,689
8,637
0
44,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,400
Gold Earned
57,490
329
Minions Killed
274
0
Camps Cleared
0
1,623,129
Distance Traveled
1,444,842
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,312
901
53
3
0
376,256
1
W
Scylla
12,779
752
75
4
0
316,010
4
L
Bastet
11,241
661
48
3
0
261,336
2
W
Hercules
10,616
624
18
1
0
246,233
2
L
Gilgamesh
11,957
703
37
2
0
305,806
1
L
Freya
11,722
690
19
1
0
305,324
1
W
He Bo
12,661
745
32
2
0
333,364
9
L
Persephone
12,454
733
90
5
0
305,991
1
W
Ah Muzen Cab
15,032
884
151
9
0
351,266
3
L
Izanami
10,116
595
80
5
0
266,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role