Player Matchup

Sylvanus
Sylvanus
Hematuria
Sylvanus
Level 142
God Stats
15W - 8L
1,514 SR
Queue Stats
469W - 430L
1,551 Elo+
Party 1
Zeus
Zeus
JungleMainRus
Zeus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,282 Elo+
Solo
Hades
Hades
XlightningmageX
Hades
Level 107
God Stats
6W - 2L
1,726 SR
Queue Stats
268W - 220L
1,658 Elo+
Party 1
Fenrir
Fenrir
laddimor
Fenrir
Level 28
God Stats
1W - 0L
1,629 SR
Queue Stats
46W - 33L
1,592 Elo+
Party 1
Ne Zha
Ne Zha
ohButta
Ne Zha
Level 113
God Stats
18W - 7L
1,780 SR
Queue Stats
355W - 325L
1,598 Elo+
Solo
Team Averages
Level 81
1,630 SR
1,536 Elo+

VS

Team Averages
Level 20
1,464 SR
1,502 Elo+
Anhur
Anhur
Gamer420_Skater
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Nox
Nox
big_a_b_fire
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Ra
Ra
eNear27
Ra
Level 17
God Stats
0W - 2L
1,318 SR
Queue Stats
16W - 31L
1,319 Elo+
Solo
Apollo
Apollo
jgangeI1
Apollo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,689 Elo+
Solo
Mercury
Mercury
smitefan46
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hematuria
Sylvanus
14
5 / 3 / 12
8,921
1,115
6,107
15,146
18,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 2 / 10
9,006
1,126
10,719
5,453
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
5 / 2 / 11
8,298
1,037
8,470
8,581
4,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
laddimor
Fenrir
13
3 / 4 / 14
7,950
994
3,903
7,487
5,979
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
ohButta
Ne Zha
17
10 / 2 / 9
10,089
1,261
14,688
8,902
4,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 10
6,875
859
5,693
8,873
2,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 6
6,704
838
4,187
7,578
2,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 6 / 3
7,938
992
5,334
7,606
2,622
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
jgangeI1
Apollo
15
5 / 5 / 5
8,498
1,062
7,513
14,241
13,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
smitefan46
Mercury
12
0 / 7 / 7
6,532
817
5,843
9,087
3,121
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
30
Kills
12
13
Deaths
30
56
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
10
0.71
W
Sylvanus
Hematuria
Sylvanus
5
3
12
3.67
W
7
2
10
6
W
5
2
11
5.25
L
2
5
6
1
L
5
6
3
1.08
L
Apollo
jgangeI1
Apollo
5
5
5
1.5
W
Fenrir
laddimor
Fenrir
3
4
14
2.5
W
Ne Zha
ohButta
Ne Zha
10
2
9
7.25
L
Mercury
smitefan46
Mercury
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,887
Damage
28,570
45,569
Taken
47,385
35,183
Mitigated
25,152
21,967
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,693
1,825
181
541
8,873
2,613
0
3,908
4,965
0
7,875
W
Sylvanus
Hematuria
Sylvanus
6,107
1,053
6,386
6,802
15,146
18,000
834
1,834
13,312
10,323
0
W
10,719
717
675
376
5,453
2,215
1,366
1,648
3,805
23,257
0
W
8,470
1,030
1,136
2,686
8,581
4,764
958
2,151
6,430
15,984
0
L
4,187
147
92
300
7,578
2,839
0
4,400
3,178
8,222
0
L
5,334
824
2,473
905
7,606
2,622
0
4,916
2,690
16,926
0
L
Apollo
jgangeI1
Apollo
7,513
4,133
187
2,631
14,241
13,957
0
7,064
7,177
0
16,979
W
Fenrir
laddimor
Fenrir
3,903
1,550
927
555
7,487
5,979
692
2,637
4,850
0
9,261
W
Ne Zha
ohButta
Ne Zha
14,688
3,124
365
2,059
8,902
4,225
950
1,251
7,651
0
33,178
L
Mercury
smitefan46
Mercury
5,843
1,334
0
484
9,087
3,121
0
5,008
4,079
0
10,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,264
Gold Earned
36,547
87
Minions Killed
81
0
Camps Cleared
0
822,817
Distance Traveled
676,736
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,875
859
10
1
0
130,151
0
W
Sylvanus
8,921
1,115
5
1
0
157,658
0
W
Zeus
9,006
1,126
28
4
0
172,266
0
W
Hades
8,298
1,037
14
2
0
163,601
0
L
Nox
6,704
838
11
1
0
125,581
0
L
Ra
7,938
992
30
4
0
137,770
0
L
Apollo
8,498
1,062
18
2
0
152,542
2
W
Fenrir
7,950
994
3
0
0
173,231
2
W
Ne Zha
10,089
1,261
37
5
0
156,061
0
L
Mercury
6,532
817
12
2
0
130,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role