Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
SrThanats
Hercules
Level 157
God Stats
1W - 5L
1,413 SR
Queue Stats
299W - 213L
1,591 Elo+
Party 2
Sol
Sol
Vänrask
Sol
Level 111
God Stats
0W - 1L
1,757 SR
Queue Stats
3W - 10L
1,286 Elo+
Party 2
Team Averages
Level 143
1,557 SR
1,459 Elo+

VS

Team Averages
Level 114
1,565 SR
1,356 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
gonzalocrafth
Medusa
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 28L
1,188 Elo+
Party 1
Bastet
Bastet
vbruno05
Bastet
Level 49
God Stats
18W - 17L
1,696 SR
Queue Stats
112W - 173L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
0 / 7 / 1
9,669
537
4,422
18,596
8,358
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
SrThanats
Hercules
16
3 / 5 / 0
11,322
629
10,021
23,160
17,086
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 6 / 1
10,761
598
10,419
13,571
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
7 / 0 / 8
12,825
713
16,399
5,188
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 1 / 15
12,212
678
15,633
12,362
5,072
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
vbruno05
Bastet
17
9 / 2 / 7
12,818
712
15,168
14,772
5,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
18
18
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
1
0.07
W
Agni
 
Agni
7
0
8
11
L
Hercules
SrThanats
Hercules
3
5
0
0.6
L
0
6
1
0.08
W
2
1
15
9.5
W
Bastet
vbruno05
Bastet
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,862
Damage
47,200
55,327
Taken
32,322
27,924
Mitigated
12,833
13,552
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,422
553
0
3,864
18,596
8,358
0
5,305
13,291
0
22,180
W
Agni
 
Agni
16,399
1,133
0
250
5,188
1,986
727
1,727
3,461
53,995
0
L
Hercules
SrThanats
Hercules
10,021
1,769
0
6,148
23,160
17,086
0
8,332
14,828
5,190
19,585
L
10,419
1,801
0
3,540
13,571
2,480
0
3,905
9,666
60,964
0
W
15,633
7,232
0
715
12,362
5,072
2,818
5,486
6,876
0
52,588
W
Bastet
vbruno05
Bastet
15,168
5,952
0
2,955
14,772
5,775
0
5,837
8,935
0
37,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,752
Gold Earned
37,855
180
Minions Killed
210
5
Camps Cleared
10
933,596
Distance Traveled
1,078,724
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,669
537
28
2
5
327,108
4
W
Agni
12,825
713
83
5
3
355,044
4
L
Hercules
11,322
629
35
2
0
322,671
10
L
Sol
10,761
598
117
7
0
283,817
3
W
Medusa
12,212
678
79
4
2
363,670
2
W
Bastet
12,818
712
48
3
5
360,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role