Player Matchup

Ares
Ares
BOMBCHRONIC
Ares
Level 123
God Stats
2W - 2L
1,639 SR
Queue Stats
41W - 47L
1,420 Elo+
Party 2
Izanami
Izanami
Chaenfire
Izanami
Level 28
God Stats
3W - 1L
1,789 SR
Queue Stats
38W - 46L
1,414 Elo+
Party 2
Ratatoskr
Ratatoskr
Checko8949
Ratatoskr
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 164L
1,488 Elo+
Solo
Ra
Ra
Meowsirable
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 102L
1,395 Elo+
Solo
Kuzenbo
Kuzenbo
Timo 093676
Kuzenbo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,403 Elo+
Solo
Team Averages
Level 66
1,586 SR
1,424 Elo+

VS

Team Averages
Level 59
1,491 SR
1,658 Elo+
Zhong Kui
Zhong Kui
GreenBean8
Zhong Kui
Level 19
God Stats
1W - 1L
1,321 SR
Queue Stats
30W - 53L
1,306 Elo+
Solo
Atlas
Atlas
KobaltKobold
Atlas
Level 69
God Stats
1W - 0L
1,443 SR
Queue Stats
32W - 15L
1,835 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Meowtvevo
Ah Muzen Cab
Level 28
God Stats
2W - 0L
1,689 SR
Queue Stats
16W - 2L
1,770 Elo+
Party 1
Sylvanus
Sylvanus
SAFEFIREFOREVER
Sylvanus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,513 Elo+
Party 1
Susano
Susano
TheGreaseWalker
Susano
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 12L
1,865 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 16
10,728
715
12,983
28,895
36,028
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Chaenfire
Izanami
18
6 / 10 / 9
11,415
761
15,750
24,060
10,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Checko8949
Ratatoskr
18
7 / 10 / 4
11,212
747
10,619
18,083
9,039
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 5 / 16
11,441
763
20,307
17,924
8,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Timo 093676
Kuzenbo
20
6 / 6 / 12
12,581
839
18,930
24,786
41,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GreenBean8
Zhong Kui
18
1 / 7 / 24
10,654
710
18,290
20,738
13,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 5 / 19
11,841
789
15,899
22,807
22,098
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Meowtvevo
Ah Muzen Cab
19
5 / 5 / 22
11,480
765
20,943
15,989
6,594
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
20
9 / 2 / 25
12,560
837
21,151
16,768
8,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
16 / 7 / 10
13,330
889
24,139
19,710
8,303
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
140
26
Kills
40
40
Deaths
26
57
Assists
100
Player
Kills
Deaths
Assists
KDA
L
4
9
16
1.33
L
Izanami
Chaenfire
Izanami
6
10
9
1.05
L
Ratatoskr
Checko8949
Ratatoskr
7
10
4
0.9
W
Zhong Kui
GreenBean8
Zhong Kui
1
7
24
1.86
W
9
5
19
3.7
L
3
5
16
2.2
W
Ah Muzen Cab
Meowtvevo
Ah Muzen Cab
5
5
22
3.2
W
Sylvanus
9
2
25
10.75
W
16
7
10
3
L
Kuzenbo
Timo 093676
Kuzenbo
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,589
Damage
100,422
113,748
Taken
96,012
105,261
Mitigated
58,542
30,527
Healing
42,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,983
548
2,026
2,370
28,895
36,028
349
14,911
13,772
15,794
0
L
Izanami
Chaenfire
Izanami
15,750
9,099
2,290
4,281
24,060
10,864
1,750
12,373
11,441
0
28,248
L
Ratatoskr
Checko8949
Ratatoskr
10,619
1,636
88
2,268
18,083
9,039
680
6,853
11,028
0
20,692
W
Zhong Kui
GreenBean8
Zhong Kui
18,290
1,778
620
5,929
20,738
13,160
1,476
9,961
10,777
36,198
0
W
15,899
4,550
2,683
6,421
22,807
22,098
225
12,049
10,758
29,024
0
L
20,307
1,557
5,953
6,780
17,924
8,186
590
8,098
9,665
43,343
0
W
Ah Muzen Cab
Meowtvevo
Ah Muzen Cab
20,943
5,441
1,957
3,272
15,989
6,594
1,408
8,481
7,508
0
33,627
W
Sylvanus
21,151
9,828
8,604
9,078
16,768
8,387
1,918
10,386
6,382
34,890
5,807
W
24,139
4,455
828
3,481
19,710
8,303
0
11,343
8,367
0
39,317
L
Kuzenbo
Timo 093676
Kuzenbo
18,930
5,024
1,751
2,720
24,786
41,144
88
9,264
15,371
32,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,377
Gold Earned
59,865
169
Minions Killed
136
0
Camps Cleared
0
1,246,047
Distance Traveled
1,263,526
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,728
715
9
1
0
222,035
2
L
Izanami
11,415
761
40
3
0
216,381
1
L
Ratatoskr
11,212
747
24
2
0
251,675
0
W
Zhong Kui
10,654
710
26
2
0
241,879
0
W
Atlas
11,841
789
15
1
0
268,732
4
L
Ra
11,441
763
65
4
0
255,083
0
W
Ah Muzen Cab
11,480
765
21
1
0
260,020
0
W
Sylvanus
12,560
837
42
3
0
224,602
0
W
Susano
13,330
889
32
2
0
268,293
0
L
Kuzenbo
12,581
839
31
2
0
300,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role