Player Matchup

Da Ji
Da Ji
MezFer
Da Ji
Level 106
God Stats
1W - 1L
1,273 SR
Queue Stats
103W - 94L
1,606 Elo+
Solo
Kuzenbo
Kuzenbo
MtDabSmore
Kuzenbo
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
301W - 311L
1,536 Elo+
Solo
Chronos
Chronos
Takeooss
Chronos
Level 147
God Stats
8W - 7L
1,213 SR
Queue Stats
633W - 642L
1,493 Elo+
Party 1
Ra
Ra
Utgard_98
Ra
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 39L
1,461 Elo+
Solo
Vulcan
Vulcan
iManaa
Vulcan
Level 95
God Stats
6W - 5L
1,763 SR
Queue Stats
268W - 281L
1,567 Elo+
Party 1
Team Averages
Level 127
1,450 SR
1,533 Elo+

VS

Team Averages
Level 114
1,452 SR
1,611 Elo+
Izanami
Izanami
BigHunts
Izanami
Level 109
God Stats
6W - 8L
1,500 SR
Queue Stats
304W - 272L
1,632 Elo+
Party 2
Khepri
Khepri
ENDP0INT
Khepri
Level 119
God Stats
6W - 5L
1,500 SR
Queue Stats
521W - 486L
1,648 Elo+
Party 2
Apollo
Apollo
WhiffAlot
Apollo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,552 Elo+
Party 3
Kuzenbo
Kuzenbo
swaggydime509
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,632 Elo+
Party 3
Guan Yu
Guan Yu
temp-631310
Guan Yu
Level 128
God Stats
1W - 2L
1,259 SR
Queue Stats
161W - 171L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MezFer
Da Ji
20
14 / 7 / 12
13,437
790
22,378
16,979
9,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
MtDabSmore
Kuzenbo
20
4 / 4 / 20
12,970
763
10,118
26,933
47,047
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Takeooss
Chronos
20
6 / 7 / 19
12,927
760
17,860
22,210
10,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 7 / 21
11,878
699
13,812
17,245
9,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
iManaa
Vulcan
20
9 / 4 / 14
13,213
777
22,206
13,235
6,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigHunts
Izanami
18
6 / 9 / 11
11,943
703
17,993
15,240
7,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
ENDP0INT
Khepri
20
2 / 5 / 24
12,895
759
13,693
28,196
41,810
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
WhiffAlot
Apollo
19
5 / 8 / 11
12,436
732
14,272
18,550
7,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
20
10 / 6 / 16
13,603
800
21,099
21,179
27,068
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
temp-631310
Guan Yu
19
6 / 7 / 15
11,851
697
16,198
20,008
28,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
106
35
Kills
29
29
Deaths
35
86
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigHunts
Izanami
6
9
11
1.28
L
Khepri
ENDP0INT
Khepri
2
5
24
2.8
W
Da Ji
MezFer
Da Ji
14
7
12
2.86
W
Kuzenbo
MtDabSmore
Kuzenbo
4
4
20
3.5
W
Chronos
Takeooss
Chronos
6
7
19
2.21
W
2
7
21
1.79
L
Apollo
WhiffAlot
Apollo
5
8
11
1.31
W
Vulcan
iManaa
Vulcan
9
4
14
4
L
Kuzenbo
10
6
16
3
L
Guan Yu
temp-631310
Guan Yu
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,374
Damage
83,255
96,602
Taken
103,173
82,602
Mitigated
111,742
25,977
Healing
31,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigHunts
Izanami
17,993
8,517
0
1,253
15,240
7,512
2,222
8,325
6,915
0
46,134
L
Khepri
ENDP0INT
Khepri
13,693
1,012
322
7,383
28,196
41,810
269
18,173
10,023
33,517
0
W
Da Ji
MezFer
Da Ji
22,378
7,225
1,551
1,584
16,979
9,420
1,116
3,692
13,145
0
25,681
W
Kuzenbo
MtDabSmore
Kuzenbo
10,118
3,671
2,171
4,746
26,933
47,047
338
7,290
19,109
19,808
0
W
Chronos
Takeooss
Chronos
17,860
9,099
0
4,813
22,210
10,364
2,233
8,325
13,809
35,741
0
W
13,812
1,204
6,903
3,520
17,245
9,404
1,387
8,848
8,245
56,245
0
L
Apollo
WhiffAlot
Apollo
14,272
7,480
1,390
3,866
18,550
7,284
1,445
11,329
7,221
0
29,928
W
Vulcan
iManaa
Vulcan
22,206
7,933
343
346
13,235
6,367
373
6,637
6,418
47,633
0
L
Kuzenbo
21,099
5,100
2,169
4,296
21,179
27,068
1,179
14,338
6,841
35,127
0
L
Guan Yu
temp-631310
Guan Yu
16,198
1,667
6,498
4,707
20,008
28,068
345
11,831
8,177
0
32,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,425
Gold Earned
62,728
205
Minions Killed
206
0
Camps Cleared
0
1,361,349
Distance Traveled
1,451,954
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,943
703
71
4
0
257,629
0
L
Khepri
12,895
759
24
1
0
311,853
1
W
Da Ji
13,437
790
6
0
0
237,192
0
W
Kuzenbo
12,970
763
12
1
0
336,785
3
W
Chronos
12,927
760
46
3
0
243,892
0
W
Ra
11,878
699
78
5
0
248,257
1
L
Apollo
12,436
732
52
3
0
282,632
0
W
Vulcan
13,213
777
63
4
0
295,223
0
L
Kuzenbo
13,603
800
29
2
0
317,612
0
L
Guan Yu
11,851
697
30
2
0
282,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role