Player Matchup

Osiris
Osiris
Masters
BeeeGarber
Osiris
Masters
Level 88
God Stats
2W - 1L
1,751 SR
Queue Stats
300W - 206L
2,861 MMR
Party 2
Persephone
Persephone
Diamond II
ConsistentChaos
Persephone
Diamond II
Level 130
God Stats
7W - 7L
1,594 SR
Queue Stats
31W - 23L
2,495 MMR
Party 2
Geb
Geb
Masters
STỐRM
Geb
Masters
Level 105
God Stats
9W - 9L
1,868 SR
Queue Stats
321W - 220L
3,000 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 108
1,738 SR
2,785 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 97
1,630 SR
2,485 MMR
Medusa
Medusa
Masters
BleachedGene
Medusa
Masters
Level 66
God Stats
59W - 21L
1,889 SR
Queue Stats
626W - 310L
2,699 MMR
Party 1
Ymir
Ymir
Diamond I
Fifa-king-20-19_
Ymir
Diamond I
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 51L
2,499 MMR
Party 1
Jormungandr
Jormungandr
Diamond II
Harbor
Jormungandr
Diamond II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
2,257 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BeeeGarber
Osiris
13
1 / 4 / 1
8,474
652
5,941
13,116
12,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
ConsistentChaos
Persephone
11
1 / 7 / 0
8,091
622
7,921
9,479
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
12
1 / 7 / 1
8,477
652
6,376
13,896
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
FenrirAh Muzen CabBastetAchillesSol

VS

Bans
ThothScyllaGilgameshArtioOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
11 / 1 / 6
11,029
848
15,717
8,518
4,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 12
9,744
750
5,417
11,995
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Harbor
Jormungandr
15
4 / 0 / 14
9,970
767
10,569
13,483
13,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
18
18
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Osiris
BeeeGarber
Osiris
1
4
1
0.38
W
Medusa
11
1
6
14
L
Persephone
ConsistentChaos
Persephone
1
7
0
0.14
W
3
2
12
4.5
W
Jormungandr
Harbor
Jormungandr
4
0
14
11
L
Geb
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,238
Damage
31,703
36,491
Taken
33,996
25,879
Mitigated
28,705
5,324
Healing
11,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BeeeGarber
Osiris
5,941
1,760
0
3,272
13,116
12,187
0
6,432
6,684
0
22,943
W
Medusa
15,717
8,189
0
3,545
8,518
4,594
1,974
4,135
4,383
0
61,618
L
Persephone
ConsistentChaos
Persephone
7,921
509
0
639
9,479
2,728
0
5,075
4,397
29,050
0
W
5,417
1,368
0
3,813
11,995
11,037
264
5,741
6,254
18,014
0
W
Jormungandr
Harbor
Jormungandr
10,569
2,512
0
4,117
13,483
13,074
318
5,122
8,361
34,060
0
L
Geb
6,376
164
0
1,413
13,896
10,964
0
4,985
8,911
21,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
30,743
129
Minions Killed
155
4
Camps Cleared
8
655,648
Distance Traveled
717,969
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,474
652
47
4
2
229,589
2
W
Medusa
11,029
848
89
7
5
240,130
3
L
Persephone
8,091
622
62
5
1
200,568
5
W
Ymir
9,744
750
17
1
1
226,325
3
W
Jormungandr
9,970
767
49
4
2
251,514
4
L
Geb
8,477
652
20
2
1
225,491
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role