Player Matchup

Cthulhu
Cthulhu
Pedro-Neo-00
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,205 Elo+
Party 3
Amaterasu
Amaterasu
Vitor15105
Amaterasu
Level 40
God Stats
1W - 3L
1,249 SR
Queue Stats
7W - 22L
1,178 Elo+
Party 3
Kali
Kali
amarillo72
Kali
Level 105
God Stats
3W - 3L
1,427 SR
Queue Stats
120W - 115L
1,345 Elo+
Solo
Chiron
Chiron
julioguerrero14j
Chiron
Level 49
God Stats
1W - 3L
1,409 SR
Queue Stats
344W - 409L
1,412 Elo+
Party 2
Agni
Agni
xThePunisher17x
Agni
Level 123
God Stats
2W - 3L
1,720 SR
Queue Stats
653W - 751L
1,350 Elo+
Party 2
Team Averages
Level 69
1,461 SR
1,298 Elo+

VS

Team Averages
Level 68
1,589 SR
1,480 Elo+
Awilix
Awilix
 
Awilix
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AllenNOcrack
Cu Chulainn
Level 104
God Stats
4W - 2L
1,966 SR
Queue Stats
146W - 172L
1,487 Elo+
Party 1
Achilles
Achilles
King_GetHerDone
Achilles
Level 66
God Stats
27W - 26L
1,682 SR
Queue Stats
65W - 74L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
MassDefect7
Nu Wa
Level 62
God Stats
3W - 2L
1,246 SR
Queue Stats
50W - 43L
1,420 Elo+
Solo
Hou Yi
Hou Yi
senpieddy
Hou Yi
Level 46
God Stats
1W - 3L
1,553 SR
Queue Stats
74W - 98L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pedro-Neo-00
Cthulhu
15
0 / 11 / 3
9,043
362
5,357
28,920
11,528
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Vitor15105
Amaterasu
17
0 / 7 / 2
10,872
435
3,619
20,256
14,713
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 4 / 5
10,162
406
5,643
16,431
6,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 6 / 3
10,605
424
13,668
14,860
5,211
17
9 / 7 / 4
11,871
475
20,260
19,644
6,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
7 / 5 / 10
12,944
518
13,788
19,287
13,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cu Chulainn
AllenNOcrack
Cu Chulainn
19
6 / 4 / 12
13,038
522
14,676
27,541
24,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
20
9 / 2 / 10
13,940
558
16,208
25,183
19,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 7 / 10
11,007
440
8,554
13,877
4,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
senpieddy
Hou Yi
20
12 / 2 / 5
15,585
623
24,885
18,440
6,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
15
Kills
35
35
Deaths
20
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
5
10
2.4
W
Cu Chulainn
AllenNOcrack
Cu Chulainn
6
4
12
3
W
Achilles
9
2
10
7
W
1
7
10
0.86
L
Cthulhu
Pedro-Neo-00
Cthulhu
0
11
3
0.14
L
Amaterasu
Vitor15105
Amaterasu
0
7
2
0.14
L
1
4
5
0.88
L
5
6
3
1.08
W
Hou Yi
senpieddy
Hou Yi
12
2
5
7.25
L
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,547
Damage
78,111
100,111
Taken
104,328
45,081
Mitigated
68,025
17,439
Healing
33,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
13,788
7,978
168
4,389
19,287
13,358
2,540
3,521
15,129
0
97,244
W
Cu Chulainn
AllenNOcrack
Cu Chulainn
14,676
2,935
716
8,835
27,541
24,041
685
9,157
18,048
16,508
71,139
W
Achilles
16,208
4,804
510
12,322
25,183
19,497
842
6,437
18,654
5,929
77,655
W
8,554
2,597
0
1,699
13,877
4,214
1,405
8,326
5,053
52,770
0
L
Cthulhu
Pedro-Neo-00
Cthulhu
5,357
814
180
3,074
28,920
11,528
483
963
27,957
32,262
0
L
Amaterasu
Vitor15105
Amaterasu
3,619
1,693
0
1,806
20,256
14,713
606
1,580
18,676
0
61,581
L
5,643
2,419
0
2,937
16,431
6,791
410
1,761
14,670
0
52,316
L
13,668
5,552
1,064
3,201
14,860
5,211
645
2,658
12,202
0
68,093
W
Hou Yi
senpieddy
Hou Yi
24,885
12,678
0
4,677
18,440
6,915
8,286
7,221
10,657
0
121,558
L
20,260
1,214
124
5,053
19,644
6,838
308
5,283
14,361
71,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,553
Gold Earned
66,514
521
Minions Killed
602
0
Camps Cleared
0
1,910,143
Distance Traveled
2,302,174
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,944
518
113
5
0
525,795
0
W
Cu Chulainn
13,038
522
106
4
0
491,807
10
W
Achilles
13,940
558
130
5
0
453,996
7
W
Nu Wa
11,007
440
65
3
0
417,375
5
L
Cthulhu
9,043
362
49
2
0
451,234
0
L
Amaterasu
10,872
435
119
5
0
459,925
0
L
Kali
10,162
406
102
4
0
340,211
5
L
Chiron
10,605
424
117
5
0
302,042
11
W
Hou Yi
15,585
623
188
8
0
413,201
1
L
Agni
11,871
475
134
5
0
356,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role