Player Matchup

Awilix
Awilix
 
Awilix
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
BUTLER_001
Hercules
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Atlas
Atlas
Banterrrrr
Atlas
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Ullr
Ullr
CloudyBebop
Ullr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
summer17walker
Morgan Le Fay
Level 99
God Stats
4W - 16L
1,151 SR
Queue Stats
68W - 85L
1,331 Elo+
Party 4
Team Averages
Level 98
1,430 SR
1,466 Elo+

VS

Team Averages
Level 114
1,643 SR
1,484 Elo+
Cernunnos
Cernunnos
ChrisedChris
Cernunnos
Level 125
God Stats
10W - 1L
1,500 SR
Queue Stats
423W - 442L
1,505 Elo+
Party 1
Olorun
Olorun
ExTraa BuLLeTz
Olorun
Level 98
God Stats
10W - 4L
1,630 SR
Queue Stats
153W - 136L
1,444 Elo+
Solo
Atlas
Atlas
Razadoum
Atlas
Level 124
God Stats
6W - 2L
1,796 SR
Queue Stats
349W - 362L
1,484 Elo+
Party 1
Shiva
Shiva
Splinter_Lab
Shiva
Level 101
God Stats
3W - 1L
1,590 SR
Queue Stats
30W - 23L
1,436 Elo+
Party 2
Bakasura
Bakasura
Xaalek
Bakasura
Level 120
God Stats
1W - 0L
1,700 SR
Queue Stats
159W - 137L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 4 / 2
6,079
553
3,314
7,420
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
BUTLER_001
Hercules
11
2 / 1 / 0
5,996
545
4,042
7,058
3,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
8
2 / 3 / 0
5,556
505
3,354
8,669
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 5 / 1
4,952
450
1,414
6,711
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
summer17walker
Morgan Le Fay
9
1 / 5 / 2
5,524
502
6,119
8,121
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChrisedChris
Cernunnos
12
1 / 0 / 7
6,810
619
5,040
5,153
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

12
2 / 2 / 7
7,541
686
4,209
7,922
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
Razadoum
Atlas
10
3 / 1 / 6
6,214
565
3,059
6,601
4,122
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 1
6,740
613
4,608
10,310
5,904
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Xaalek
Bakasura
14
11 / 2 / 2
8,168
743
8,322
8,780
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
18
18
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
4
2
0.75
L
Hercules
BUTLER_001
Hercules
2
1
0
2
L
Atlas
2
3
0
0.67
W
Cernunnos
ChrisedChris
Cernunnos
1
0
7
4.5
L
0
5
1
0.1
W
2
2
7
2.75
W
Atlas
Razadoum
Atlas
3
1
6
6
W
1
2
1
0.75
W
Bakasura
Xaalek
Bakasura
11
2
2
6
L
Morgan Le Fay
summer17walker
Morgan Le Fay
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,243
Damage
25,238
37,979
Taken
38,766
17,459
Mitigated
17,912
5,826
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,314
1,030
0
114
7,420
2,593
0
1,837
5,298
0
34,815
L
Hercules
BUTLER_001
Hercules
4,042
1,031
0
1,975
7,058
3,880
334
163
6,895
0
26,908
L
Atlas
3,354
1,206
0
1,148
8,669
6,596
0
1,491
6,848
13,802
0
W
Cernunnos
ChrisedChris
Cernunnos
5,040
2,001
150
4,073
5,153
1,700
958
1,229
3,924
0
44,217
L
1,414
382
0
1,045
6,711
1,765
0
1,246
5,215
0
21,152
W
4,209
2,793
114
4,025
7,922
2,749
568
5,534
2,388
39,833
0
W
Atlas
Razadoum
Atlas
3,059
1,029
0
1,732
6,601
4,122
308
1,925
4,676
13,475
0
W
4,608
592
18
2,833
10,310
5,904
109
0
10,310
0
32,610
W
Bakasura
Xaalek
Bakasura
8,322
5,278
0
2,050
8,780
3,437
334
785
7,995
0
44,966
L
Morgan Le Fay
summer17walker
Morgan Le Fay
6,119
1,028
0
1,544
8,121
2,625
342
2,531
4,985
31,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,107
Gold Earned
35,473
234
Minions Killed
375
0
Camps Cleared
0
1,076,137
Distance Traveled
1,169,248
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,079
553
66
6
0
233,683
4
L
Hercules
5,996
545
63
6
0
216,968
5
L
Atlas
5,556
505
10
1
0
230,478
2
W
Cernunnos
6,810
619
80
7
0
197,317
4
L
Ullr
4,952
450
51
5
0
189,153
0
W
Olorun
7,541
686
97
9
0
214,549
3
W
Atlas
6,214
565
24
2
0
230,900
1
W
Shiva
6,740
613
72
7
0
231,188
8
W
Bakasura
8,168
743
102
9
0
295,294
0
L
Morgan Le Fay
5,524
502
44
4
0
205,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role