Player Matchup

Da Ji
Da Ji
Brn-The-King
Da Ji
Level 64
God Stats
1W - 1L
1,668 SR
Queue Stats
66W - 78L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
CinnamonMite993
Kukulkan
Level 80
God Stats
143W - 150L
1,426 SR
Queue Stats
143W - 150L
1,320 Elo+
Solo
Neith
Neith
PlutoNoide
Neith
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
hectorlocuras468
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
mhdkartal555
Nu Wa
Level 66
God Stats
3W - 5L
1,376 SR
Queue Stats
71W - 85L
1,294 Elo+
Party 1
Team Averages
Level 53
1,494 SR
1,393 Elo+

VS

Team Averages
Level 53
1,392 SR
1,357 Elo+
Shiva
Shiva
Bianco__13
Shiva
Level 43
God Stats
3W - 4L
1,468 SR
Queue Stats
51W - 51L
1,436 Elo+
Solo
Bakasura
Bakasura
Charleytje
Bakasura
Level 40
God Stats
8W - 9L
1,240 SR
Queue Stats
171W - 200L
1,314 Elo+
Solo
Ullr
Ullr
KepkaDen
Ullr
Level 84
God Stats
2W - 1L
1,463 SR
Queue Stats
422W - 462L
1,341 Elo+
Solo
Tiamat
Tiamat
Kitsune636
Tiamat
Level 62
God Stats
1W - 1L
1,288 SR
Queue Stats
82W - 81L
1,363 Elo+
Solo
Xing Tian
Xing Tian
XAV1RUS
Xing Tian
Level 36
God Stats
19W - 10L
1,500 SR
Queue Stats
317W - 426L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,133
558
4,394
6,660
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
10
0 / 0 / 1
5,651
514
699
1,145
301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
6
0 / 1 / 0
4,256
387
1,677
2,847
604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 5 / 0
4,410
401
1,939
8,159
4,248
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 1
6,177
562
4,038
4,050
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
4 / 0 / 1
6,944
631
3,948
6,928
3,474
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Charleytje
Bakasura
12
3 / 2 / 2
7,127
648
4,482
7,285
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
11
2 / 1 / 0
6,540
595
1,490
4,425
1,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Kitsune636
Tiamat
10
0 / 2 / 1
5,944
540
2,107
6,787
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
XAV1RUS
Xing Tian
10
1 / 0 / 1
6,265
570
1,375
6,671
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
10
10
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
4
0
1
4.5
L
3
1
1
3.5
W
Bakasura
Charleytje
Bakasura
3
2
2
2
L
Kukulkan
0
0
1
0.5
W
Ullr
2
1
0
2
W
Tiamat
Kitsune636
Tiamat
0
2
1
0.25
L
Neith
0
1
0
0
W
Xing Tian
XAV1RUS
Xing Tian
1
0
1
1.5
L
0
5
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,747
Damage
13,402
22,861
Taken
32,096
8,465
Mitigated
13,069
3,645
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
3,948
1,220
0
416
6,928
3,474
1,446
1,431
5,497
0
34,977
L
4,394
1,208
0
2,564
6,660
2,235
0
1,415
5,174
0
28,067
W
Bakasura
Charleytje
Bakasura
4,482
2,746
0
3,143
7,285
2,141
1,346
747
6,480
0
40,111
L
Kukulkan
699
0
0
0
1,145
301
32
146
945
27,071
0
W
Ullr
1,490
622
65
1,198
4,425
1,199
316
610
3,739
0
27,336
W
Tiamat
Kitsune636
Tiamat
2,107
260
0
2,702
6,787
2,088
383
1,282
5,373
31,454
0
L
Neith
1,677
841
0
1,081
2,847
604
152
0
2,803
0
13,083
W
Xing Tian
XAV1RUS
Xing Tian
1,375
152
0
1,028
6,671
4,167
0
2,178
4,331
18,797
0
L
1,939
395
0
0
8,159
4,248
23
0
7,837
15,111
0
L
4,038
1,251
0
0
4,050
1,077
0
1,688
2,210
32,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,627
Gold Earned
32,820
246
Minions Killed
323
0
Camps Cleared
0
953,437
Distance Traveled
1,009,929
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,944
631
58
5
0
220,663
1
L
Da Ji
6,133
558
64
6
0
221,170
3
W
Bakasura
7,127
648
92
8
0
239,449
5
L
Kukulkan
5,651
514
60
5
0
186,234
0
W
Ullr
6,540
595
68
6
0
185,156
0
W
Tiamat
5,944
540
74
7
0
180,849
3
L
Neith
4,256
387
25
2
0
122,429
0
W
Xing Tian
6,265
570
31
3
0
183,812
1
L
Cthulhu
4,410
401
18
2
0
237,450
0
L
Nu Wa
6,177
562
79
7
0
186,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role